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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Privileged Position
Enchantment
( can be paid with either or .)
Other permanents you control have hexproof. (They can't be the target of spells or abilities your opponents control.)
Necramus on Enchantress Lockdown
2 months ago
Mirri's Guile - great card selection at the cheap rate we want to keep churning through the deck with the engine in the CZ.
Swift Reconfiguration - instant speed enchantment removal that also removes from combat.
All That Glitters - wins games.
Blind Obedience - plays to the game plan and offers an alternate win condition.
Kenrith's Transformation - Similar to making it a bug, we can turn our friends' commanders into something useless, and it gets us an extra draw.
Hallowed Haunting - a better win condition than Approach of the Second Sun for an enchantress deck, imo.
Privileged Position - pair with Greater Auramancy for some fun.
Sigil of the Empty Throne - also a better win con than Approach, imo.
Sythis was the very first deck I ever built in Selesnya and I absolutely love her! She's one of my favorite decks. Feel free to check mine out, if you'd like- Hand of Sythis
fluffyeel on Rafiq of the Many
3 months ago
Equipment and other stabtastic things are fun, and your deck has a lot of my usual favorite toys in those colors. I approve. I do have some thoughts that might help you, though, but some of these are playgroup dependent (or meta-dependent):
- From MH3, things like White Orchid Phantom, Estrid's Invocation, Lion Umbra, Glyph Elemental, Indebted Spirit, Triton Wavebreaker, and Monumental Henge all might prove useful.
- Some other fun toys in your colors I quite like include Mirari's Wake, Mirri, Weatherlight Duelist, Privileged Position, Lavinia, Azorius Renegade, Linvala, Keeper of Silence, Yosei, the Morning Star, Exalted Angel, Sublime Archangel, Eiganjo Castle, Council's Judgment, and Questing Beast. These may or may not do things for you, but they might help depending on how crazy things are in your playgroup.
- I'm very surprised you're not running Umezawa's Jitte, given how it likely synergizes with Rafiq (and it's just a really good card).
- Steelshaper's Gift, Fact or Fiction, and Eladamri's Call might help you get to the fun stuff, and Abundance combos really well with Sylvan Library.
- While you aren't really an equipment deck , Puresteel Paladin might both get you cards and makes your equipment quite cheap (and it's easy to turn on in your deck). I also quite like Kaldra Compleat and Batterskull, but I'm not sure if you want to draw that kind of attention.
fluffyeel on Sythis enchanting all
4 months ago
Enchantress decks are always worthwhile. Looking at yours, here are some thoughts:
- My favorite enchantress is Argothian Enchantress: it's as fast as Sythis, plus the counterplay against a permanent with shroud is difficult for very many decks (I've noticed).
- In terms of fun enchantments, Greater Auramancy and Privileged Position are each an extra layer of protection for your board. Other enchantments of varying degrees of enchanted-ness are Abundance (makes a great combo with Sylvan Library); Smothering Tithe (given); Land Tax (you have the basic lands to support it, not to mention you also have land acceleration!); and Sphere of Safety (if you are in a combat-heavy playgroup). There, of course, is the classic Earthcraft/Squirrel Nest combo, but it's quite pricey (money-wise)...
- Enlightened Tutor is highly recommended for getting the important enchantments (and given you have lots of creatures that are enchantments, too...), maybe also with Worldly Tutor as more ways to get the key creatures you want/need/desire. You could also consider things like Eternal Witness and Regrowth for getting back things and stuff.
NV_1980 on International Justice League of Super Aquaintances
1 year ago
Privileged Position sounds like a good idea to protect your planeswalkers from targeted removal. There's ways to make all your permanents indestructible as well (Avacyn, Angel of Hope?).
AstroAA on
1 year ago
I completely forgot about The Meathook Massacre - thank you for reminding me of this card's existence!
I personally really don't like cards like Privileged Position or Asceticism. Usually their CMC is high compared to what I want to pay for that effect. I am aware they interfere, but I've ran Lightning Greaves in my Sythis, Harvest's Hand deck with Collector Ouphe/Null Rod/Sterling Grove/Greater Auramancy without issues. If I do end up doing anything with them, I'd probably just end up replacing Swiftfoot Boots with something cheap CMC-wise.
Thank you for the comment!
thefiresoflurve on
1 year ago
If you're set on Null Rod, I might consider replacing Lightning Greaves +Swiftfoot Boots with some additional non-artifact-based commander protection like Privileged Position. Also keep in mind, Sterling Grove and such already do affect your commander, making it impossible to attach equipment. Basically, you've got a lot of cards that interfere with the equipment, so I'd go ahead and take 'em out.
As for replacements, Leyline of the Void is a solid one. The Meathook Massacre is also a pseudo-boardwipe on first cast and some ping damage, which you should be able to make good use of.
DemonDragonJ on Don't Blink, or You'll Miss It!
1 year ago
I have replaced Privileged Position with Sigarda, Font of Blessings, which reduced this deck's average converted mana cost from 3.37 to 3.35, which is very good, since Sigarda is superior to the enchantment in virtually every way.
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