Bloodchief Ascension

Bloodchief Ascension

Enchantment

At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.)

Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.

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Printings View all

Set Rarity
Zendikar (ZEN) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Bloodchief Ascension occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Black: 0.14%

Rakdos: 0.28%

Bloodchief Ascension Discussion

battlesong72 on Yawgmoth, Thran Physician

6 days ago

First and foremost, it looks to me like you need more card draw: Phyrexian Arena, Sign in Blood, Read the Bones, etc.

The synergy with Contagion Clasp and Contagion Engine should not be overlooked and I'd run them with Yawgmoth

Temporal Extortion looks good on paper, but I've never had much luck in getting the extra turn.

Yawgmoth is also disgusting for getting Bloodchief Ascension active in a hurry, I would run this in a heartbeat.

I don't think you're going to get much mileage out of Weaponcraft Enthusiast and I would think this deck is begging for Massacre Girl instead.

Ichor Rats is good because it gives everyone a counter, but I wouldn't run Tainted Strike unless you were going for a dedicated infect build - this spot would be better used for either another targeted kill spell or another board wipe.

K1ngMars on "Library.exe has stopped working" | Phenax Primer

1 week ago

Thanks for the suggestion, multimedia!

I never thought of including a Naru Meha line, but it's so brilliant!

I'll probably have to go a bit heavier on tutors to be able to pull this combo out, but it definitely seems like a fun inclusion: speaking of which, I was thinking of Scheming Symmetry.

Anyways, I see that this combo also works with Bloodchief Ascension or with Altar of the Brood (of which I have a copy in my binder). By stretching it a bit, it even works with Thousand-Year Elixir + Phenax, God of Deception, since I can use Naru Meha, Master Wizard to mill for 3 in between every cast of a copy of Ghostly Flicker.

I don't really feel the urge to include an Arcane Signet or Commander's Sphere since I can simply flicker any land that enters untapped and just go infinite mana from there.

I would definitely appreciate more advice from you, starting from which cards should I cut from the mainboard to include the new combo pieces.

DunkandEgg on Dimir Mill Commander

3 weeks ago

Bloodchief Ascension could cause some mayhem if it sticks around.

DrukenReaps on Need help to be green!

3 weeks ago

First since we are talking green I have to mention Grothama, All-Devouring, My deck In His Belly can be pretty spicy with a number of different things that go on.

I haven't toyed with all the ones you mentioned so I'll just touch on the ones I have.

Siona, Captain of the Pyleas those are certainly effective ways to play the deck. Outside of the combos you'll want a nice mix of auras that go on your stuff and creatures to put them on. Probably more auras than creatures since you can always put things on her and her tokens. Great enchantress deck.

Rosheen Meanderer I think is better with instants and sorceries that have in the cost. Creatures too but I'd generally aim to have all the mana production of all the times and then around 10 finishers.

The Mimeoplasm makes an amazing mill deck. I went for milling everyone at the table and then had things like Bloodchief Ascension to lay on the hurt when someone gets hit with Traumatize. Don't think of using mill as a way to win think of it as a way to attain resources that allow you to win. Some of your finishers there should be Rise of the Dark Realms and Jarad, Golgari Lich Lord. If you happen to mill someone out all the better.

thom-le on Circu, Dimir Lobotomist

3 weeks ago

Nosema You wrote: "Hey, Thank you so much for responding. It was really helpful and I am close to finishing the deck but I REALLY like the idea of the Duskmantle Guildmage and Mindcrank combo. I was wondering whats the best way to trigger that. like the cheapest/easiest way for your opponents to all discard a card? Also do you try to play both at the same time or play 1 and then the other and risk it being destroyed? Thanks again!"

One strategy is to improve the mill technique. If you are playing different Counterspells than Didn't Say Please, Thought Collapse, Psychic Strike could be possible additions. Maybe consider Psychic Corrosion, Memory Erosion or Jace's Erasure, but I think those Enchantments are not in the theme of the deck.. Grisly Spectacle is better as a removal with mill, Jace's Archivist helps also the Notion Thief + Whispering Madness -combo. Pilfered Plans is card draw with mill.. so you have a nice pool of cards to choose from.

Another way is to get the Discard-Theme. Very annoying but also very effective. You still may play Windfall, Dark Deal and all those cards with such an effect. Painful Quandary is awesome but creates hate. A special combo could be High Market + Howltooth Hollow + Mindslicer if you are going deeper and deeper in the theme. Bottomless Pit, Oppression are fantastic cards. Bloodchief Ascension is so good for gaining life in the discard strategy, just think of this one.

In my opinion you play both cards, but you need some Counterspells in your hand. And you should have enough mana available..

Valius on Drawing Dead

1 month ago

Mirko Vosk isn’t all that great unless he can connect with the opponent. You’ll do more mill with your walls than you will with him. Replace him with Avatar of Woe

Sire of Stagnation isn’t really on theme here, and is expensive. You’re better off with Lord of the Void or Ulamog, the Ceaseless Hunger if you’re looking for an impactful creature, but I’d probably choose Geth, Lord of the Vault or Oona, Queen of the Fae since they’re more on flavor and are good mana sinks if needed.

You have very little spot removal, Hero's Downfall, Doomblade etc, so be careful there. Also, Black has access to Plague Wind In Garruk's Wake and even Mutilate, and you definitely should be running Cyclonic Rift over Aether Gale. Board wipes are important, and you’ll have the largest toughness to survive those “all creatures get -x/-x” effects, so make use of them - Toxic Deluge would probably be the absolute best.

There’s good equipment to increase toughness, like Slagwurm Armor and Accorder's Shield, and Illusionist's Bracers on a mortivor or nighthowler is potentially deadly.

Don’t forget about Laboratory Maniac, because you can mill yourself.

All those cards that mill opponents when you draw a card are taking away from other cards you need unless you’re drawing a ton of cards in a turn. Notion Thief and Teferi's Puzzle Box is the absolute best combo for dimir (imho) and pairs well with those cards, but a lack of Howling Mine like effects makes these cards less relevant to the mill from your walls. Memory Erosion will just do you more work.

Tutoring is important if you’re running combo, so don’t forget Diabolic Tutor or other expensive ones if you feel like buying them.

Bojuka Bog.

Dimir-doppleganger and Lazav, Dimir Mastermind are kind of must haves to make use of opponents’ big beefies and eldrazi (if any).

Biggest thing is just remember you’re trying to mill a billion at a time, not little bits here and there. If a card isn’t milling a ton, replace it with something else that’s more impactful. Combo pieces are nice, but without tutoring they’re unreliable.

Card I think are a MUST HAVE, though, are definitely Necrotic Ooze, Lazav, Dimir Mastermind, Cyclonic Rift, propoganda, Crawlspace, and Bloodchief Ascension. At least find space for those.

Valius on Phenax: You Don't Need Those

1 month ago

I had a Phenax deck and it was super fun to play. Mine was a bit more turtle-y than yours, so I ran a suite of walls like Glacial Wall, Wall of Junk, and Guardians of Meletis. Equip those bad boys with Slagwurm Armor and you got yourself a milling machine and defense. There’s a ton of blue and colorless walls out there with ridiculous toughness that pair well with Phenax and give you pretty awesome blockers that let you just mill someone for 20+ at their end step if they dare attack you.

You also open up protection such as Crawlspace, Propaganda, Collective Restraint, and Koskun Falls. If you go that route. Phenax wants your creatures to tap to mill, which is why I liked walls, but swarm decks prove to be a problem, which is why I like these cards in my deck.

Otherwise, good combos in a deck like this that I enjoy was Notion Thief + Teferi's Puzzle Box so that opponents can never have cards, And Bloodchief Ascension since you’re running Mindcrank for infinite mill and damage. And Fraying Sanity could mean instant death to one person.

I really like the interaction Necrotic Ooze has with mill decks, and same with Grimoire of the Dead. Psychic Strike is a good milling counterspell with the added benefit of not needing double blue to cast.

And don’t forget, Laboratory Maniac is fantastic since you can also be a mill target, not just your opponents! Scry and Tunnel Vision yourself and you’ve won.

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