At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
|Want (2)||Irishhobbes , blaryeth|
Combos Browse all
- Bloodchief Ascension + Mindcrank
- Bloodchief Ascension + Nemesis of Reason
- Bloodchief Ascension + Duress
|Commander / EDH||Legal|
Bloodchief Ascension occurrence in decks from the last year
Latest Decks as Commander
Bloodchief Ascension Discussion
5 days ago
I like the deck and if you have the budget for it (I know I dont) I would add Bloodchief Ascension as it would speed things up even more and with that self mill
2 weeks ago
Maybe Marauding Blight-Priest for redundancy
3 weeks ago
Bloodchief Ascension seems difficult to get counters in this deck and it eats removal. Eating removal is never a bad thing, but you want it to be your opponent’s thing getting torched. I suggest replacing with a Wayfarer's Bauble , if you can afford it.
3 weeks ago
I would also add Necropolis Regent , Nirkana Revenant , Drana, Liberator of Malakir , Vampire Hexmage (this is great for dealing with planeswalkers, Kalastria Highborn , Blood Seeker (great agaisnt token decks), Quietus Spike but be wary of other players hating on you for it, Bloodchief Ascension great once online, Butcher of Malakir . these are only a few suggestions but please feel free to have a look at my mono black vampire tribal for other ideas - it may not be as restricted as yours by theme but it keeps its creatures tribal
1 month ago
So, I read a bit in your primer. Chains of Mephistopheles is worded weird. BUT, how chains works with Anvil is weird.
That first card they draw (Anvil Card) they discard a card first, then draw. Then they draw there card for turn, which will not trigger Chains of Mephistopheles. It's 1 discard difference, but it's pretty huge for board state interaction.
I would recommend Mindcrank for this deck if your running Bloodchief Ascension . It's not the cEDH Tergrid, but if your opponents are discarding already, why not? Necropotence seems good here since you can get around your own Anvil trigger, and your own Chains triggers since you aren't drawing the cards. This impacts the board state on an entirely different level if YOU aren't being effected by Chains either.
Underworld Dreams seems pretty solid as well and I'm surprised your not running it too since your opponents are losing life off of each card they draw (Triggering your Bloodchief)
1 month ago
Love this deck. I have been working on something similar with Oona, Queen of the Fae at the helm but have been considering changing over to Circu. Couple of suggestions: Sphinx's Tutelage is another mill all of library with Painter's Servant and another good alternate win con / hate piece. Planar Void also looks like it would slide right in this deck as you don't have much graveyard interaction, also still allows Bloodchief Ascension to trigger. Lastly I would recommend the obvious Opposition Agent and Hullbreacher to add on the stax. Again, love the deck.
2 months ago
Everybody's always so focused on the pillow fort, and that's why it takes Zur so long to win. Why not throw in something extremely aggressive?
3 months ago
I am only saying this because you mentioned this is your first Commander deck: going down the infinite combo route and playing this many tutors will result in very similar games for you. If consistency is your focus that can be a good thing, but if it is your only deck it can get repetitive fast.
In most cases, Memory Jar makes all your opponents draw 7 and discard 7 cards when you trigger it. That can be a win for you with the right setup.. I second Bloodchief Ascension as mentioned above, with or without Mindcrank.
Consider adding either Teferi's Protection or Flawless Maneuver. You may want to Invest some space for spot removal like Vindicate and Anguished Unmaking or Despark. As for mass removal, you may find Winds of Abandon more satisfying than Fumigate if you have a board.
Finally, I think you would like Sangromancer. I do.
Hope you find something useful, welcome to the Commander format!