Fires of Yavimaya

Fires of Yavimaya


Creatures you control have haste.

Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.

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Printings View all

Set Rarity
Mystery Booster (MYS1) Uncommon
Planechase Anthology (PCA) Uncommon
Vintage Masters (VMA) Uncommon
Conspiracy (CNS) Uncommon
Commander 2013 (C13) Uncommon
Duel Decks: Heroes vs. Monsters (DDL) Uncommon
Planechase 2012 Edition (PC2) Uncommon
Archenemy (ARC) Uncommon
Planechase (HOP) Uncommon
Invasion (INV) Uncommon

Combos Browse all


Format Legality
Oathbreaker Legal
2019-10-04 Legal
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Limited Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Unformat Legal

Latest Decks as Commander

Fires of Yavimaya Discussion

ellie-is on Tana's Swords and Saprolings

3 days ago

Peoni: That's fair. How do you feel about Fires of Yavimaya? They're very similar, so I might as well remove both.

unwucht on Omnath, A Song of Creation and Chaos

2 weeks ago

Jensu08 I personally prefer Rhythm of the Wild over Fires of Yavimaya, but both are good options and less CMC than Spark Double.

Jensu08 on Omnath, A Song of Creation and Chaos

2 weeks ago

Starsky2814 If you really want haste look into cheaper alternatives like Fervor or Fires of Yavimaya Anger oh even Samut, Voice of Dissent

epajula on Get Triggered

2 weeks ago

mrdehring, thanks for the feedback! I've got some stuff in the mail. Upped the basic land count to 10. Four shocklands incoming. I'm debating on what to take out. I initially took out checklands, but I'm wondering about taking out something else. I'm eyeing the bouncelands, but unsure because the idea of being able to replay a single land over, and over to always have potential landfall triggers seems legit.

I'd like to add at least 5 more pieces of removal (3 spot, and 2 wrath). I'm also considering Rhythm of the Wild, and Fires of Yavimaya, but I'm wondering if I should actually include more control since I have blue available.

Savage1988 on [[Primer v3.5]] - OM_RATH!!! (M21 Update!!!)

1 month ago

Agree with a lot of what you’re saying _Arra_ and VexenX

Valakut Exploration

VexenX: I hadn’t even considered the instant landfall we could produce yet and was already hyped. Maybe i’m advocating for the card so hard because it just seems like a really fun effect, like _Arra_ mentioned. Either way it’s going in my Om_Rath :)

Moraug, Fury of Akoum

It’s probably me but i’m not as excited about this card. The effect feels a little forced somehow. If i open one it’s probably coming in for a test, but i really like the non-attacking variant of Omnath. In a different build i could see adding Fires of Yavimaya or similar effects and lean into it hard, but it feels not really omnathy.

Nahiri's Lithoforming

Ok you got me excited for this one. Especially with a third crucible in the mix we should be safe. I’m gonna make sure to keep at least 3, preferably 6 mana open when i cast it and don’t have a crucible effect yet though. At the point you’re casting this for a bunch i think the chance of hitting lands is reduced significantly due to fetching, probably hitting ~1/5 instead of the 2/5 suggested by 40 lands. Not being able to build back up to the previous boardstate would be a bummer.

Phylath, World Sculptor

Probably the least exciting of the bunch. I really like plants and I've got enough easy cuts though

Ancient Greenwarden

This is just dumb. I'm probably most excited for its Crucible of Worlds effect.

For the sake of argument I'll play devil's advocate here: Is there a world in which this dude is just a little too expensive for what it does? 6CMC is not nothing, we don't care about the body, it doesn't do anything ETB, and when we have landfall triggers, aren't we going off already? (I'll see myself out)

Ashaya, Soul of the Wild

It's somewhat interesting. It also turns our nontoken creatures into landfall triggers. I actually think playing Omnath would trigger itself with this in play. Not a reason to play it, but it helps a little. I think in the end it does too little in the deck, being a dork without trample

Helgrind on Ghired, Master of Rhinos

2 months ago

A. is for awesome, tribal ftw.

B. I'd recommend trying Rhythm of the Wild and/or Fires of Yavimaya, as I found haste to be pretty good in this kind of deck. Titanic Ultimatum is worth considering as a finisher, it feels awesome to win with, imo.

laserdisque on Stangg, Double the Trouble (Competitively Casual)

2 months ago

I think that Felhide Spiritbinder deserves a closer look. There are no ways in the deck to take take advantage of his untap ability besides just attacking. I know this deck wants to make tokens, and this seems like the worst ability that does that, that deal non combat damage with effects, so perhaps something like Furnace of Rath or Dictate of the Twin Gods could be nice instead.

Stalking Vengeance seems to cost to much for the effect on a card that is easily interacted with. For the same mana cost you could run Vicious Shadows. It has the upsides of triggering on all creature deaths and being an enchantment which is harder to interact with than a creature.

Finally, Fires of Yavimaya seems like a cut to me. Purphoros, Bronze-Blooded could be an interesting choice here. It has pretty decent synergy with the decks general plan and grants haste to your bois. Samut, Tyrant Smasher seems a bit better as well.

IrateWarrior on --- The Big Bang ---

3 months ago

I’ve battled with the haste dilemma for a while, I currently have 7 but instead of enchantment haste I have a few pseudo haste cards like Hanweir Battlements  Flip for the one off IF you need it. I ran into an issue I had to many like Fires of Yavimaya and another I can’t remember. Ogre Battledriver alone has carried multiple games as your rhino that populates is now 6/4

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