Puppeteer Clique

Puppeteer Clique

Creature — Faerie Wizard

Flying

When Puppeteer Clique enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Puppeteer Clique Discussion

ijakobe on Meren's Secret Lair

2 months ago

If you want to make it more competitive, it might not be sexy, but the first and most important thing imo ist to lower the mana curve: For every card, ask yourself if a cheaper card exists that does about the same.

1-Mana Mana Dorks over more expensive stuff. they also fuel Meren really early, which really gets her going

Llanowar Elves

Elvish Mystic

Arbor Elf

Fyndhorn Elves

taking out

Burnished Hart

Rampant Growth

Primal Growth

Sifter of Skulls

I would take out Final Parting and maybe add Green Sun's Zenith , Tutor and mana dork along with Dryad Arbor .

A bit more card draw, for example Yawgmoth, Thran Physician , Dark Confidant , Village Rites , Oakhame Adversary

Out:

Golgari Findbroker - too expensive. Meren does, that already

Zulaport Cutthroat - the deck doesn't look like it wins via this, so you don't need it

Blood Artist - same

Syr Konrad, the Grim - same - maybe I underestimate the chip damage from these but I really dislike these Cards, because the don't do anything unless they stay araound for a long time. If you only deal 20 damage to the table with blood artist style cards, which seems generous, you still don't win.

I would rather have a more reliable win condition, a combo to end the game asap or a really powerful value engine, that gives you the staying power, paired with a bit of stax, Mindslicer comes to mind, while you get some kind of beatdown (I like Creakwood Liege , Craterhoof Behemoth with a bit of a board also kill one to two people quite quick) or stuff like a few Kokusho, the Evening Star or Gray Merchant of Asphodel triggers.

Random suggestions Some haymakers like Terastodon , Mikaeus, the Unhallowed or Protean Hulk to have some good Reanimation targets Cool Utility:

Puppeteer Clique

Bane of Progress

Collector Ouphe

Nature's Claim - my pet card

dritchie on No time to rest – Drana, Reanimator (Primer)

3 months ago

I see a lot of things that dont synergise very well or cost far too much mana, i would remove Meteor Golem for Artisan of Kozilek i know its slightly more mana but has more versatility and more power. Nirkana Revenant id say is a must because she gives you more mana and can one hit someone, Reanimate , Rise of the Dark Realms , Sepulchral Primordial , Puppeteer Clique , Geth, Lord of the Vault , Chainer, Dementia Master

Malakir Rebirth  Flip has no real value in this deck id remove this for Sudden Spoiling or Tragic Slip or Entomb . you need some lower mana tutors at the like Diabolic Tutor , Vampiric Tutor , Exsanguinate would be good to help balance the life. board wipes like Necromantic Selection , Decree of Pain and Black Sun's Zenith . Nim Deathmantle . things like Grave Pact woundn't be a bad idea to add. Mortuary Mire and Crypt of Agadeem

sorry i feel like ive just ripped apart the deck

gavriel1136 on The Recycler 2.1

3 months ago

Remove-Replace: For better Beatdowns... Butcher of Malakir- Siege Behemoth

Vulturous Zombie- Kamahl, Heart of Krosa

The Haunt of Hightower- Torgaar, Famine Incarnate

From Beyond- Awakening Zone <-You only have 1 eldrazi. Why not save 1 mana instead for the same token maker?

For the combo win... Savra, Queen of the Golgari-Swap in any card with Persist. You have Mikaeus, but no Triskelion/Ballista, so just use a persist creature with a blood artist effect. I'd recommend Rendclaw Trow since it's cheap, or Puppeteer Clique since it's fun as hell.

Sadistic Hypnotist- Korozda Guildmage

Sidisi, Undead Vizier- Hogaak, Arisen Necropolis

The way this combo works is detailed here https://edhrec.com/combos/bg/hogaak-korozda-phyrexian. Since you don't have Phyrixan Altar, you can't go infinite, but I think you'll like that more. It will still provide tons of death triggers or tokens, so you can use a blood artist or just swing in.

VastBadger on Gonti’s 5 finger discounts

8 months ago

Update to the last post. When I get the cards, I'll be switching a few things around.

Replacing Cauldron of Souls with Manascape Refractor. Replacing Nyx Lotus with Jet Medallion. Replacing Unstable Obelisk with Expedition Map. Replacing Decree of Pain with Toxic Deluge. Replacing Puppeteer Clique with Massacre Wurm. Replacing Kheru Mind-Eater with Opposition Agent. Replacing Ancient Craving with Vampiric Tutor.

iammute on [[Primer]] Gonti - Night Market Shenanigans

10 months ago

Have you thought about including Mikaeus, the Unhallowed? He lets you loop any creature infinitely with the Deathmantle combo and synergises well with your sac outlets and Conjurer's Closet for added value.

I like Sepulchral Primordial and Puppeteer Clique too for abusing opponents creatures. Clique also goes infinite with Mikaeus without the Deathmantle which is a nice bonus.

keijser on How to cause more mischief?

10 months ago

Hey, looks like a cool deck.

You've hit most of the enchantments I can think of already but I would for sure fit Darksteel Mutation in and I'm always a sucker for Necropotence.

On the theme of fae trickery you could run Puppeteer Clique which is great value and kinda graveyard hate because it exiles at end of turn. There's also Faerie Artisans that can be really tricky to play against because you will end up getting the ETB first.

Paying some respect to the classic combination of ninjas and faeries you could also consider Fallen Shinobi which with all the evasive creatures you get will have no trouble getting in and if you get to return say a spellstutter sprite then it's just filthy.

Vash13 on Meren's Gravediggers

1 year ago

If your going for a meren stax build there are some fun cards to consider, Sheoldred, Whispering One is a power house for you and against your opponents, Necropotence should be in every black deck, Grave Pact/Dictate of Erebos both lock out your opponents nicely with all the sacing you intend, Life from the Loam does lots of work in any graveyard deck, if you still want combos and to lock Melira, Sylvok Outcast pairs well with many cards to create grave stax combos such as Woodfall Primus, Puppeteer Clique are good ones to control your opponents graveyard and boardstate, Sadistic Hypnotist can help control their hand, Magus of the Abyss is also fun since everyone has to sac then it can sac itself just to have meren return it at turns end, (on the issue of mana real quick tho since you have all the other mana dorks you might as well pick up an Elves of Deep Shadow to complete.) Combo all this with all the free sac outlets you can find like Altar of Dementia/Ashnod's Altar type cards. well there are others but I think you get the idea, meren works really well with the creature and sac based stax not so much as with the more classic stax requiring tapping and cost shenanigans, tbh meren can be played in lots of different ways, hopefully some of this helps :)

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