Fumigate

Fumigate

Sorcery

Destroy all creatures. You gain one life for each creature destroyed this way.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Fumigate occurrence in decks from the last year

Latest Decks as Commander

Fumigate Discussion

Hardhitta7 on Blasphemous Act vs Cyclonic Rift

1 month ago

Went with Omniscience_is_life’s suggestion and just added both and cut Fumigate !

Hardhitta7 on Oops, I forgot my tokens

1 month ago

Thanks for the suggestion, I will do that, wasn’t big on Fumigate anyways, just thought it might be handy to gain a bunch of life.

Caran_Lyg on Naya Populife

1 month ago

Fumigate is a dead card in your hand if you draw it and you have only creatures on your side of the field. If you want a card that gives you HP to replace it, you can put Ajani's Welcome so every time you get a creature you gain life.

Caran_Lyg on Naya Populife

1 month ago

You can put Sundering Growth and Fumigate in the sideboard then you can replace it with Wake the Reflections . Sundering growth is instant speed but you won’t always need to destroy an enchantment or artifact. Your cmc is also really high for a token deck even with a high land count.

Grind on Athreos Aristoken

2 months ago

hey absolutely, happy to help!
i have a couple more thoughts if you are interested...
Orzhov Basilica and Command Tower could jump right into your manabase, those are good cards.

Looks like you have lots of effects that want to have creatures to sacrifice. this makes me want repeatable recursion, such as Phyrexian Reclamation and Reassembling Skeleton . personally I would run the skeleton over famished paladin - a vanilla 3/3 with a downside is not very appealing to me.
I would consider Generous Gift over high priest of penance... removal is good, but instant speed, non-conditional removal is better.
also twilight panther looks pretty underwhelming to me. I would run pretty much anything over it - card draw Syphon Mind or Ambition's Cost , ramp Commander's Sphere , Solemn Simulacrum , Gift of Estates , boardwipe like Crux of Fate or Fumigate .
the more commander you play, the more you will realise that 1-drop creatures that can only swing or block will probably have little impact on the game in a 4-player game with starting life total of 40. but drawing cards, ramping, and having removal that is better than 1-to-1 is almost always useful. sorry if i am telling you things you already know but just trying to help out!
cheers and have fun!!!

discipleofgary73 on na na na na, hey hey, goodbye(overwhelming tokens)

2 months ago

Hi! Thanks for the upvote.
A few suggestions:
Overwhelming Stampede rather than Overcome ; Sure your deck has many weenies, but by the time you're gonna want a 5 cmc mass trample for the win, you'll probably have something with larger than 2 power out.
Rule of Law is great for multiplayer, but Curse of Exhaustion might fit if you're gearing the deck for 1v1. If you are going for multiplayer, then Kismet works great at slowing opponents down without impacting yourself.
With the amount of PWs in the deck, Ignite the Beacon and Oath of Ajani might be worthwhile.
Phyrexian Rebirth could be a good board wipe, especially if you have crazy token amounts. Especially funny if you can combo it with Fresh Meat . Also funny with Requiem Angel out - a card worth including on its own, especially if you end up juggling your own tokens for other things.
Hardened Scales , Gavony Township , and Bloodspore Thrinax , could play nice with the +1/+1 subtheme.
Ashnod's Altar is great for utilizing creature tokens to get more things out.
Tireless Tracker might help with card draw later and gets some counters on its own.
The deck comp is pretty balanced, so Traverse the Ulvenwald might be effective. Congregation at Dawn and Chord of Calling are other tutor options if you find that the deck is more successful with particular creatures out.
I love swapping weaker tokens with Emrakul's Evangel (another fun fresh meat combo play). Of course, there is always Divine Visitation as well. It's easy to go overboard on doublers, but I figured I'd give a shout out to Primal Vigor and Second Harvest .
Swords to Plowshares for Pacifism ; might be better in some scenarios and always allows you to target your own creature to get some life out of it if you need to or if you go for the lifegain route.
Speaking of the lifegain route, if you want to go for it, here's some things that could work well: Phantom Nishoba , Wall of Reverence , Cradle of Vitality , Fumigate , Congregate , Blighted Steppe , Blossoming Sands , Gingerbread Cabin , Radiant Fountain , Graypelt Refuge , Kabira Crossroads , High Market , and Phyrexian Processor . The land balance will need to be played with if you want to swap the basics for some of those. Also, most Ajani PWs will work well for a more lifegain focused deck.
Now, when I think token generation, I think artifacts for many things. Thopter Assembly , Genesis Chamber , and Summoning Station come to mind. If you end up with more artifact tokens, you can use them with things like Krark-Clan Ironworks and Kuldotha Forgemaster . Also help with things like Dispatch .
Annnnnd one more suggestion if I haven't overstayed my welcome. Funny things can happen in token decks that put out a lot of creatures when you play The Great Aurora . Usually gives you a much stronger board state than opponents - might want to have a safety Reliquary Tower in for that hand size though!
Sorry if I doubled up on anything you had already considered!

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