At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
|Want (6)||UrzasUnderstudy , jon.lamm.88 , Snorlax3D , brdobb , garyslays , villa1n|
Printings View all
Combos Browse all
- Bloodchief Ascension + Mindcrank
- Bloodchief Ascension + Nemesis of Reason
- Bloodchief Ascension + Duress
|Commander / EDH||Legal|
Bloodchief Ascension occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%
Bloodchief Ascension Discussion
3 days ago
Welcome to EDH. This looks like a great tribal deck and rogues are a lot of fun. It looks like you have figured out that you can't play red. The rule of EDH require that you can only have the mana symbols that are in your commander. Noggle Bandit is technically red so you will have to cut that card as well.
I had a Sygg, River Cutthroat deck back in the day and I had a lot of fun effects that caused people to take a few points of life loss so I draw cards on their turn. Not sure where your budget is but Contaminated Bond and Revenge of Ravens are some ways to get a few extra cards; Revenge of Ravens also works as a deterrent to people attacking you. Other cards to think about are Bloodchief Ascension and Painful Quandary.
1 week ago
SynergyBuild, at first I just read the title and replied.
I just read the rest of it and I do have a different card. My card is Vampire Nighthawk.
That card amazed me. I knew very lil about magic at this time. Lifelink and deathtouch were awesome to me and spawned a frenzy in me. Wanting to know all the best creatures with deathtouch and lifelink. This was before I started playing edh. The first edh deck I built was Kalitas, Bloodchief of Ghet. I had built it with vampire tribal in mind (inspired by the vampire nighthawk), it was so much fun. My first combo was Sanguine Bond and Exquisite Blood, and everyone hated it so much. At this time infinite combos in my group were frowned upon very much so. Another cool card I really liked in that deck was Painful Quandary they also really hated this card alot lol. At this time my group was new to cmdr and didn't understand the importance of card draw and removal, including myself. The next combos I assembled in this deck before I took it apart was Bloodchief Ascension and Mindcrank, then Sanguine Bond and Blood Tribute. The deck also contained Rise of the Dark Realms and Army of The Dammed . Again at the time was very reliable win condition cards.
1 week ago
Commander / EDH*
Just looking for some opinions to finalize this bad boy. I've fallen bellow 100 cards, could probably justify cutting others, and I'm not married to the commander.
So the main strategy will be to do a sort of soft lock with Sire Of Insanity/Descent into Madness effects that empty hands, and then use Theater of Horrors/Sunbird's Invocation/Stolen Strategy/Sin Prodder ect. to get around the effect.
Thanks guys <3
2 weeks ago
I really think this deck needs more combos. I totally understand that Mogis is Commander, and is ASKING you not to combo so that you can slowly kill basically for free, but, if you look at competitive decks which do similar things, such as Vial Smasher/ Thrasios decks, they use the burn effect of Vial Smasher with cards such as Curiosity to gain card advantage - the burn has a dual purpose - drawing and card advantage. You can easily make the deck much better, doubling its efficiency, by giving your cards a dual purpose too. In this deck, that would mean preventing opponents from winning right away and from winning in the late game. That is the dual purpose. Mogis prevents losing in the late game already, everything else should be focused towards winning early, since you already have an advantage in the late game.
So, the 2 combos you already have are great. Mindcrank and Bloodchief Ascension, and then Karn, the Great Creator and Mycosynth Lattice. I think if you focus most of the deck on combos, and then a small portion on late game, you will be optimal.
Other good combos in Rakdos are, of course, Worldgorger Dragon, Sanguine Bond and Exquisite Blood, Waste Not and a higher number Wheel cards, more wheels combined with Mind's Eye and cards like Dark Ritual, Bloodghast and Contamination, and more that I can try and come up with.
I don't think that the deck is bad. I think that with a shift in direction, it can be even better.
2 weeks ago
2 weeks ago
Wow, great work MagicalHacker. Reformatted with card links and averages (rounded up) of the range of decks the combos are in. I figure a single number for each 2 card combo makes it easker to tally up and figure percentages later. So 120,411 two-card combos total.
6255 Exquisite Blood + Sanguine Bond
1 month ago
Changes for now -- REMOVED: Mikaeus, the Unhallowed, Cavern of Souls, Dreadhorde Invasion, Tombstone Stairwell, Tragic Slip, Ugin, the Ineffable, Awaken the Erstwhile, Bitter Ordeal, Whip of Erebos, Grimoire of the Dead
ADDED: Liliana's Standard Bearer, Bastion of Remembrance, Deadly Rollick, Nesting Grounds, Netherborn Altar, Ugin, the Spirit Dragon, Black Market, Bloodchief Ascension, Imperial Seal, Nightmare Shepherd
1 month ago
I’ve played Phenax mill for a while, and he works really well as a defensive deck with Wall creatures and milling at the end step. Creatures such as Wall of Frost, Glacial Wall, Guardians of Meletis, Wall of Junk, etc. Slap a Slagwurm Armor on one of those puppies and someone’s deck will be hurting. Illusionist's Bracers then make a creature double mill, which could mean game over if on your Consuming Aberration.
Other cards that get stupid powerful in this kind of deck are Wight of Precinct Six, Mortivore, and Eater of the Dead who can mill potentially infinitely (especially with the aforementioned equipment cards).
Best part is most of these are very affordable, others look like they've gone up in price a bit since I got them, and even adding just a few can beef up Phenax because they all synergize with him alone.