, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Printings View all
|Theros Beyond Death (THB)||Common|
|Rivals of Ixalan (RIX)||None|
|Hour of Devastation (HOU)||Common|
Combos Browse all
|Commander / EDH||Legal|
Traveler's Amulet occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Traveler's Amulet Discussion
1 month ago
Ah, artifacts are always delectation to pilot. Though, I do heed some hindrances (in my eyes, at least) that I would like to note.
Whilst I am not too averse to Evolving Wilds and Terramorphic Expanse, they are ultimately lacking. In their lieu, try Renegade Map and Traveler's Amulet. They make Mystic Forge more consistent whilst having more value later on. Mycosynth Wellspring, too.
My final note is the exclusion of Expedition Map. Fetches Tron lands, and, again, has quite a bit of utility depending on your mana base.
Fare thee well and good luck!
1 month ago
To remove: Callaphe, Beloved of the Sea, Crashing Drawbridge, Empyrean Eagle, Expedition Raptor, Expedition Raptor, Peace Strider, Sephara, Sky's Blade, Serra Angel, Threnody Singer, Tome Raider, Victory's Herald
To add: Solemn Simulacrum, Silas Renn, Seeker Adept, Myr Propagator, Trinket Mage, Trophy Mage, Tribute Mage, Daxos of Meletis, Clever Impersonator, Burnished Hart, Magister Sphinx, Divinity of Pride, Hanna, Ship's Navigator
To Add: Mirage Mirror, Sculpting Steel, Spellbinder, Isochron Scepter, Wayfarer's Bauble, Sol Ring, Traveler's Amulet, Prying Blade, Explorer's Scope, Dimir Signet, Orzhov Signet, Swiftfoot Boots, Lightning Greaves
1 month ago
Liliana of the Dark Realms is really not worth the slot in a deck with only seven basic Swamps. You'd be better off with something that actually ramps you, like Kor Cartographer, or something that can fetch nonbasics, like Expedition Map.
In general, I think the land count should be higher anyway so that your Dakkon has a better chance of getting bigger than 6/6 or 7/7 (which isn't that impressive on an otherwise vanilla creature). Korlash, Heir to Blackblade is mediocre in Commander and terrible in this deck due to your relatively low Swamp count. I'd cut it and some of your lower-impact land fetchers (e.g., Traveler's Amulet) for more lands, perhaps utility lands like Vault of the Archangel and Homeward Path or multicolored lands like the scry lands from Theros block.
2 months ago
Lotus Field was something i started to play around with today, I'm just seeing if there is any advantage to it in Mono.
I only have Core 2020 and Theros BD on preorder.
Moldervine Reclamation is also an add from today as an idea for adding to the synergy of the lady dancers since I'm already sacrificing creatures.
Without Mogis, tell me a better way to get card advantage with drawing cards in Mono-Black? Especially only using Core 20220 and TBD...
Not trying to sound defensive I'm just tired and just got home from my first day of work in two months.
2 months ago
I don't have much advice, since decks that require more than two (occasionally 3) cards to combo off are really hard to pull off, but I can give you some help.
Pharika's Libation is not a good choice here. Anything that gives your opponent a choice of what to do is not good (for example, [this insane matchup that happened a few years back] (https://youtu.be/ybOKEUhCvDo?t=999)). I get the versatility aspect, but hand disruption is your best bet against enchantments. I don't get how you're abusing Lotus Field. Lotus Field is only good in decks where you untap it to get extra mana. Otherwise, it's one of the worst lands in MTG. Replace Evolving Wilds with Fabled Passage (it's simply better), but why even have it when you're a mono-colored deck? They're good for mana-fixing or for triggering sac land effects, but this deck needs neither. What good are your artifacts doing here? Traveler's Amulet is only good in limited as mana-fixing, and Mirror Shield seems off-theme.
Your sideboard is another matter. Agonizing Syphon is rather low-power for the cost. I also can't imagine many situations where you'd sideboard it in. Same deal as before with Lotus Field. I guess Lotus Field is the only way you'd cast Moldervine Reclamation, but frankly that's going to be rare and Moldervine Reclamation isn't great in the first place. Definitely not worth splashing green for.
I like the idea, but I think there are better versions of mono-black sacrifice out there. Your main inhibitor is actually Soulreaper of Mogis. 3 mana for a single activation is steep in how much it stops you from developing your board.
2 months ago
so, after rigorous playtesting, I have come up with some cards to cut and add that will hopefully msk the deck better:
Alabaster Kirin This does absolutely nothing, has no prison effects, and is kinda useless here
Baird, Steward of Argive His prison effect is okay, but you can definitely slot in better options for not too much more money
Knight of Sursi Once again, just a vanilla card that doesn't do anything except get a small body on the battlefield, which isnt very good in commander, even if it is indestructible
Misthoof Kirin Only really okay in a morph deck, this is kinda useless here
Segovian Angel a 1/1 with vigilance has to swing 120 times to win. just a terrible card all around.
Silver Knight Kinda bad, doesn't really do much .
Shepherd of the Lost this would be good if it have every other creature it's abilities, but alas, it's kinda terrible, especially because I'm smelling a voltron sub-theme around Avacyn
White Knight Unless your in a very black heavy meta, this is just bad, and is barley passable even if you have said meta
All your lands except basic plains. You need more utility lands, not just non-basics that do nothing
Wing Shards This one is debatable, although I don't see you casting a bunch of spells and having the mana to cast this, due to the lack of ramp you have.
Armillary Sphere bad ramp
Traveler's Amulet bad ramp
Orazca Relic have fun waiting 5 turns to get blessing and then only drawing one card
Take Vengeance crappy removal
Bishop of Wings I don't see this deck supporting an angel tribal
all the Moxen, while expensive, they are amazing and can let you ramp to Avacyn as soon as turn 3
Sol Ring amazing ramp
Thran Dynamo amazing ramp
Commander's Sphere great ramp
Thalia, Guardian of Thraben super good stax/prison
Sphere of Safety typically opponents will have to pay 3-4 for each attacking creature. brutal
Sword of Fire and Ice really good equipment that deals with the two most problematic colors to this deck, however it's very expensive.
Path to Exile great removal
Blazing Archon if you're playing prison with Avacyn out, you basically can't lose
Windborn Muse STAXXXXX
Pacifism good removal
Norn's Annex great way to both deter your opponents and punish them for attacking you
Smothering Tithe you will be generating a TON of mana
Crawlspace amazing pillow fort card
Archangel of Tithes amazing pillow fort, and has the flavor bonus of being an angel
Felidar Sovereign you will probably always have 40 or more life, especially with all the stax you're throwing around, so easy wincon
Approach of the Second Sun another great wincon
Aegis of the Gods great for not getting burned out
Generous Gift awesome removal
Teferi's Protection because teferi's protection
Elixir of Immortality amazing card to clutch up with
Thought Vessel good ability plus some ramp
Homeward Path great land
Nykthos, Shrine to Nyx always great in a mono colored deck. Even better with Avacyn's triple-cost
Maze of Ith great utility land
Tectonic Edge great land destruction
Field of Ruin great land destruction
Thanks so much for reading my list, and I hope this has been some help to you. My main problem with this deck was it ran too much inefficient removal and bad creatures, but once these are added in, I think the deck should be a lot for mean. Have a great day! =)
2 months ago
Skirk Prospector Armillary Sphere Grimoire of the Dead Utopia Sprawl Plaguecrafter Apprentice Necromancer Regrowth Fecundity Traveler's Amulet Spore Frog Feel good about it Shriekmaw God-Eternal Rhonas Heap Doll Farhaven Elf
These are ideas. Don't know if anything here looks interesting, bnut can find more.
4 months ago
grisly salvage and Grapple with the Past are similar cards. Early game GS is better and if you are adding one of the suggested recursion cards i would therefore ditch grapple. doom blade is a good swap out for nameless inversion.
I think your creature count is probably a little high:
Moldgraf Scavenger - is not the most active creature in the deck a 0/4 isn't great early game and a 3/4 is not great late game
Ghoultree & Nemesis of Mortals do not have any evasion or trample so i'm not sure how often they will win you the game in a deck that cant give them either.
Soo long story short my recommendations would be: