Angelic Ascension

Angelic Ascension

Instant

Exile target creature or planeswalker. Its controller creates a 4/4 white Angel creature token with flying.

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Set Rarity
Core Set 2021 (M21) Uncommon

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Tokens

Legality

Format Legality
Standard Legal
Modern Legal
Oathbreaker Legal
Brawl Legal
Limited Legal
Casual Legal
Block Constructed Legal
Pioneer Legal
Pre-release Legal
Tiny Leaders Legal
Historic Legal
Canadian Highlander Legal
Leviathan Legal
Commander / EDH Legal
Arena Legal
Unformat Legal
Highlander Legal
Vintage Legal
1v1 Commander Legal
Legacy Legal
Custom Legal
Duel Commander Legal

Angelic Ascension occurrence in decks from the last year

Latest Decks as Commander

Angelic Ascension Discussion

defamagraphy1 on An Invitation to Help Magic

1 month ago

Determining just how broken a card is depends on how well it can be interacted with. Omanth is very easy to interact with. However I do believe Genesis Ultimatum or Escape to the Wilds should have seen the axe

The other problem is that so many players are playing it just to win.

I think the bigger problem is that it forces a player to interact with it so early which throws off an opponents game plan, that and players don't want to put more removal in their decks.

Bloodchief's Thirst, Giant Killer, Mutual Destruction, Feed the Swarm Heartless Act Legion's Judgment Murderous Rider Mythos of Nethroi Dirge Bat Hagra Mauling  Flip Drag to the Underworld Smite the Monstrous Triumphant Surge Angelic Ascension Dire Tactics Epic Downfall Necromentia Deny the Divine Eat to Extinction Banishing Light Skyclave Apparition Redcap Melee Thundering Rebuke Charge of the Forever-Beast Flame Spill Soul Sear Channeled Force Mythos of Vadrok Rumbling Rockslide The Akroan War Concerted Defense Anticognition Essence Scatter Jwari Disruption  Flip Lofty Denial Cancel Convolute Deny the Divine Didn't Say Please Mystical Dispute Mystical Dispute Memory Drain Rewind Agonizing Remorse Memory Theft Pelakka Predation  Flip Shatter the Sky Storm's Wrath Extinction Event

That's a whole lot of cards that can deal with Omnath decks. So its not so broken that it can't be dealt with. Does it mean you have to add more than 4 removal cards or change colors? You might have to. Does it mean you might have to change some strategy? Possibly.

Mono White has at least 12 solid answer cards for Omnath and you can still play aggro. Blue has counterspells though you might have to pair it with another color. Red has a few options as well, and the only color that is lacking is if you play mono green. With that many cards you really can't say it's so broken it's unbeatable. You have to play around it. You have to anticipate the strategy. These cards can easily be maindecked, and if youre a player that goes 38 creatures and only 22 lands then I'm sorry for you.

But I wholey disagree with the term Broken. Ive often seen Omnath players quit when they lose Cobra and Omnath. I've also seen a lot of them pass the turn and pass several turns. If you cannot answer it, its out of lack of trying, preparedness, or just a bad game which happens. Also, its not Omnath doing broken things. Omnath only produces the mana to do really really good things. IF Wizards bans Escape and Ultimatum players will have to switch to Lithoforming and while it won't kill the deck it will slow it down and I think that's a more fair approach. But yeah... as above, you don't have to limit yourself to just what's being played. Think outside the box.

DemonDragonJ on Are These Cards Color Pie …

1 month ago

Daveslab2022, WotC also recently printed Angelic Ascension, which exiles a planeswalker, rather than destroying it, but it has the same principle; it can remove planeswalkers.

DragonSliver9001, that seems to be a rather mean-spirited thing to say, in my mind; I would like to think that I have some great ideas for this game.

cubejack on Avacyn Retribution

3 months ago

Angelic Ascension is replaced by  Brought Back. I think that looks like a fun card and it's can get back any 2 "Permanents". Seems quite strong.

Azeworai on Avacyn Retribution

3 months ago

If you seek things to cut, I have a few that are worth considering for oblivion.

Angelic Ascension is an instant, deals withal creatures, yet leaves them with a large creature. Given the fact that you exiled their friend, the angel will probably be attacking you.

By a few, I mean one. That is the only card I would even consider removing. Good luck!

Destroyerbirb on Dragonstorm (Transformers)

3 months ago

Haven't the standard bannings been the best thing to happen this year?

Jokes aside, with Teferi, Time Raveler gone, you don't have to worry about casting Transmogrifying into a Terror of the Peaks just to have it bounced by Teferi, Time Raveler. In historic, people are doing a similar thing, just with Craterhoof Behemoth. The only problem with this deck is that when Reptilian Reflection and Riddleform become creatures, it doesn't count as them entering the battlefield. (They turn into creatures, not leave the battlefield and re-enter.) I would put in some Castle Ardenvales for token production, and take out Reptilian Reflection and Riddleform for 3x Satyr's Cunning and 3x Angelic Ascension.

+1 from me.

Openil on [Primer] Political Subterfuge - Marchesa Aikido

5 months ago

Seabody & alexjustdoit thanks for sharing your thoughts, much appreciate, I was not familiar with Condemn to be honest, in some ways that even seems better than swords.

I wasn't especially hot on Angelic Ascension but have seen some hype for it and was keen to get your inputs. Thank you again.

alexjustdoit on [Primer] Political Subterfuge - Marchesa Aikido

5 months ago

Openil - if you need more removal that can hit planeswalkers, Generous Gift, Anguished Unmaking, and Chaos Warp are all better than Angelic Ascension. Beyond that you could try Despark which hits a lot of planeswalkers that get run in EDH. Keep in mind Boros Charm can also hit planeswalkers for 4, and we can also push thru some damage with evasive creatures directed at planeswalkers.

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