Silas Renn, Seeker Adept
Legendary Artifact Creature — Human
Whenever Silas Renn, Seeker Adept deals combat damage to a player, choose target artifact card in your graveyard. You may cast that card this turn.
Partner (You can have two commanders if both have partner.)
|Have (4)||abby315 , metalmagic , Obsolete ,|
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
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Latest Decks as Commander
Silas Renn, Seeker Adept Discussion
1 month ago
I never understood the purpose of Piper. Let's say I drafted a total of seven Commanders with Partner, not including Piper. Then, let's add Piper in as an 8th draft. And I'm going to literally pick seven at random. HERE WE GOOOO
- Malcolm, Keen-Eyed Navigator
- Esior, Wardwing Familiar
- Tana, the Bloodsower
- Alena, Kessig Trapper
- Gilanra, Caller of Wirewood
- Keskit, the Flesh Sculptor
- Silas Renn, Seeker Adept
- The Prismatic Piper
In this case, I didn't draft a single Commander, so if I desperately wanted to play , I could run Piper, I suppose. However, why would I intentionally nerf myself when I can run so many other options?
For example, you don't need a Pirate-tribal deck to run Malcolm, Keen-Eyed Navigator. You only need 1 Pirate (Your Commander) to deal damage. As long as you deal damage with at minimum 1 Pirate, you get the trigger which then looks at who all was dealt damage. For example, running with Tana, the Bloodsower could yield a Temur Stompy deck that ramps relatively hard. And technically it isn't combat damage you need, just any sort of damage.
Literally a ton of options. Why would anyone intentionally nerf themselves playing Piper and losing out on some strong synergy between abilities? It literally makes zero sense to me. And if the excuse is that you drafted a few white cards but no white Commanders but you REALLY want to play white, then you need to reassess your situation because it ain't gonna happen.
1 month ago
I've seen some good suggestions here already, but just figured I'd say that I'm the same kind of deck builder. I like doing the unusual, even if the commander might actually not be underused.
A few ideas (basically, these are ideas I haven't gotten around to, but want to):
If any of these ideas seem fun, feel free to use them or ask me for further explanations.
4 months ago
Thanks for your comment! Having the extra red is a BIG help indeed. It gives u acces to such strong cards as dockside and treasure nabber and some good removal spells!
I can strongly recommend it! Kraum, Ludevic's Opus is a solid choise (for me at least) to take as commander!
You can also pair him with Silas Renn, Seeker Adept for a strong combo but i went with this choice because nobody plays it ^^
4 months ago
These aren't the only possible options, but here are a couple that I might use for zombies:
6 months ago
My first built-from-scratch deck was a Sedris, the Traitor King deck, and I kept it until finally retiring it earlier this year (I think I had it for about 9 years).
9 months ago
As for 016...
Jeska, Thrice Reborn + Esior, Wardwing Familiar / Ishai, Ojutai Dragonspeaker because of the whole Jian mythical bird story. Some sort of flying tribal (the Franxx can fly... I think... at least 002's can) or Vehicle Tribal.
If you did go with Tana, the Bloodsower you could use Ardenn, Intrepid Archaeologist to go more of a dinosaur tribal route for those Naya colors and pack it with Gishath, Sun's Avatar and Zacama, Primal Calamity for flavor fun.
9 months ago
Silas Renn, Seeker Adept could make an interesting artifact creature aristocrats deck, making it a bit different from your Korvold deeck.
Malcolm, Keen-Eyed Navigator same kind of idea, also will help ramp into your 5 drop commander.
The only other partner that would give you blue and seems decent with Tevesh is Kydele, Chosen of Kruphix, which puts you into green as well but her ramping synergizes with Tevesh drawing cards a bit.