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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
, Pay 2 life: Return target creature card from your graveyard to your hand.
Optimator on Goblin Shenanigans (The Secret of Kiki Jiki)
19 hours ago
A bunch of card-draw cards you will want to note for any future shake-ups:
Moldervine Reclamation, Dark Prophecy, Species Specialist, Skullclamp, Village Rites, Deadly Dispute, Liliana, Dreadhorde General,
Collective Unconscious, Shamanic Revelation, Ohran Frostfang, Korvold, Fae-Cursed King, Culling Dais
Colossal Majesty, Phyrexian Reclamation, Phyrexian Arena, Slate of Ancestry, Herald's Horn,
Greed, Erebos, God of the Dead,
Mask of Griselbrand, Fecundity, Guardian Project, Idol of Oblivion, Coveted Jewel, The Deck of Many Things
Painful Truths, Harmonize, Night's Whisper, Sign in Blood, Read the Bones, Reforge the Soul, Wheel of Misfortune,
Damnable Pact, Ambition's Cost, Ancient Craving, Syphon Mind, Minions' Murmurs, Necrologia,
Return of the Wildspeaker, Soul's Majesty, Rishkar's Expertise, Peer into the Abyss
I would skew toward permanents (for Kodama) and higher mana values (for Vial-Smasher)
seshiro_of_the_orochi on Favorite creature recursion in Rakdos
3 weeks ago
Garna, the Bloodflame is kind of obvious ;)
Tortured Existence is insane, as is Phyrexian Reclamation.
To actually reanimate stuff, Doomed Necromancer, Phyrexian Delver and Dread Return are cool.
Profet93 on Volrath Punch.
3 weeks ago
Cabal Stronghold - Budget cabal coffers. You need ramp in a deck with an expensive commander that will eventually get removed, not to mention ensuring he comes down quickly enough for you to be relevant and not outpaced by faster strategies. Moreover, ramp provides you with the ability to cast your more expensive creatures should Volrath inevitably be removed.
Mind Stone - Ramp when you need it, draw when you dont.
Defile > Disfigure
Hero's Downfall > Murder
Oversold Cemetery > Disentomb - Black has the best recursion in the game. While oversold cemetery is better than disentomb, you really should focus on bringing cards back to the field rather than your hand, especially given how expensive your creatures are. There are several cards that I can recommend at a later time, currently at work. Victimize,
Feed the Swarm - Enchantment removal
Phyrexian Arena/Syphon Mind/Read the Bones/Night's Whisper/Stinging Study- Draw, you desperately need draw
Diabolic Tutor - Tutors are black's greatest strength, be sure to utilize them to find what you need, when you need it.
Phyrexian Reclamation > raise dead - PR is reuseable while raise dead is not. Cost of life is minimal.
Dismember > Funeral charm - FC is cool, but its not impactful enough. Discard a card is alright, removal is horrible, swampwalk is not repeatable and often 2 for 1 loss. You need more removal in your deck, especially cheap to cast. It allows you to bluff interaction as well.
Supernatural Stamina/Undying Malice - Can be used to protect volrath for cheap.
Decree of Pain > Forced march - FM requires a lot of mana to use, 8 mana just to kill cmc 5 or less. I get the flexibility is nice, but the mana cost is too high. If you're going to spend 8 mana, you might as well be able to destroy everything and draw from it. Not to mention cycling at instant speed allows for a decentish floor as well. Worth considering.
legendofa on Sheoldred Reanimate
1 month ago
Welcome to the club, Novice_Necromancer!
Since you have a lot of small creatures that don't mind dying and coming back, Malevolent Awakening or Phyrexian Reclamation might fit in here, if they fit your budget. Dread Return, Blood for Bones, and Rescue from the Underworld are also worth considering. These will help keep your tempo up and your opponents down. Attrition is more expensive, but is a very efficient removal outlet.
soul_knightmare on Plague of Rats
2 months ago
Phyrexian Reclamation and Patriarch's Bidding are great recursion options that don't break the bank.
legendofa on Best Phyrexian theme commander? Atraxa, …
2 months ago
What themes or mechanics are you looking for?
Infect/toxic is better with Atraxa, Praetors' Voice.
Assimilating with Enslave, Gix, Yawgmoth Praetor, and Praetor's Grasp would probably be better with Atraxa, Grand Unifier.
Conversion and recovery with Birthing Pod, Yawgmoth, Thran Physician, Phyrexian Missionary, and Phyrexian Reclamation would probably also be Great Unifier.
Crow-Umbra on A Match Made in Hell EDH
4 months ago
Your deck concept is really cool. I've seen Jeska put in plenty of work when paired with Ishai, Ojutai Dragonspeaker, via a deck one of my friends plays. Jeska makes things scary pretty fast.
Idk if you've played this deck irl yet, but do you feel like you have enough Ball Lightning-like creatures? I'm counting about 9 of your 18 so far. I think getting in some more Copying and Reanimation effects could help you a bit. I get that Jeska makes 1 target creature scary, but I figured some copy effects could let you attack multiple opponents, or really laser one person down. A few things for you to consider:
Animate Dead/ Necromancy - Animate Dead is your cheapest option of the 2, but Necromancy can be cast at instant speed if needed.
Phyrexian Reclamation - Fairly cheap and low to the ground for hand recursion.
Kolaghan's Command - Modal options, including some recursion to hand.
Athreos, God of Passage - More Ramos redundancy. Not super budget, but could be helpful in a deck like this.
Delina, Wild Mage - She's something I've played in my Isshin deck, and has a bit of a higher ceiling there, but the potential to make many Ball Lightning creatures off some lucky rolls is pretty silly.
Ogre Battledriver - Another Haste anthem with additional upside to beef up creatures on ETB.
Living Death - Redundancy with Ramos. Has finisher potential with a graveyard full of Ball Lightnings, also helpful since Jeska will dodge it.
I hope these suggestions are helpful.
Grind on Tormod and Ramierz Zombie Army
6 months ago
You might consider Fetid Pools, Honored Heirloom, Codex Shredder, Phyrexian Reclamation, Whip of Erebos, Grave Titan, Dimir Signet.
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