Lure

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Big Apple Highlander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Lure

Enchantment — Aura

Enchant creature

All creatures able to block enchanted creature do so.

seshiro_of_the_orochi on Board buffs?

6 months ago

It's a pretty jund ability:

Gorm the Great, Jurin, Leading the Charge, Maarika, Brutal Gladiator, The Masamune, Anzrag, the Quake-Mole, Joraga Invocation, Neyith of the Dire Hunt, Nacatl War-Pride, Lure

Also, I'm still looking for a home for Trove of Temptation. In general, maybe take a look at the Thantis, the Warweaverfoil deck on my profile.

hyalopterouslemur on Naya tricks

1 year ago

Oh, here are a few more.

Toski, Bearer of Secrets is great card draw, and as a bonus, an indestructible creature is a perfect target for Lure.

Gaddock Teeg draws hate, but he can stop your opponents (and you) from casting any noncreature spells that cost 4 or more; suddenly running Fell the Profane  Flip doesn't seem so clever.

Warleader's Call is an obvious inclusion in any creature deck.

Tunnel Ignus will punish fetch lands and land ramp; Aven Mindcensor will shut them down almost entirely, as well as slowing combo decks to painful levels.

All these cards are under $5, I believe.

SaberTech on Why Does WotC Dislike "Lure" …

1 year ago

Well, here are some things gameplay-wise that Lure can do:

  • Render all of the opponent's creatures useless for defence for a turn. It's almost a one-turn one-sided board wipe in regards to how it can enable an alpha strike against an opponent.

  • Lure on a creature larger than any that your opponent has makes it pretty pointless for them to even play creatures unless they can deploy enough in one turn that their combined power can kill your creature. Even then, green has plenty of instant speed pump effects.

  • Lure on a creature with deathtouch lets you kill at least one of your opponent's untapped creatures when you attack. If the Deathtouch creature has more than one power then it gets to kill multiple.

My guess is that effects like Lure rob opponents of opportunities to make calculated decisions with the resources that they have on board and that leads to more "feel bad" moments in a game. In a way, it's a bit more of a slap in the face than just killing their creature outright. Sure, you risk getting two-for-oned if the opponent destroys your enchanted creature before it can force blocks, but there will also be games where a large creature with hexproof or something gets the effect and prevents the opponent from ever building up a big enough board state to retaliate.

I assume that WotC sees Fight and Punch effect cards as a cleaner form of removal for green that is still creature dependent. They've tried to get creative though. I laughed the first time I saw the spoiler for Disturbed Slumber because whoever designed that card tried so hard to make a 2 mana, instant-speed, deal 4 damage spell while being constrained by Green's colour pie limitations. It's such a weird bundle of different effects in one card to try to get the desired outcome.

DemonDragonJ on Why Does WotC Dislike "Lure" …

1 year ago

In this post, Mark Rosewater stated that WotC is not fond of "Lure" effects, so I wonder why that is, since I do not see any reason to not use effects such as that.

What does everyone else say, about this? Why is WotC not fond of Lure or similar effects?

seshiro_of_the_orochi on Card creation challenge

1 year ago

Rakdos Street Artist

Creature - Devil

Haste

This creature can't be blocked unless all creatures defending player controls block it.

Whenever this creature deals combat damage to a player, create a Bomb token. ( (It's an artifact with ", Sacrifice Bomb: Bomb deals 1 damage to each of up to two target creatures.")

1/3


Create a creature with the Lure ability.

seshiro_of_the_orochi on Card creation challenge

3 years ago

Vivien, Prey's Warden

Legendary Planeswalker - Vivien

Whenever a creature you control becomes the target of a spell, populate.

+1Untap up to two target creatures.

-3Until your next turn, whenever a creature enters the battlefield, you draw a card and put a loyalty counter on Vivien.

-10 Until your next turn, you may cast creature spells without paying their mana cost and as though they had flash.

4


Make a Lure type card that works in this deck.

DraconicDestruction on Shelob

3 years ago

fun card ideas: Lure (get everything to block shelob and turn your opponent's whole board into food), Academy Manufactor (get mana and cards as well as life and stolen abilities), and maybe a few voltron pieces or lure-like effects to make people want to block shelob

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