Mothdust Changeling

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Mothdust Changeling

Creature — Shapeshifter

Changeling (This card is every creature type at all times.)

Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn.

Grubbernaut on Eminence: Do you like it …

2 months ago

Inalla is broken, Edgar is the scourge of casual, and the rest are forgettable.

Sidar won't be broken, and is probably the sweet spot for the keyword. Knight tribal is weak, so the best things to trigger it will be Changeling Outcast and Mothdust Changeling or similar. It just seems like a worse Raffine.

legendofa on Changling Tribal Help Wanted pls

9 months ago

What kind of budget are you looking at for this? Some interesting lands are Flamekin Village, Primal Beyond, Unholy Grotto, and Haven of the Spirit Dragon. I also suggest the other one-mana changelings, Universal Automaton and Mothdust Changeling. If you shave down a few of the three-mana lords and such, and add a couple more lands and 1-2 mana spells, I think your deck will be able to accelerate and apply pressure more efficiently.

azja on The Secret Art of Nin Nin

9 months ago

Hey I took a look at your list and wrote down some potential cuts/additions that you could make. I tried to keep the reasoning for each card short, so if you want me to elaborate on anything just let me know!!

Out: Nether Traitor 2 mana enablers are slow, requires a lot of black mana. In: Faerie Seer only costs 1, sets up top card for yuriko

Out: Shadowmage Infiltrator 3 mana enablers are very slow, doesn't deal combat damage if you ninjutsu it. In: Mothdust Changeling 1 mana ninja with conditional evasion

Out: Varragoth, Bloodsky Sire costs 5 mana total, has to survive a turn to tutor. In: Vampiric Tutor (the only budget option I can think of is Scheming Symmetry, which you already have)

Out: Crypsis too expensive for what is effectively unblockable. In: Cover of Darkness gives some evasion to all of your ninjas (budget option: Aqueous Form)

Out: Dark Ritual powerful card but yuriko doesnt have much use for triple black. In: Mox Amber yuriko enables this on turn 2 or 3 (budget option: Arcane Signet)

Out: Infiltrate. In: Slip Through Space same effect but replaces itself (though I prefer to just play more ninjas than unblockable spells!)

Out: Teferi's Time Twist not great since most of our creatures don't have an etb ability. In: Moon-Circuit Hacker cheap ninja that draws a card

Out: Ultimate Price removal that doesn't hit most commanders isn't ideal. In: Deadly Rollick (budget option: Dismember)

Out: Victim of Night not bad, but black has better removal. In: Infernal Grasp -2 life is pretty negligable in commander

Out: Commander's Sphere 3 mana ramp is quite slow for yuriko decks. In: Chrome Mox (budget option: Dimir Signet)

Out: Isochron Scepter we intentionally play lots of instants with cmc >2. In: Misdirection free "counterspell" that's also budget-friendly

Out: Preordain if you bottom any cards, you can't set up a card for yuriko. In: Ponder works better with yuriko

Out: Enter the Infinite generally uncastable. In: Blinkmoth Infusion also uncastable, but deals 14 damage instead of 12

If you have any questions or comments don't hesitate to reach out again!

Spirits on Yuriko (Optimized) Primer

1 year ago

azja,

I've only played 5 cEDH games so far (won 2 lost 3).

If you ignore the ninjitsu ability on Thousand-Faced Shadow, it's really a better Mothdust Changeling.

Any thoughts on Wash Away? I really can't tell, to counter a commander, or anything impulse cast like s Jeska's Will or Dauthi Voidwalker etc.? Multi-use at MV3.

I'm at 29 lands, hasn't been an issue yet, thinking of going to 30? I'm also short an Imperial Seal really need that card in here unfortunately.

I run Doomsday only tried to win that way once, was counterspell though (too bad).

Temporal Mastery and Temporal Trespass have been great, is there any way to turn them into an immediate win though?

Spirits on Yuriko, Shadow of Fate EDH

1 year ago

freezerboy, Sadistic Sacrament would be bad, hopefully have a counterspell onboard if that gets cast! I think Cruel Tutor would be good here too, to set the top deck.

Jack_Dashing, thanks for the post on the other deck I commented, appreciated. Valid point, I'm going to move Viscera Seer to the Ninja's category. Really he just sacrifices Yuriko, the Tiger's Shadow to get Commander Ninjitsu back in play, and hopefully scry a nice card to the top of the library, so he's really like a Ninja since he just re-enables the Ninjitsu. He can be an early T1 play that also can connect if an opponent has no blockers to commander ninjitsu and return him to hand, then recast, and sac the Yuriko, the Tiger's Shadow, but doesn't have any evasion to speak of.

I'm trying to figure out how to get, Cruel Tutor (maybe remove Grim Tutor or Doomsday/Plunge into Darkness) and a backup plan to Thassa's Oracle, maybe Laboratory Maniac in? Since Doomsday just relies on Thassa's Oracle anyway, it's not really a backup.

A Doomsday + Plunge into Darkness or a Doomsday + Street Wraith or a Doomsday + Thassa's Oracle all rely on Thassa's Oracle anyway. Doomsday just let's me tutor the setup with a lot more cards (cantrips in hand, thassa's in hand, plunge in hand), so unsure really if it's the right card. Could just tutor up the thassa's/consul instead, but thats 2 tutors vs. 1.

Also, wonder if anyone just has a deck thats 30 lands, 25 tutors (Tatsunari, Toad Rider, CMC1/2 green tutors for Thassa's Oracle, CMC 1/2/3 blue tutors for Tainted Pact, CMC 1/2/3 black tutors for anything (counters/combo pieces). It wouldn't be very resilient without any draw, maybe have a couple strong draws you can tutor.

I like the ninja flavor though, seems like a bit of work to get going, but it's quick, low on the curve, draw built into the commander. Certainly competitive speed.

Also feel Mothdust Changeling is going to give me value as well. Not sure what changes I need in here. If I abandon Doomsday is there another alt. win (Show and Tell + Omniscience + Enter the Infinite maybe? They all punch people in the face with Yuriko, the Tiger's Shadow, or is hitting with the high cmc extra turns spells good enough?

I watched a Yuriko, the Tiger's Shadow on a youtube, it just pulled cards like Draco and such to top of library, but those cards never get cast, feel every card should at least have play value vs. just being a damage source, but have no play experience with this, hoping build 1 not to invest in a bunch of cards that will get cut as I learn to play it, but feel its a good start as is, a few more tweaks?

multimedia on Froggy Fresh

1 year ago

Hey, frogtastic, but how do you win? If your primarily using Tatsunari's Commander damage to win then I don't think you need as many Frogs because Keimi is easy to create. If you're wanting to win with Frogs then that's different, but I don't see that happening. Some advice is expand on enchantment voltron with Tatsunari less Frogs, but keep some Frogs to help out with ability to make Tatsunari pseudo unblockable.

Changelings are Frogs. Changeling Outcast is one drop who's unblockable. Mothdust Changeling is another one drop. Bloodline Pretender grows when Keimi is created and cares about +1/+1 counters. Metallic Mimic also cares about counters.

  • Outcast
  • Mothdust
  • Spore
  • Unwilling
  • Mimic
  • Avenger
  • Plaxcaster
  • Pretender
  • Grolnok
  • Gitrog
  • Froghemoth

Maskwood Nexus can create Frogs as well as make all other creatures you control a Frog. Croaking Counterpart can copy an opponents creature including a Commander, but the copy is a Frog. Croaking with recursion such as Eternal Witness, Bala Ged Recovery  Flip and Regrowth seems like a good way to have Frogs.

If trying to win with Tatsunari's damage then making creatures with flying unable to block or taking away flying from your opponents creatures makes Tatsunari's ability actually unblockable unless opponent has a creature with reach. Bower Passage and Archetype of Imagination are enchantments which is helpful.

Good luck with your deck.

Telph on cEDH Patron of the Moon Infinite Landfall

1 year ago

Why not Soratami Rainshaper, Soratami Savant, Mothdust Changeling or Soratami Cloudskater. It seems like you should be running more than one moonfolk in your 99.

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