Combos Browse all Suggest
- Mechanized Production + Prototype Portal + Revel in Riches
- Bloodforged Battle-Axe + Mechanized Production
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Enchantment — Aura
Enchant artifact you control
At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.
3 weeks ago
Thank you both for the feedback, I especially love the suggestions of Honden of Infinite Rage and Sterling Grove! I am currently biased towards 4 copies of Nine Lives as they have helped in many of the games I've played so far, but I agree that some copies could be removed depending on the matchup. I was only running 2 copies of Sanctum of Stone Fangs since it is legendary and since Clawing Torment can also be a win-con, but I can definitely see dropping the latter and other shrines for more Stone Fangs or Infinite Rage. At this point, I will focus on adding the key shrines instead of Mechanized Production and adjust the mana, hopefully without sacrificing a turn 3 Nine Lives.
1 month ago
1 month ago
Acererak the Archlich + Omniscience though mana intensive and may need some search cards to find them can grant you infinite dungeon delving as long as you don't delve into the Dungeon: Tomb of Annihilation! Dungeon: Lost Mine of Phandelver is a great target for this as you can make unlimited goblin tokens and unlimited life drain to win but you can also deck yourself by drawing your library (unlikely to happen but beware that it has happened to me once), or Dungeon: Dungeon of the Mad Mage + Revel in Riches or Mechanized Production can be another wincon since you can make infinite treasure plus an army of skeletons
2 months ago
Having a Briarbridge Patrol with a Tamiyo's Journal would indeed increase board presence, not a bad idea, but just not too sure about how that would affect the game speed with having to sacrifice 3 clues constantly, when Mechanized Production hits the field that is the win condition so you kind of want to slow down and stop sacrificing at that point and just protect it as much as possible. Rashmi, Eternities Crafter can kind of do the same thing, but I guess for consistency Briarbridge Patrol is better in that sense
5 months ago
5 months ago
Mechanized Production is nice to use it to copy the best artifacts but it makes a very situationa win cons that in the absence of many ways of making copies of a single artifact is not reliable.
5 months ago
Aura of Silence is handy for taking care of pesky enchantments and can slow down their plans. Ashiok, Nightmare Weaver and Bojuka Bog are handy pieces of graveyard hate, with the latter being a free-roll in your deck.
In terms of win-cons, you could go with the Mindcrank combo: Mindcrack + Duskmantle Guildmage. Use Ghoulcaller's Bell to start the process without damage. Syr Konrad, the Grim is also good for redundancy.
There's also any number of combos involving Laboratory Maniac, Thassa's Oracle, and Jace, Wielder of Mysteries. Use Demonic Consultation on your upkeep and name a card not in your deck to win on your draw step.
If you have a high enough density of creatures, Mortal Combat is a very simple way to win. With enough artifacts, Mechanized Production can be a free-roll. Revel in Riches is a very simple way of creating mana, with the upside of occasionally winning you the game (also pairs well with Spell Swindle.) Felidar Sovereign is also a hilarious.
If you're looking to make opponents struggle by dismantling their pieces, you should absolutely have pieces like Swords to Plowshares, Path to Exile, Vanishing Verse, and maybe even Generous Gift in addition to boardwipes like Farewell, Tragic Arrogance, Cataclysm, and Wrath of God.
6 months ago
You raise a valid point. Protection is a rule I still admittedly have a bit of trouble with, hence the lack of equipment and auras. Mechanized Production is what I usually use as the "back-up plan" in case the main plan of milling and winning with Mirrodin Besieged falls through for whatever reason. You only really ever want to play it with a army of thopters or myrs or whatever on the board (since you don't have to have eight of the enchanted artifact to win) and only use if you you can win with it next upkeep. You do need to be very attentive to your CMCs, though. Luckily, the deck only has a few cards in the 4CMC slot that would conflict with it (and Mycosynth Lattice).
Long story short, it works well as a back up plan and probably should only be used as such.