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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Karn's Bastion
Land
: Add .
, : Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
lil_cheez on Infection
8 months ago
I didn't playtest the deck yet but I'd up the land count to at least 33 xD
Anyway, Karn's Bastion is pretty good with poison counters!
Headers13 on Power and Poison
8 months ago
Demon-Quiller on EDH - Yenna
8 months ago
Have you considered some lands with token synergies, since you're packing the token doublers? I have a few more on my possible list, but I'm weary of sacrificing too many lands, or ones that ETB tapped.
Master_J on Laser Beams
9 months ago
OUT:Temple of the False God, Alharu, Solemn Ritualist, Path of the Pyromancer, Ichor Elixir, Fractured Powerstone
IN: Karn's Bastion, Grumgully, the Generous, Ozolith, the Shattered Spire, Kami of Whispered Hopes, Kodama of the West Tree
Starting with a first round of generally obvious upgrades. Planechase is used so sparingly that any card that is generally only useful during Planechase comes out. As well as budget lands like Temple, and over costed bodies for little gain.
SufferFromEDHD on No Creatures, No Problem
9 months ago
I too run a Guff Super friends list but yours is creatureless and therefore better. You also snuck in a Barren Glory alternate win condition? Great work!
MrSilk on TIME PRISON - Infinite turns control
9 months ago
CptnHndsm Thanks for the upvote and comment!
Truth be told I dont need a whole lot of colored mana in this deck, there's really only three cards that would need a single colored mana. Everything else is purely colorless.. So I kinda figured I could keep in other good colorless land like Karn's Bastion, Darksteel Citadel and Glimmervoid
This deck doesnt have much in the way of counterspells or protecting the combo, but once you get the combo off once, you've basically already won the game so the deck works as fast as it can to get enough charge counters and digging down into the deck with Ancient Stirrings and Emry, Lurker of the Loch
You can reliably get your opponent stuck in the Time Prison by turn 4 or 5 with this list.
Thanks again for the comment! I spent tons of time building and testing this deck!
SufferFromEDHD on Mono-Black Fun
9 months ago
Karn's Bastion really fits both commanders.
Koskun Falls white pillow fort.
Ritual of the Machine blue theft.
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