Privileged Position

Privileged Position

Enchantment

( can be paid with either or .)

Other permanents you control have hexproof. (They can't be the target of spells or abilities your opponents control.)

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Trade

Have (0)
Want (4) DarkKnifer , Dovienya , rruz001 , jpv

Printings View all

Set Rarity
Guilds of Ravnica: Guild Kit (GK1) Rare
Ravnica: City of Guilds (RAV) Rare

Combos Browse all

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Vintage Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Brawl Legal
Block Constructed Legal
Standard Legal
Arena Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Privileged Position occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

GW (Selesnya): 0.81%

GWU (Bant): 0.55%

Privileged Position Discussion

soundshift-music on Siona

5 days ago

Quacs on a side note, another card that is similar to Privileged Position but maybe easier to get removed is Shalai, Voice of Plenty

soundshift-music on Siona

5 days ago

Quacs thanks for checking out the deck. I do have Wild Growth in the deck. It's a card I would actually consider cutting for another aura possibly because the deck already has so much card draw that I find mana easily.

I have never heard of Privileged Position until now. Thanks for sharing that one. I will have to think about adding that. I do have a Sterling Grove in there already which I can also tutor with.

Quacs on Siona

5 days ago

Also, any thought about Privileged Position? It’s expensive, but really powerful, and another enchantment to draw a card with one of your enchantresses.

pmansmoney on Marisi Hatebears and Tokens

6 days ago

Hey hey dawg!

There are just so many ways you could go about this! I have no idea if I'm doing the right thing here but here are a few ideas

Return of the Wildspeaker --> out -- I just dont think this card is very good in general. You dont have a ton of big creatures and +3/+3 isn't that exciting. Would rather play Harmonize which is unconditional.

Austere Command --> maybeboard -- This could be wrong, but I was looking for cards to cut and felt like an expensive wrath wasn't exactly where your deck wanted to be.

Keeper of Fables --> maybeboard -- I mean I get it that you can potentially draw up to 3 cards a turn, but its just so meh.

Greater Auramancy --> Maybeboard -- I was considering this cuz I think there's potential for a strong enchantments theme. Opted for Sterling Grove instead because it also tutors but this is here just as a consideration.

Archon of Absolution --> maybeboard -- Its on theme but I don't think its taxing enough right? maybe I'm crazy and this is exactly what you want cuz you can trigger goad with your commander?? but its 4 mana as well idk I just took it out cuz its floor is very low.

Kinjalli's Sunwing --> out -- Not sure why this card was in here to begin with, I mean you aren't granting mass haste or anything and the whole idea is you're goading people so few people are gonna have blockers, plus plenty of your is evasive. I think Thalia, Heretic Cathar feels this role very well already.

Urabrask the Hidden --> maybeboard -- This card is sweet but its 5 mana.

Elspeth, Sun's Champion --> maybeboard -- Elspeth feels a little out of place.

Beast Whisperer --> maybeboard -- Not into this as a reliable form of card draw.

Soltari Champion --> out -- I get the idea, you're trying to trigger goad, but isn't this card just bad? a 3 mana unblockable with battlecry doesn't seem particularly playable.

Archangel of Tithes --> maybeboard -- it was hard for me to cut this but in the end the triple white and its low impact made decide to ditch it and keep Windborn Muse instead.

Gruul War Chant --> out -- This card is just way too low impact for 4 mana.

Privileged Position --> maybeboard -- this like Greater Auramancy was an idea if you went more enchantment heavy but I ended up feeling 5 mana was just too steep.

Sunblast Angel --> Maybeboard -- I get the idea cuz everyone is attacking and tapped but meh.

Dryad Sophisticate --> out -- I don't think unblockable 2/1 are good enough even if they do trigger marisi. I like the idea of playing evasive hatebears or something. Maybe I'm just way off base with this deck haha

Arcane Signet --> out -- you don't need this, you're in green! Plus I want to try and add Collector Ouphe!

The Great Henge --> maybeboard -- this card is sweet and super pwoerful but you got a bunch of dorky 2/2s and stuff this thing is gonna routinely cost you like 7 mana and at that point wouldn't you just play Zendikar Resurgent? (I didn't put zendikar resurgent in though but if you want an effect like henge, I think I'd go with resurgent)

Druids' Repository --> main -- Idk! this seems cool and fun!! All your creatures become mana dorks cuz they'll be attacking anyway! Seems p good! Also if you make a bunch of 1/1 tokens with Tempt with Vengeance and Sylvan Offering you make a bunch of mana when they attack!

Skullclamp --> main -- I think because stuff like Varchild, Betrayer of Kjeldor plus having a bunch of stuff that might end up dying this'll draw you a lot of cards. Plus if you play Tempt with Vengeance and Sylvan Offering its bonkers!!

Insurrection --> main -- Its a sweet win condition!!

Varchild, Betrayer of Kjeldor --> main -- in my view this exactly what you want to be doing!

ok wow this comment is getting long so I'm just gonna list the rest of the cards that I think should go in/out:

War's Toll -- in

Sterling Grove -- in

Sphere of Safety - in

Sylvan Offering - in

Enlightened Tutor - in

Harmonize - in

Goblin Spymaster - in

Tahngarth, First Mate - in (this one just seems fun :D totally get it if you decide not to)

Tempt with Vengeance - in

Teferi's Protection - in

Rishkar's Expertise - out

Throne of the God-Pharaoh - out

Grand Melee - maybe, for now I decided to just play war's toll but maybe neither are good enough

I've noticed you're not really doing the hatebear thing as much anymore? But if you decide to: Hushbringer and Collector Ouphe are rad!

Whew!! Can't wait to play against this in any shape or form! Hope at least some of these suggestions help!

Stormforge_Mystic on Yarok ETB

1 week ago

Indeed cannot run Privileged Position because of the white symbols in the manacost.

Brutal_B on Yarok ETB

1 week ago

Looks like a lot of fun. Not sure you can run Privileged Position tho cuz of the white. Have you considered Ravenous Chupacabra? You should be playing Mirage Mirror as well.

resplendentobscurity on Emmara, Soul of Beauty [enchantress]

3 weeks ago

discipleofgary73

Thanks for the comment and suggestions! Glad you enjoyed looking through the deck.

You know, I've read Starfield of Nyx numerous times and never noticed the recursion on it...

I do like the combo the there, plus starfield helps with the token / overrun theme here. And Sterling Grove and Privileged Position is always good. I might have to proxy these and see if they're good fit for the deck.

Also second harvest should definitely be in here. May have been an oversight during initial construction / didn't fit with the enchanment or prety theme I was going for.

hkhssweiss on Tuvasa of the Eternal Aeon | Primer

4 weeks ago

Yo Paeldroth, glad ya like it!

My usual go to is usually any type of protection. It's usually Shielding Plax as it gives Tuvasa hexproof and the main way of her dying is usually by exile from a stray Swords or Path. Vanishing or Flickering Ward is my alternative way to protect her with Privileged Position is my last way.

In terms for what I tutor up...it all really depends. She is so versatile that you have answers to any situation. You need unblockable? Steel of the Godhead. You need Trample? Rancor. You need life? Daybreak Coronet. Extra damage? Ancestral Mask or Battle Mastery.

Hope that helps!

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