Fires of Yavimaya

Fires of Yavimaya


Creatures you control have haste.

Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.

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Have (2) metalmagic , CompleteWaste
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Printings View all

Set Rarity
Mystery Booster (MYS1) Uncommon
Planechase Anthology (PCA) Uncommon
Vintage Masters (VMA) Uncommon
Conspiracy (CNS) Uncommon
Commander 2013 (C13) Uncommon
Duel Decks: Heroes vs. Monsters (DDL) Uncommon
Planechase 2012 Edition (PC2) Uncommon
Archenemy (ARC) Uncommon
Planechase (HOP) Uncommon
Invasion (INV) Uncommon

Combos Browse all


Format Legality
MTGO Legal
Noble Legal
Duel Commander Legal
Canadian Highlander Legal
Oathbreaker Legal
Tiny Leaders Legal
Magic Duels Legal
Commander / EDH Legal
Unformat Legal
2019-10-04 Legal
Penny Dreadful Legal
1v1 Commander Legal
Leviathan Legal
Legacy Legal
Casual Legal
Vintage Legal
Highlander Legal

Fires of Yavimaya occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Fires of Yavimaya Discussion

Helgrind on Ghired, Master of Rhinos

1 week ago

A. is for awesome, tribal ftw.

B. I'd recommend trying Rhythm of the Wild and/or Fires of Yavimaya, as I found haste to be pretty good in this kind of deck. Titanic Ultimatum is worth considering as a finisher, it feels awesome to win with, imo.

laserdisque on Stangg, Double the Trouble (Competitively Casual)

2 weeks ago

I think that Felhide Spiritbinder deserves a closer look. There are no ways in the deck to take take advantage of his untap ability besides just attacking. I know this deck wants to make tokens, and this seems like the worst ability that does that, that deal non combat damage with effects, so perhaps something like Furnace of Rath or Dictate of the Twin Gods could be nice instead.

Stalking Vengeance seems to cost to much for the effect on a card that is easily interacted with. For the same mana cost you could run Vicious Shadows. It has the upsides of triggering on all creature deaths and being an enchantment which is harder to interact with than a creature.

Finally, Fires of Yavimaya seems like a cut to me. Purphoros, Bronze-Blooded could be an interesting choice here. It has pretty decent synergy with the decks general plan and grants haste to your bois. Samut, Tyrant Smasher seems a bit better as well.

IrateWarrior on --- The Big Bang ---

3 weeks ago

I’ve battled with the haste dilemma for a while, I currently have 7 but instead of enchantment haste I have a few pseudo haste cards like Hanweir Battlements  Flip for the one off IF you need it. I ran into an issue I had to many like Fires of Yavimaya and another I can’t remember. Ogre Battledriver alone has carried multiple games as your rhino that populates is now 6/4

iNinjy on Zacama, Primal Calamity

1 month ago

Ooh thanks for suggestions Klapmeyer94. Of course then comes the part of deciding on cards to swap out.

The Bracers and Rishkar’s will definitely find a place. I was thinking of taking out Regisaur Alpha and Domri Rade due to them being more creature-based and poor Domri never gets to ult unless my pod is being stupid (no offence to them but that emblem is brutal, I’ve only ever had it once).

I do like Panharmonicon as well, since taking a look at my creatures there’s a fair amount of etb effects. I also want to add Chronomantic Escape in because it’s a fairly underrated card for what it does. No idea what to take out for these two. (Fires of Yavimaya and Aurelia, the Warleader maybe? As they are both creature/combat oriented which doesn’t really fit the deck anymore)

In terms of the card draw spells, I’m very iffy on adding those in when they require sacrificing creatures, since I can go an entire game with only a couple creatures at any one time.

Other cards I’m considering adding are Sunhome, Fortress of the Legion (which does go against the lack of combat stuff this deck does but at the same time it makes Zacama hit for 18 commander damage), Blackblade Reforged again same thing, but when I have 15-20 lands out that’s very strong, and Seer's Sundial. I may have to pay for card draw but I get landfall more reliably than casting creatures. Zirda can also reduce it down to 1 mana per draw.

Sorry for the mass text, I haven’t seen too many Zacama decks so it’s nice getting opinions and sharing ideas

x2sock on Atla Palani

2 months ago

I did build Ghired, Conclave Exile myself using the Precon. I found smth like Hammer of Purphoros, Fires of Yavimaya and Anger to be rather usefull.

For some Creatures i can suggest Aurelia, the Warleader, a little bit more but not that expensive and hits rly hard. And since you what big creatures maybe include a Helm of the Host

Swords to Plowshares works good so do Path to Exile, Generous Gift, Beast Within and Chaos Warp as well as Decimate. If you ever fall behind on board smth like Blasphemous Act helped me a lot.

I would play lands such as Temple of Triumph, Temple of Plenty, Temple of Abandon over Guildgates for sure. Maybe you like the Vivid Lands over some of the Guildgates (or similiar). Vivid Crag, Vivid Grove and Vivid Meadow.

Some funny lands to cheat in big stuff aswell are Hideaway Lands. Windbrisk Heights, Mosswort Bridge, Spinerock Knoll.

I guess Shocklands are not the budget you are looking for? Temple Garden,Stomping Ground and Sacred Foundry But maybe the Painlands? Karplusan Forest, Brushland and Battlefield Forge.

FreedFox on Korvold Value Town 1.7

2 months ago

Thanks for the upvote and recommendation kpres!

I prefer Fires of Yavimaya in this instance because it can be used as an "emergency" sac outlet in that it can sacrifice itself at instant speed. Is the card draw and +1/+1 counter on Korvold, Fae-Cursed King worth it? I suppose it depends. I don't begrudge you preferring Rhythm of the Wild, for sure. You're right that making your creatures un-counterable can be huge in certain pods/metas.

One of the largely invalid reasons I don't like Rhythm of the Wild is, in an already pretty grindy deck, on MTGOnline the Rhythm Riot triggers would get old FAST if a card like Mycoloth sees your Upkeep step with enough counters on it. And there aren't as many times in this deck where it's to one's benefit to opt out of haste and go for the +1/+1 counter instead (not that you said that).

Often, if I do run Fires of Yavimaya, I'm running Rhythm of the Wild too. For this deck, though, the build is just too tight. I have no idea what I'd cut for the second "haste-granter". I have a similar sentiment towards Fling.


Speaking of Fling, you could conceivably knock one person out of the game with it but without copying it three times taking everyone out at once, I'd rather save the deck slot for something that grants a bit more synergy for consistency's sake.

Don't get me wrong, I love the card. I made an entire deck that's designed to Fling your library at all of your opponents simultaneously using the un-card Animate Library but I just don't feel like it's a silky smooth fit here. For the same surprise factor you might be better off with adding one of those Infect-granting sorceries (shudder).

This is the Animate Library decklist if your curious:


Again, thank you for your input and I hope that I answered your questions to your satisfaction!

Blackheart426 on

2 months ago

I love where this is going! What do you think about Fires of Yavimaya, Gruul War Plow, and Bow of Nylea to make your combat more scary?

kpres on Korvold Value Town 1.7

2 months ago

Everything works so well together! DROOOL

Why not replace Fires of Yavimaya for Rhythm of the Wild? I've been replacing Fires with Rhythm in my decks that use it, and it's got the bonus of making your creature spells get past the blue player.

Does Korvold ever get big enough to Fling?

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