Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)

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Set Rarity
Aether Revolt (AER) Rare

Combos Browse all


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Disallow occurrence in decks from the last year

Commander / EDH:

All decks: 0.08%

Blue: 0.64%

UR (Izzet): 0.49%

Disallow Discussion

DurdleMTG on Mill City

9 hours ago

It depends on your meta of course, but watch out for the Eldrazi titans that reshuffle the deck back in. For that use Trickbind or if you can Disallow. A cheaper alternative is Whirlwind Denial.

Folio of Fancies might be a good addition to the deck. It sits around 55 cents. It would help with draw and mill.

Swiftfoot Boots and Lightning Greaves might also be good at protecting the commander, because it will probably be a lightning rod for removal. Since he just sits there, Mask of Avacyn or Ring of Evos Isle could work as well.

Enral on ⟳ Deckcycle | Gavi Primer

3 days ago

kingconr You're right, I didn't realize obstructionist only targets ability I don't control so it would not work. Disallow would be a good substitute.

SynergyBuild on Anti triggered abilities cards?

1 month ago

Actually, abby315:

Stifle, Tale's End, Disallow, Nimble Obstructionist, Repudiate / Replicate, Voidslime, Summary Dismissal, Discontinuity, Glorious End, Sundial of the Infinite, and Time Stop do it too. Don't worry, you don't need to know these all or anything, it's just that Trickbind was definitely not the only one xD.

Also, Torpor Orb, Tocatli Honor Guard, Hushbringer, and Hushwing Gryff all do similar effects, perhaps this helps, Ethan2003

Vash13 on Why so salty?

1 month ago

Yeah absolutely, intant speed combos are fairly mean and unsporting, cause even the classic mike trike combo or Phyrexian Devourer shenanigans I've been executing thinking I was being mean but when I get to player 3 in line he says, "thanks for taking the table out for me" then throws a Disallow and proceeds to shred me when I sac the devourer to something like Jarad, Golgari Lich Lord

Tylord2894 on The Deck that Death Forgot

1 month ago

Ok, let's start with ramp. I think running 33 lands is good, but you need plenty of early ramp, luckily, there are lots of why to ramp in .

All told, that's 10-11 cards of pure value, most of which are less than a dollar. Next is card draw. Blue and Black have some fantastic card draw. While I prefer cantrip because they are better for finding combos, the door is wide open. I'll list some go-tos below from cheapest to more expensive.

Now, let's talk about interaction and removal.

I'm not going to talk about the mana base for now. This is where the bill will quickly add up. I'd be more than happen to talk about it, though. Solid mana bases for EDH are a passion of mine. Once you buy the pieces for a good mana base in a color combo, you don't really need to do it again (unless you play a lot of these colors).

I that's a lot, but I hope it helps!!

VietMoneys on Rashmi's Flashes

1 month ago

Sweet deck. Definitely makes me miss my old Rashmi deck (Ye Olde Rashmi List). Might I suggest Cryptic Command? Great card in general, obviously, but with a nice concentration of 3CMC spells, it's a juicy play with Rashmi on the field. Thrasios, Triton Hero would be a solid infinite mana win-con as well, though I know his cost did shoot through the roof.

I'd be remiss to not mention that Disallow does the exact thing as Voidlsime with a less restrictive mana cost, but I don't imagine it's a huge issue in this deck.

Keep up the good work!

Brutal_B on Hop in! We're going for a ride!

1 month ago

Well you got the black tutors of course: Demonic Tutor, Diabolic Tutor Vampiric Tutor, Grim Tutor, Cruel Tutor.

You can use cards like Fabricate, Whir of Invention, Tezzeret the Seeker to search for an artifact (like a vehicle).

As far as counters go, I don't play many and when I do it's to protect my stuff. You can never go wrong with Counterspell. I like Rebuff the Wicked, Disallow, Cancel, Dissipate, Unwind,Countersquall, Absorb. That new Fierce Guardianship is pretty cool.

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