Fires of Yavimaya
Creatures you control have haste.
Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.
|Have (3)||metalmagic , califrag , ryancav|
Combos Browse all
|Commander / EDH||Legal|
Fires of Yavimaya occurrence in decks from the last year
Latest Decks as Commander
Fires of Yavimaya Discussion
1 day ago
In the long run, lower CMC ramp gets you farther than ones of higher that get more lands. Vastwood Surge , Explosive Vegetation , Kodama's Reach , and Thran Dynamo can be swapped out in favor of Farseek (if you add the Shock lands mentioned below especially), Arcane Signet (a commander staple), Thought Vessel , and Mind Stone .
Your land package is decent, but worth putting more attention into. Depending on your budget (something that would be worth putting somewhere so people know in advance), the Shock / Fetch (+ Prismatic Vista ) lands are the best in the house for color fixing. Barring those expensive cards, your best bets would have to be cutting the Panoramas + Warped Landscape (I know, it's hard), and adding in Evolving Wilds , Terramorphic Expanse , Krosan Verge , Fabled Passage and a Wastes .
Past that, Fires of Yavimaya is almost strictly worse than Rhythm of the Wild , so I'd suggest you switch 'em. Merciless Eviction is far inferior to Austere Command in my opinion, given you can save all your Eldrazi with it.
Now, on the card draw front... you are severely lacking. But given that you have UG in this deck, you have plenty of options, so never fear. I do see a Return of the Wildspeaker in the maybeboard--run it! I've had great experiences with that one. You could conceivably cut Ulamog's Crusher for it. In addition, you can replicate your Garruk's Uprising / Guardian Project situation with an Elemental Bond : perhaps instead of an Essence Depleter .
And that's all I have to say. Hope this helped, please let me know if it did ;)
2 weeks ago
I'm not the most familiar with Eldrazi stompy style lists, but just at a glance I can see that the high cost of your creatures (which are your main route to victory from what I can tell) is going to be a limiting factor for this deck. You may have already found in your games that you can cast a few big eldrazi, but you still don't win because you have to spend too many turns trying to get them into play and you aren't able to use them before they are removed or dealt with in some other way. My suggestion is to include more ways to get multiple big eldrazi into play on the same turn and find ways to use them quickly (haste is a good way to do this, or by simply throwing them at your opponent's faces with Fling type of effects).
Additionally, if you are dropping tons of big Eldrazi into play to get closer to winning, you will need more cards in hand so I would include more immediate card draw like: Concentrate , Precognitive Perception , Harmonize
Hopefully those suggestions are helpful and fairly budget friendly (not sure how much you wanna spend on upgrading your list but those are solid options). Let me know if you have any questions or want any clarification. Thanks!
1 month ago
I really reccomend Aphetto Alchemist if youre interested in copying activations. Its one of the few untapper cpable of untapping itself. With Magewright's Stone equipped, youve just gennerated infinite mana. Same is true for Tidewater Minion .
3 months ago
Here's some suggestions:
4 months ago
During some time I played a list very similar to this one. I would recomend to try Godo, Bandit Warlord to, since it does the same as Aurelia, the Warleader with Helm of the Host, but at the same time he also can tutor the helm.
Also, a good land that may inerest you is Mirrorpool, since you can sacrifice it to cone a creature you control or to clone a spell you're casting.