Phyrexian Reclamation

Phyrexian Reclamation

Enchantment

, Pay 2 life: Return target creature card from your graveyard to your hand.

Latest Decks as Commander

Phyrexian Reclamation Discussion

CHAmb1es on Sing for Absolution

1 week ago

Grind Thanks for the suggestions, Diabolic Servitude seems very good and I had no idea about that card! I generally don't want my reanimation targets to exile away after one turn (hence I knew about Whip of Erebos but ultimately decided not to add it) because each creature matters quite a bit. Phyrexian Reclamation might be decent too, I think I'll def add it if my playgroup runs a lot of graveyard hate (but as of now, they don't).

DrunkManSquakin666 on Kaalia's Horde

2 weeks ago

Looking for suggestions, eh?

My best advice would be to try and get as much bang for your buck as possible, using cards that do more for less mana, and to keep that mana curve as low to the ground as possible. One of the biggest criticisms I have for other Kaalia decks is that their mana curves are too crazy, leaving them far too reliant on her.

That's not something you wanna do. She is your friend, but letting her become your crutch is asking for people to target her... and when you can't play her, you can't play your deck when you rely too much on her.

Obviously, the first thing you're gonna want is better dragons. I'd recommend Thundermaw Hellkite at the very least, to keep blockers outta your way. Angel of Serenity , Subjugator Angel , and Angel of Despair serve a similar purpose in my deck. Emancipation Angel also bounces them to be used again.

I also like having a sac outlet and Reya Dawnbringer , which goes quite well with cards who have ETBs. Alternatively, Phyrexian Reclamation can bring them back to hand to play again with her effect, which is quite nasty with Rakdos the Defiler and Master of Cruelties if you don't mind being mean, lol. Another card I like using specifically with those two is Oni of Wild Places , whom Thundermaw Hellkite and Kaalia, Zenith Seeker also like very much. XD

Never hurts to have more sweepers and spot removal as well... and redundancy when possible.

My deck's right here Hardcore Heavenly Inferno if you wanna take a look. Hope that helps. :)

fmastrome2008 on Teysa Aristocrats

2 weeks ago

Phyrexian Reclamation is cheap, fantastic recursion for this deck

Grind on Athreos Aristoken

3 weeks ago

hey absolutely, happy to help!
i have a couple more thoughts if you are interested...
Orzhov Basilica and Command Tower could jump right into your manabase, those are good cards.

Looks like you have lots of effects that want to have creatures to sacrifice. this makes me want repeatable recursion, such as Phyrexian Reclamation and Reassembling Skeleton . personally I would run the skeleton over famished paladin - a vanilla 3/3 with a downside is not very appealing to me.
I would consider Generous Gift over high priest of penance... removal is good, but instant speed, non-conditional removal is better.
also twilight panther looks pretty underwhelming to me. I would run pretty much anything over it - card draw Syphon Mind or Ambition's Cost , ramp Commander's Sphere , Solemn Simulacrum , Gift of Estates , boardwipe like Crux of Fate or Fumigate .
the more commander you play, the more you will realise that 1-drop creatures that can only swing or block will probably have little impact on the game in a 4-player game with starting life total of 40. but drawing cards, ramping, and having removal that is better than 1-to-1 is almost always useful. sorry if i am telling you things you already know but just trying to help out!
cheers and have fun!!!

babydaggers on "I'm the bad guy." - Erebos probably

1 month ago

+1 for a great deckname and Shrouded Lore is a great find.

Possible adds: throw in Midnight Banshee to chip away at the board, Contamination to cripple manabases, and perhaps Ayara, First of Locthwain for the added extortion/draw (not to mention another 3 black mana pips for devotion). Phyrexian Reclamation to recover any dead buddies, and to give your Reiver Demon another chance to blow the board up. Pestilence to just bone everyone since Erebos, God of the Dead is indestructible, as long as your devotion is at 5 you can wipe the board and keep Pestilence around - you'll be at 3 devotion with Pestilence and Erebos anyway so it shouldn't be too tough.

Masterful on Necronomicon | Teysa Karlov | Primer

1 month ago

cfost827 Usually my opponents have plenty of time to respond to my combos before I pull them off. Like you said, they usually require 3+ pieces that cost a lot of combined mana. There are quite a few tutors, and if you ever feel like the deck is too powerful, they're a simple thing to cut. Yeah, I should probably add the Phyrexian Reclamation combo you mentioned as I've run into it a few times as well. In terms of being the target, the deck tends to be unassuming until you combo off. Since some of the combos are quite complicated, opponents usually don't realize what you're doing until it's too late. In addition, people don't like to boardwipe you/attack you since they feel like you're not losing much when your creatures die (even though you really are).

cfost827 on Necronomicon | Teysa Karlov | Primer

1 month ago

Masterful Thanks for the advice! This is all very helpful. I'm going to be testing out the deck in 4 way commander with my buddies on Saturday. I'm excited!

It's going to be fun and I wonder if this will actually be too powerful? Due to the extensive tutor suite, etc. Though the infinite combo's do take a lot of pieces to pull off. I didn't see it listed but there is also a simple combo you can do w/ Teysa out by having Phyrexian Reclamation, Phyrexian Altar + any of the life drainers (Blood Artist, etc) and sac fodder out (Hunted Witness, Doomed Traveler, etc). Just sac say Haunted Witness and then the tokens it creates (doubled from Teysa), then use Phyrexian Reclamation to put Hunted Witness back into your hand and recast it (from Altar's floating mana) then infinite loop.

Overall, I think it will be strong but not overly strong where I get targeted every game (i.e. target me or I win, etc). Our Meta I would say is anywhere from 50% - 80% optimized (slightly more competitive than straight up "casual"). The general value of decks in play I would say are anywhere from $300 - $800, so this is right around there.

Some of the commander's in our playgroup are: Zedruu the Greathearted, Korvold, Fae-Cursed King, Lazav, Dimir Mastermind, Chainer, Nightmare Adept, Kaalia of the Vast, Sisay, Weatherlight Captain, Mayael the Anima, Feather, the Redeemed, etc - It will be interesting to see how it fare's against these.

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