Thrill of Possibility

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Thrill of Possibility

Instant

As an additional cost to cast this spell, discard a card.

Draw two cards.

SaberTech on Which Mono-Color is the Most …

3 weeks ago

theNeroTurtle I agree with the rankings that you gave further up.

  • Second Place: Black - Has a wide variety of ways to remove creatures, is very versatile in the other effects available to it, and has the best tutor spells. Not many options for dealing with artifacts and only slightly better at dealing with enchantments.

  • Third Place: Blue - Lots of powerful spells. Counter magic is the best option to prevent combos or protect your own. Very good at drawing cards. It's heavily reliant on mana rocks to ramp though, and leaving mana up to counter spells can reduce your mana usage efficiency. Counterspells also run into the 1-for-1 issue in multiplayer, letting your other two opponents get a leg up.

  • Fourth Place: White - Best board wipes. Lots of tax and hate bear effects. Good protection with cards like Grand Abolisher and Silence. An improving list of ways for the colour to draw cards.

  • Fifth Place: Red - Used to actually be pretty bad in commander, but I don't actually think it is anymore. It has a solid place at higher competitive levels for the low-curve combo options and burst mana that it can provide. It can also dig into its library far better than it used to, even if effects like Thrill of Possibility or Commune with Lava aren't the same sort of better card advantage that other colours get.

At the higher power levels where games go quicker Red doesn't suffer as much for its minimal ways to set up a board that generates repeatable card advantage. It has a harder time in the lower brackets where it has to deal with its combo options being restricted on top of dealing with longer games.

Cartrix on Confusion In The Ranks

4 months ago

I put in the Valakut Awakening  Flip for Browbeat but Thrill of Possibility is themed so it stays.

ToastedBagl on Jaxis, token mommy

6 months ago

Squee, Goblin Nabobfoil seems like a must have in this deck. If you're going to play Thrill of Possibility, faithless looting seems more consistent and efficient.

If you like the discarding aspect, Sabin, Master Monk seems pretty decent here. If you don't want to go the discard route, I suggest Kiki-Jiki, Mirror Breaker or Orthion, Hero of Lavabrink.

I also highly recommend Bogardan Hellkite.

Chuckwallas on Modern Persist Combo

6 months ago

Hi, I am quite New to MTG and I go out for FNM sometimes and i started to use my persist combo Deck because i dont want to invest in any meta prebuild deck.after some tries and a lot of game losses i ended up Here and i want to play ur combo. Is there any Update from ur side nowadays? I thought about including Malevolent Rumble instead of Aether Vial or Thrill of Possibility.

And Do you have a side Board guide? I always struggle with side boarding because of the combo we need to use a lot of cards are important and i dont See advantages of taking some cards out. Thank you in advance!

Icbrgr on Arena: The One-Shot Achievement

8 months ago

"The One-Shot: In a matchmade game, deal 20 or more noncombat damage to a player in a single turn."

This achievement has been plaguing me for awhile now because I want to unlock the Chandra Avatar but I finally got it done!

I don't have the best card pool on arena because I don't play very consistently (so wildcards a very precious!!!) But I figured I would share my budget idea for those who may be interested!

I was running a Goblin deck in the Pioneer format with Skirk Prospector for ramp and Thrill of Possibility for consistency to put together Fling + Colossification... I only had 1 Rare wildcard to spare and that was my method... curious to know how y'all are going about this achievement!

Flx35 on Fast and Furious, Great Balls of Fire

9 months ago

Thank you for the suggestion Fobatore!

Your reasoning is accurate about the card being the same as Thrill of Possibility but with additional utility. However, I didn't replace Thrill of Possibility with your suggestion. I didn't wanted to do a one for one swap, but instead I wanted more of that effect in the deck.

In the end, I put Sazacap's Brew in the deck by replacing Transmogrant's Crown with it. I fell out of favour with this artifact since it only help when you already have your engine online and not when you want to start or put into place your engine which Thrill of Possibility and Sazacap's Brew help me do as well as being fine late in the game.

Overall, thanks for the suggestion!

artcwolf22 on Storm Dragons in Standard??

10 months ago

It's kind of disappointing the standard version of this deck is a one-trick pony of getting storm scale and maybe attacking with Stingerback Terror. No amount of cards with plot or moxes really change it.

I'd personally add more Thrill of Possibility for consistency.

Load more