Grimoire of the Dead
, , Discard a card: Put a study counter on Grimoire of the Dead.
, Remove three study counters from Grimoire of the Dead and sacrifice it: Put all creature cards from all graveyards onto the battlefield under your control. They're black Zombies in addition to their other colours and types.
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|Commander / EDH||Legal|
Latest Decks as Commander
Grimoire of the Dead Discussion
1 month ago
As some examples:
Why does the sideboard exist, and why exactly eleven cards?
Why do you get a legendary permanent of each type? I see this not as a restriction, but as broadening the gap between ultra cards, strong cards, and decent cards. If one person brings Silent Submersible , Tawnos, Urza's Apprentice , Paradox Engine , and Sword of Feast and Famine , having those cards always available is going to leave almost no chance for whatever was cobbled together from Dusk Legion Dreadnought , Radha, Heir of Keld, Grimoire of the Dead , and Demonmail Hauberk . The consistency is incredibly high, and I'm sure a more extreme example could be easily created.
What's the purpose of the baubles and trinkets?
Since there are loss restrictions, a dedicated Stax or Turbo Fog deck could potentially make the whole game virtually unwinnable for anyone. Is this a viable strategy, or should it be discouraged?
1 month ago
legendofaThat's brilliant, skeletons are indeed the victims of discrimination! I think the flavor of the commander should be inspired by the movie "Army of Darkness" and Reassembling Skeleton . I like returning skellies from the graveyard like our classic reassemblers, so I definitely agree with the activated ability to return skellies from the graveyard and with the black regeneration ability. We need a real Necronomicon though and not just Grimoire of the Dead .
PapLaRiviere It's true that rebels never really get much support. Maybe that's by definition, but today's rebels are tomorrow's founding fathers after all! And more Boros tribes are great.
DaWubberI know that the professor would agree that merfolk need something that will give them access to white, although I expect you would want to include the many awesome green merfolk, so maybe Bant is the way to go? We don't really need Etchings of the Chosen as we've got tons of tribal anthems in green and white.
6 months ago
Since you're new, I'll give some more general feedback first.
Mill was one of the first decks I ever made myself, as well. Your deck, however, appears to be going in too many different directions. Cards like Consuming Aberration and Mind Funeral care about milling the opponent to death, whereas cards like Gravepurge, Gravedigger, and Grimoire of the Dead care about self-milling. The most effective decks always capitalize on one main strategy. Your deck, however, is trying to do 2 very different things at once: milling the opponent and milling yourself. It's hard enough to mill an opponent's library out completely in the first place, so unless your entire deck focuses on just doing that, you may be killed before you get the job done. By doing multiple things at once, you'll do none of them well.
So my feedback at this point is to decide what direction your deck wants to go. Then it can be improved and fine tuned. At the very least, no matter what you decide to do with your deck, Ghoulcaller's Bell and Elixir of Immortality are just not that good.
6 months ago
Hey man, great to see that you've added your take on Horobi, Death's Wail EDH :)
It looks like this deck has quite a few cool mechanisms that I haven't considered. But there's also a few things I'm unsure about.
Like Archfiend of Ifnir. You realise that this effect, and the effects of other "each creature" effects don't trigger Horobi, Death's Wail? The only other cards I can see the -1/-1 counters synergize with, are Necroskitter and Contagion Clasp. But I guess it fits with a -1/-1 theme, if thats what you are aiming for?
Just in case, I would also like to point out the anti-synergy between the auras like Demonic Vigor and Horobi, Death's Wail's effect because of the fact that auras target their creature when cast. But you probably already know this and is planning to use the auras before casting Horobi, in that case, you are all good :)
Other than these observations I really like Grimoire of the Dead. That looks like a ton of fun! I am also curious that you chose the more mana expensive Bone Harvest over Raise Dead, and I am wondering if this is a trade I should do in my own deck. Bone Harvest does definitely have more value, and is way better than Raise Dead later in the game.
Thanks for sharing.
7 months ago
Take a look at Glint-Horn Buccaneer for doing damage when you activate Anje. I always like Living Death as a way to turn a somewhat board wipe into a lot of value and having Flayer of the Hatebound in your graveyard or Warstorm Surge on the field when you do can be a win. Bojuka Bog is a good value land to tie with Living Death to make sure one opponent gets nothing. More optional, but Garna, the Bloodflame can give you a lot more uses with Anje when you flash it out. Lastly, I would recommend switching out some stuff like Footfall Crater and Grimoire of the Dead with random madness cards to fuel Anje and get to your game winners. It's not that these cards don't work in the deck, but they just aren't as impactful.
I designed Anje around a vampire sub theme and really leaned into her madness ability. Here is mine: https://tappedout.net/mtg-decks/03-01-20-anje-falkenrath/
7 months ago
Decent deck. You might think about getting that average cmc below 2.5 but besides that I like it
So don't take my recommendations as me disliking your deck, but I'd suggest adding Eidolon of Blossoms,Enchantress's Presence, Fertile Ground, Sigil of the Empty Throne, Wild Growth, Overgrowth, Tuvasa the Sunlit, Setessan Champion, Bear Umbra, Winds of Wrath, Arcane Signet, Thought Vessel. But consider which of the higher cmc ones you y like because average cmc is important
Suggested cuts would be: Charisma, Thornweald Archer, Rofellos's Gift, Grimoire of the Dead, Traverse the Ulvenwald, Predator Ooze, Revoke Existence, Rayne, Academy Chancellor, Lux Cannon, Stonecoil Serpent, Behemoth Sledge, Necropede, Wall of Denial, Spawning Grounds (as cool as it is, it's likely going to get the land it's on blown up), and think about taking out some of your etb tapped lands. Again these are suggestions and in no way am I saying these cards aren't good.
Anyways, hope it helps and I do like the deck, estrid proliferate is a good place for this commander
8 months ago
With so many Rat Colony, you could add Thrumming Stone - its not so cheap, but you could get much more rats into play so much faster.
Mortuary / Haunted Crossroads - to put back rats that died back on top of your library. Some card draw like Necropotence, Phyrexian Arena, Dark Prophecy as enchantment card draws. Skullclamp since Rat Colony is 1 life anyway; Village Rites instant card draw for only for 2 cards.
Ayara, First of Locthwain - Ayara works really well with Rat Colony decks for card draw and pinging opponents down :D
Rise of the Dark Realms - to bring all the rats into play :D
Grimoire of the Dead - another big reanimator artifact.
The Cauldron of Eternity - could be pretty interesting in a deck full of creatures.
Victimize - sacrifice 1 rat to bring 2 rats back into play? Sounds like a good deal! :D Also, Blood for Bones is pretty decent.
Plunge into Darkness - sacrifice rats to gain some life, would work well with Mortuary/Haunted Crossroads to get rats out of the graveyard later.
Crypt of Agadeem, Songs of the Damned - could both give you a lot of mana into some card draws and/or more rats.
Cavern of Souls - probably not so needed, just a luxury to make your rats uncounterable.
Nightmare Shepherd - if you wont care about reanimating rats and your graveyard, why not make 1/1 rat colony token anytime when original Rat Colony dies? Sounds like fun! :D
Mortal Combat - not a fan of this card, but could be an easy win with so many cheap rats.
Dawn of the Dead - could be also pretty decent reanimator to bring a creature back, give it haste a swing for big damage.