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Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Premodern Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal



No more than two creatures can attack you each combat.

Dapht on Take That!

3 days ago

Played my first game with this and noticed some things. First, it gets a lot of attention, and I'll need to devote more resources to protecting Jon Irenicus. Second, some of these creatures...aren't bad enough :) Third, we have SO many creatures. We can remove some to make up for the other weaknesses. Fourth, when it comes to the end game, a few things we are hoping for aren't guaranteed. Homeward Path is hard to find when you only have effectively 2 of them. This might mean that the opponent will still be having our stuff when they swing. We should find some way to protect ourselves for when the 1v1 hits. Finally, some of these creatures are so strong if the drawback doesn't effect the enemy they are too risky to play Xathrid Demon. I'll need to start playing a few creatures that aren't meant to be donated.

Fretwork Colony needs to be replaced. Lodestone Golem is a fun ability, but is annoying instead of debilitating.

Let remove and Island and add in Swiftfoot Boots, Crawlspace and a Rogue's Passage.

AstroAA on Punching in Pillow Fights

2 weeks ago

I just now thought of it, but another option for you is Dueling Grounds. It helps you since you only want to have 1~2 big aura-fied creature(s) attacking each combat, and it prevents your opponents from swinging out at you taking advantage of the fact you might not have that many creatures out. Crawlspace is also an option, albeit its an artifact.

Edit: I see it's already in your maybeboard GGWP

mr5cientific on Fight Club Weaboo Edition

2 weeks ago

Thanks for the great suggestions Crow-Umbra!!!

Going to add all of these to the main deck or maybe-board as they all definitely work excellently with this idea.

Silent Arbiter is def in as an additional Fight club referee

Crawlspace will be maybeboard as we actually are upsizing our fight club at the moment. Definitely a great option for smaller fight clubs or hidden/defensible fight clubs as an unassuming entryway.

The rest I want to add for the most part but I’ll need to put on my thinking cap for cuts when I get back from vacation next week.

I’ll be sure to add some more flavor updates then. I’m glad you liked the 1.0

Crow-Umbra on Fight Club Weaboo Edition

2 weeks ago

I like the flavor route you went with your primer. Definitely makes for a more interesting read lol.

If you want to lean into Exalted single combat shenanigans, I'd recommend checking out Silent Arbiter and/or Crawlspace, and force your opponents to play closer to your terms. Crawlspace is a bit on the pricier side depending on your budget. That's mostly because it lacks reprints. Silent Arbiter might be a better fit for you.

If you want more Myriad stuff which fits with your Battle Angels of Tyr (a card I'm very excited to try in my Isshin deck), I'd also recommend checking out Hammers of Moradin, also from CLB. There's also Duke Ulder Ravengard which can give your stuff Myriad, and technically attack solo. I used to run Herald of the Host before upgrading to Battle Angels of Tyr.

In case you haven't seen it yet, Balor can also hit pretty heavily on its own. Another cool creature I'm interested in trying out is Zhentarim Bandit.

Hope some of those suggestions are to your liking.

Guerric on Oloro's Gambit

1 month ago

I think the key thing with Oloro is figuring out the direction you want to take him, as he can be played many ways. In any deck, you want to gain life and use life as a resource to do what your deck already wants to do. So, in addition to some of the cards you have here, people tend to play things like Phyrexian Arena, Necropotence, Dawn of Hope, Eye of Vecna, and Cosmos Elixir that draw cards off of lifegain or pay life to get cards. They then try to multiply these effects with cards like Teferi's Ageless Insight and Alhammarret's Archive. The Soul Sisters (Soul Warden and Soul's Attendant do a lot of work towards gaining this life as well.

Beyond that, there are several approaches towards winning. One is the pillowfort control/disruptive aggro approach. This type of deck uses pillowfort cards like Propaganda, Ghostly Prison, Norn's Annex, and Crawlspace or Sphere of Safety (if you have a lot of enchantments) in order to keep attackers from messing with you. They then use counter-spells and removal to keep other players from winning, and win by attacking in the air with large creatures who often have lifelink, with cards like Dream Trawler, Serra Ascendant, Archangel of Thune, and Drogskol Reaver being optimal choices.

I'll post the other option in a second.

Guerric on Life: Gains & Pains

1 month ago

Hi ladypickleton! This looks like fun! Oloro is what drew me into commander, and I always envisioned myself building him, though strangely I never did! Since you're running Sanguine Bond and Exquisite Blood I am guessing you aren't averse to combos. I know you've run this for awhile, so maybe you tried flashing out Test of Endurance or Felidar Guardian with Leyline of Anticipation, Vedalken Orrery, or, in the latter case, Teferi, Mage of Zhalfir. I always thought that would be a fun alternative win con. I'd also think that Propaganda and Norn's Annex could be good complements to Crawlspace and Ghostly Prison if you need more pillowfort elements. Beyond that Teferi's Ageless Insight and Alhammarret's Archive can be good draw more pieces, and Sigarda's Splendor and Cosmos Elixir, while pricey in mana, can be great draw engines in a lifegain deck.

NTakamura on Interaction between Season of the …

2 months ago

I would like to know what would happen if I have Season of the Witch and Crawlspace out at the same time. If the opponent has 5 creature and only two can attack they wouldn't be destroyed correctly due to it last line of text in the Oracle text? Also when would this destroy a creature, when someone decides not to attack?

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