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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Highlander | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Ghen, Arcanum Weaver
Legendary Creature — Human Wizard
, , Sacrifice an enchantment: Return target enchantment card from your graveyard to the battlefield.
wallisface on Aura Farm
2 months ago
Ghen, Arcanum Weaver and Martyr's Cause are bad reference points. Ghen is a 3-colour card and the sacrifice aspect is guaranteed to be coming from the black and red pips, which are typically able to sacrifice their board without issue (particularly black). Martyr’s Cause is an extremely old card created before the colour-pie was solidified as concept.
It’s also worth noting, that the card draw ability on your card is also a break for White, as card draw is meant to be one of the colours defining weaknesses, and generally effects like this would be limited to “once per turn”.
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As far as fixing this card, I would remove both of the sacrifice abilities, as they’re breaks without adding another colour (black) to the card.
The search effect is imo extra text the card doesn’t need, and can be removed entirely.
I would make the last ability trigger on any enchantment being put into your graveyard from the battlefield, instead of just itself. To prevent that effect causing problems you’d need to then have it exile the destroyed enchant, or only allow fetching cards of a lower cmc than the destroyed enchant.
Finally, the mana cost should probably be 2 or 3, instead of 4.
DemonDragonJ on Aura Farm
2 months ago
wallisface, I have no problem with possibly removing one or two of this card's abilities, so do you believe that the searching or recursion ability may be excessive?
White has the strongest focus on enchantments out of all the colors in this game, so I thought that it would be able to sacrifice enchantments; for example, Ghen, Arcanum Weaver is a white creature who can sacrifice enchantments and Martyr's Cause is a white enchantment than can sacrifice other permanents.
What if I either reduced the card's casting cost or changed its first sacrifice ability so that the player gains life equal to the mana value of the sacrificed enchantment?
seshiro_of_the_orochi on Standstill cards
1 year ago
That's a great choice for a deck that will propably be pretty nasty :D
Have fun with the deck, and maybe remember Ghen, Arcanum Weaver is a card that exists.
Felipix on Triyng to find some Ghen …
1 year ago
Please someone here know some lore from Ghen, Arcanum Weaver? I'm trying to primer my commander deck and I like to put some lore in
Felipix on Commander recomendation thread
2 years ago
You will build a deck but dont know a commander thats is fun to the strategy you are thinking? This is the thread for you!
How it works: Someone say "Hey I need to build a mardu deck about enchantments and I dont have a commander" them someone ansewer "You can play Ghen, Arcanum Weaver, I think it works. I need to biuld a deck about wurms", and it's repeat... Understand?
I start: I need to build a selesnya (green and white) rhino deck with a commander that matters about rhinos
Gleeock on What commanders do you want …
2 years ago
Also, more creativity in . Right now it is mostly sac-value or land recursion belonging to Jund, with some generic recursion. Land-GY is just sortof repetitive & lackluster ATM. The way creatures & other spells with flashback & escape work there are at least a bunch of multi-tiered ways to make those recursion effects interesting on 2 fronts... but the nature of lands (& land abilities) coming from the GY makes this a one-dimensional theme currently.
There are a few exceptions in Jund, but most of those have been lackluster dabbles on theme change or more exceptional commanders tend to be high CMC. I want something mold-breaking but viable... Let's get Jund polymorphing out there, polymorphing for everyone make the board-state difficult to control & let the strong feed of the weak, this is the Jund way.
Do a Jund equivalent to what Sultai does every month. Or what Jeskai just got to do with making a viable superfriend option - a reason to dabble outside of Atraxa or WUBRG in an archetype
Remember when Mardu enchantments was unthinkable?: Ghen, Arcanum Weaver & Pepperidge Farms remember. These are good ways for shards/wedges to explore archetypes without breaking formats.
pookypuppy6 on Commanders that can take advanmtage …
2 years ago
Ghen, Arcanum Weaver could do some interesting things with it. You could sac it after the boardwipe to get a different enchantment, or if you want the draining effect you can sac a throwaway enchantment to get it back into play.
I play it in Zur, Eternal Schemer - maybe not the best place for The Meathook Massacre, but a boardwipe that can then be a deathtouching blocker with a drain effect is nice.
KBK7101 on Alternative themes/gimmick EDH deck ideas
3 years ago
Whenever anyone asks this kind of question, I always default back to my favorite sets/planes. And also Rule 0 partner decks. lol
I apologize in advance if none of these are the kind of thing that you're looking for.
I really enjoy my Satsuki, the Living Lore deck. Most, if not all, of the relevant sagas are all cheap and some of the best cards in the deck that care about counters (like Power Conduit and Nesting Grounds along with various proliferate cards) were reprinted in New Capenna's Brokers commander deck, so those are also pretty cheap. Add in cards like Historian's Boon, Teshar, Ancestor's Apostle and any constellation/enchantress effects you see fit and that's pretty much the core of the deck right there.
Kairi, the Swirling Sky is a really fun clones deck that I use on Arena's Historic Brawl format. Basic gameplan is to make as many copies of Kairi as possible, only to watch them die to the legend rule and benefit from the death triggers.
Toralf, God of Fury Flip is another deck that I have and really enjoy. It makes mono red burn possible in commander, and the way that Toralf interacts with damage doublers such as Dictate of the Twin Gods means that the "trample" damage your spells have get amplified for each creature you kill with it. I have a better description of it on my deck's page, if you're interesting (not trying to self-advertise, I promise). Not sure how well this deck could be built on a budget as I'm not sure how much the damage doubling cards are at the moment (as they're kind of crucial).
Any of the five Amonkhet gods. Oketra the True, Kefnet the Mindful, Bontu the Glorified, Hazoret the Fervent and Rhonas the Indomitable never get as much love as the Theros gods and it makes me sad (because Amonkhet is my favorite plane). Their drawbacks are fairly substantial, I will admit, so they're a bit of a challenge to build. Might be what you're looking for?
Ghen, Arcanum Weaver but as an aristocrats style deck where you sacrifice enchantment creatures like Nyxborn Rollicker, Hopeful Eidolon and Gnarled Scarhide to recur stuff like Doomwake Giant. Could also be a hybrid enchantress kind of deck if you lean heavily into the Bestow mechanic. (Hm. I actually really like this idea...)
You could also run some "illegal" partners. I usually only try to do this if they have some sort of story significance, though. For example, I have a young Urza, Powerstone Prodigy and Mishra, Excavation Prodigy precon power leveled deck that I love. Hans Eriksson and Saffi Eriksdotter is one I've wanted to build for a while. Also maybe Gisa the Ghoulcaller and Stitcher Geralf? Or their newer versions, Geralf, Visionary Stitcher and Gisa, Glorious Resurrector? Stuff like that.











