Castle Embereth enters the battlefield tapped unless you control a Mountain.
: Gain .
, : Creatures you control get +1/+0 until end of turn.
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|Commander / EDH||Legal|
Castle Embereth occurrence in decks from the last year
Latest Decks as Commander
Castle Embereth Discussion
2 months ago
Raining Cats and Dogs Nice work bdodds, I think you have selected a handful of great cards but I'd think you could benefit from an earlier CatDog play and cheaper creatures to really start raining cats and dogs. Even without Aluren, every creature coming in with an extra token produces insane value. Especially considering your general's ability.
Below, I would like to outline 4 core concepts and considerations. Ramp, Creatures, Protection, Draw.
Ramp - Prioritizing cards that help you play Rin & Seri turn 3! Nature's Lore Rampant Growth Three Visits Boros Signet Selesnya Signet Gruul Signet Talisman of Conviction Talisman of Unity Talisman of Impulse Fellwar Stone This should be easy to replace the ramp packaging you already have. Look to cut cards like Explosive Vegetation, Chromatic Lantern, Obelisk of Naya, etc.
Creatures - Prioritizing 3CMC or less and upping your creature count to closer to 30! Think about adding creatures that fullfill multiple roles and allow you to run less other stuff. Qasali Pridemage is a great example cause it can pump a swinger +1/+1 as well as remove a pesky enchant or artifact.
Cheap Utility Kitties- Adorned Pouncer Brimaz, King of Oreskos Bronzehide Lion Initiate's Companion King of the Pride Leonin Relic-Warder Oreskos Explorer Pride Sovereign Qasali Ambusher I like the returners you have for multiple cast triggers too! Can get stupid with Aluren... Whitemane Lion Temur Sabertooth Fleetfoot Panther ? Snow Hound
Protection/Return - Build a huge board and keep it protected! Unbreakable Formation Rootborn Defenses Heroic Intervention Teferi's Protection Asceticism Marshal's Anthem Kindred Boon Akroma's Will Flawless Maneuver
Draw(ish) - The cheaper the cards in hand the more you gonna empty and wanna draw! Skullclamp Colossal Majesty Elemental Bond Beast Whisperer Fecundity Garruk's Uprising Descendants' Path Realmwalker Hunter's Insight Snake Umbra Lifecrafter's Bestiary Mentor of the Meek Guardian Project Return of the Wildspeaker Shamanic Revelation Slate of Ancestry Collective Unconscious Camaraderie
General good cards for Cat/Dog: Maskwood Nexus Mirror Entity Crib Swap Felidar Retreat Basilisk Collar Thousand-Year Elixir Rings of Brighthearth Seht's Tiger Shields of Velis Vel Naya Charm Kindred Summons Volatile Claws Beastmaster Ascension Titanic Ultimatum Hour of Reckoning Triumph of the Hordes Finale of Devastation Idyllic Tutor Winds of Abandon Lightning Greaves (secret lair dog art!) Coat of Arms Swiftfoot Boots Impact Tremors Rhythm of the Wild Aura Shards Shared Animosity Mirari's Wake Growing Rites of Itlimoc Flip Any Cheap Changelings really...
2 months ago
Have you considered splashing blue for Tetsuko Umezawa, Fugitive? It would make most of your creatures unblockable, and you could put it in your sideboard if you weren't sure of it for the main deck. The splash lands could be something like Fiery Islet, a land from a cycle that many aggro decks play even if they are monocolored just for the draw, or could be Steam Vents since that is a mountain and wouldn't stop a turn two Castle Embereth from coming in untapped.
5 months ago
The deck looks pretty nice tbh. There's probably some potential in the land base. Up to 8x fetchlands will significantly reduce your land flood risk, at a moderate life cost, but they're not budget.
5 months ago
How has Magmatic Channeler been performing for you? I've been considering to add it to my list as well. Can you explain why you run Roiling Vortex? Is it a meta specific choice? I'd expect to find that card in a sideboard or at least in a list running Spectacle cards (e.g. Light Up the Stage or some other interaction). Also, isn't Dragon Mage's CMC a bit high for hardcasting it in this deck? Finally, drawing multiple Ramunap Ruins and thus colorless mana really sucks. I would cut down on them, also to increase chances of Castle Embereths ETB untapped .
7 months ago
Also, Castle Embereth would probably be a good card to play if you’re ok with spending the wildcards.
7 months ago
How much money do you have that you’d like to spend on upgrading this deck? I don’t need an exact amount, and you wouldn’t have to do it all at once, I just don’t want to suggest anything that costs way more than what you’d want to spend.
For example, I would suggest replacing Mystic Sanctuary, Witch’s Cottage, and Dwarven Mine with Castle Vantress, Castle Locthwain, and Castle Embereth. I would also suggest trading the guildgates out for Watery Grave Steam Vents, and Blood Crypt.
That’s just the start. However, all of those are optional, and while they would be good upgrades, what you currently have are decent cheap versions.
So yeah, in summary, if I could get a budget estimate, that’ll help in my recommendations.