Vorpal Sword

Vorpal Sword

Artifact — Equipment

Equipped creature gets +2/+0 and has deathtouch.

: Until end of turn, this gains "Whenever equipped creature deals combat damage to a player, that player loses the game."

Equip

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Vorpal Sword Discussion

kimosabe on RAFFINE'S, SCHEMING FLYING MACHINES

3 weeks ago

If you're deck is all about evasive creatures attacking and making use of the Connive ability I'd consider these:

Bone Miser Discarding becomes rewarding

Elbrus, the Binding Blade  Flip= transforms into very strong creature

Vorpal Sword= top end win con

Lazotep Chancellor discard= big creature

Hope this helps, good luck. Feel free to critique my decks.

RedBullMan2 on The Black Machine

1 month ago

You can straight up put Rograkh, Son of Rohgahh as partner and have him as a sac outlet. And if you do choose to put him i also suggest Vorpal Sword and Skull Storm. (I have my deck with rog and tev in my profile if you wanna check it out and grab some ideas)

Phlojemburgisternery on Orcus, Prince of Sacrifice & CMC 1

1 month ago

Actually, I also have a Vorpal Sword, which is cool. And a Spacegodzilla, Death Corona and that is cooler

Tiggy227 on Sword tribal

1 month ago

TheoryCrafter I don't think this specific deck has enough reason to run tournament grounds, maybe for the one (I think) equipment and the now three creatures. However other then those I don't think there is enough support for it. If it could help activate Vorpal Sword or Cranial Plating it would be in

DM_Aramis on Minions & Magic token deck

2 months ago

Thanks multimedia it took me a bit to get around to ironing out this deck and try. I love all the suggestions, I did have a land drop issue for sure, but funny enough I ended up winning the game mostly because I managed to get Mirari's Wake on the field that helped me keep up. Funny enough Rhox Faithmender ended up being my VIP as my token generators kept being targeted and the Sword of Light and Shadow kept the cleric safe as my playgroup leans REAL heavy into black cards. Drizzt Do'Urden with some boots / Sword of Hearth and Home and Ikra Shidiqi, the Usurper were close seconds.

I also could never make use of Vorpal Sword effectively so now I've finally bent and took it out of the deck. That said, I've put in some choice mana rocks, added more lands, and took out a few things that weren't serving the deck. It's funny because I didn't intend it, but when my token strategy was taken down, this served as a decent Voltron with the equipment/enchantments it has going on.

Obviously, I'm still a bit light on lands, but I hope with the new lands/rocks and some of the treasure generators like Monologue Tax and Pitiless Plunderer these will set this in the right direction, but I'll know more after this Sunday when I get to try it again.

I think I'd still like this to be more of a token centered deck, so I might keep looking up some combo/token generators to expand upon this. If you have any suggestions for that specifically I'd love it as I have the rest of your help, even if they're not entirely budget cards. Thanks again for everything!

Massacar on

3 months ago

So you've got your color distribution just fine between your mana base, and your needs so far. I would suggest some changes but obviously feel free to completely ignore me!

Personally, I would drop the Paradise Mantle, Sword of Hearth and Home, Vorpal Sword, and Urza's Saga to start with. Artifacts are definitely powerful, and you run a decent few, but I feel like the saga doesn't do as much work for you here.

I would add in Gravecrawler (one of the most abuseable zombies in all of magic), Undead Alchemist, Phyrexian Altar, and Gray Merchant of Asphodel.

I have other suggestions I would make, but I recognize you're looking to keep this more on the casual side. If you have any interest in comparing lists for ideas, here's mine Rot and Bother.

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