Combos Browse all Suggest
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Legendary Creature — Elder Dragon
At the beginning of your upkeep, sacrifice Palladia-Mors unless you pay .
thefiresoflurve on Naya Populate True
4 months ago
Welcome to big board state club! (I used to run G/W populate back in the day).
Disclaimer: not sure what your budget is for recommendations, so I'm going to go by what I see here (Dockside, Smothering Tithe, Parallel Lives level of cost for individual recommendations).
I think Ghired, Conclave Exile would make a better commander here than Palladia-Mors, unless you're tied to the latter for sentimentality/flavor/etc.
Next, land base. The single best thing I did for my Esper deck was upgrading my land base. You don't have to go super hard here to see results, but I would put together a list like: 1x Cabaretti Courtyard 1x Command Tower 1x Jungle Shrine 1x Sungrass Prairie 1x Rockfall Vale 1x Branchloft Pathway Flip 1x Needleverge Pathway Flip 1x Rogue's Passage 1x Kessig Wolf Run 1x Gavony Township. If you like this route, there are even more cheaper dual lands you can add in like the Temple of Triumph and friends.
There are a few cuts or substitutions that I think the main deck could make really easily:
Ultramarines Honour Guard -> Caller of the Pack. If Ghired attacks with a creature that has Myriad, he can populate the token that Myriad creates, but the Populated token forgets about the exile clause. Thus, you can end up with a theoretically infinite horde of creatures. It's fantastic. :D
Going off that last bit... Wayfaring Temple -> Treasure. Basically a great card in commander anyway, here it's a free win if you manage to clone it.
Growing Ranks is an easy cut. It's way too slow for EDH (compare it to Parallel Lives...) Could replace it with a Talisman of Conviction or friends to help you ramp faster.
I would replace Momentous Fall with Teferi's Protection or Akroma's Will or Grand Crescendo - some extra source of board wipe dodging. I don't think your creatures are really big enough to warrant a momentous fall.
I would also replace Druid's Deliverance with one of the aforementioned board wipe dodges. There are also some cheaper options like Your Temple is Under Attack, Unbreakable Formation, Make a Stand. Reasoning being: you should have enough board state to block things that want to hurt you, as long as you keep your board alive.
As far as making tokens sooner: well, if you want to do that, you're going to have to run some cheaper creatures.... or ramp faster. I'd probably opt for ramping faster, TBH, since your creatures are really cool. If you add the entire Gruul Signet and friends, along with the Talismans I mentioned earlier, that should get you to the minimum ramp package in tricolor EDH to make sure you can play quickly.
Naya Charm -> Artifact Mutation can help make some earlier tokens.
Brindle Shoat and Call of the Conclave are some decent options for turn 3 tokens you might consider, as well. But adding those would also require cutting other stuff.... horrible choice I don't envy you : P
Sorry for the wall of text...Hope that helps, and happy building!
rdean14 on Card creation challenge
1 year ago
Palladia-Mors and Palladia-Mors, the Ruiner are the worst Elder Dragons, imo. I want her to get better representation...
Palladia-Mors, the Hunter
Legendary Creature - Mors
+2: Palladia-Mors, the Hunter deals 5 damage to target creature or planeswalker. Excess damage is dealt to that permanent's controller instead.
-5: Choose a permanent type. Each player chooses a number they control equal to the number controlled by the player who controls the fewest permanents of that type, then sacrifices the rest.
-14: Creatures you control gain lifelink and indestructible. Each creature deals damage equal to its power to each other creature.
Palladia-Mors, the Hunter can be your Commander
I'd like to see one of the three other Original Elder Dragons made into a Planeswalker-Commander:
Arcades Sabboth / Arcades, the Strategist
Chromium Rhuell / Chromium, the Mutable
Idoneity on None
2 years ago
The set of Legends introduced both Legendary creatures and multi-coloured cards into the game. More important is the second for the sake of this comment.
Dakkon Blackblade , of the same set as Halfdane , oddly adheres to what we see today of the ordering, being .
Lady Evangela bears the mana cost of .
More inconsistencies can be seen in Sol'kanar ()and Tetsuo Umezawa (), Xira Arien () and Vaevictis (), and, lastly, Angus () and Ragnar ().
Oddly enough, all of the four Naya legends ( Johan , Jacques , Palladia-Mors , and Hazezon Tamar) have the same colour ordering.
All of the two-colour combinations (except for Rakdos ?) are backwards from what we see today, yet are all constant.
The Dark's Scarwood Gobbo () is similar to Legends' mana costs, an ensample being The Lady of the Mountain () (my favourite card of all time).
The afield system seems to have been rectified in Ice Age, for it had Centaur Archer (), Diabolic Vision (), and Chromatic Armor ().
(Legends had Jedit Ojanen ())
My concensus here is that WOTC did not have much of a grasp as to amounts and mana costs in the debut set, whereupon inconsistencies may be seen about the expansion, yet they righted this two releases later.
Not much is actually in this comment, but others may use this information as they wish to sieve through Magic's multi-coloured monstrosities.
plakjekaas on Please help save this game
2 years ago
EDH was created by judges, who after long days of running big tournaments, wanted to play some magic, but not the magic they had been observing and correcting all day. So they made some 3-color singleton (Highlander) decks, commanded by one of the original Shard-colored legendary Dragons from Legends: Arcades Sabboth , Chromium , Nicol Bolas , Palladia-Mors or Vaevictis Asmadi . 5 Elder Dragons, all 7 power. If you got hit 3 times by one of these, you'd lose the game, regardless of your life total. Elder Dragon Highlander, 21 commander damage is lethal.
This resulted in a casual, fun-oriented, table kitchen style of playing magic. Wizards does know that only a very tiny percentage of their player base is actually playing in sanctioned tournaments in established formats. By far the most Magic players are casual kitchen table players that play the game to have fun, beating their friends, not the world. EDH as a format will speak more to those players than to the PTQ- and pro tour-grinding players. Believe me, the top16 GP players at my LGS usually cower in fear when someone suggests to play a game of EDH.
Wizards knows all this and has been printing cards for specifically that casual multiplayer format for the past 10 years now. The first Commander (Wizards' legally safe name for exactly the same format as EDH is) Set came out in 2011 and gave us mainstay generals like Animar, Soul of Elements , Ghave, Guru of Spores , Kaalia of the Vast , Zedruu the Greathearted and The Mimeoplasm .
What has changed, is that more and more people use EDH as their main way of playing magic. Wizards is a company, to keep existing, they need to make money. So when Commander took over from Standard and Modern as the most popular to spend your Friday Night Magic, Wizards found a way to accommodate their finances accordingly. By including cards that work better for multiplayer than for competitive constructed formats in every single set, they ensure every set will be a financial success.
So the whole hipster "I liked commander before every set had specific cards for it"-attitude is understandable, but not at all useful in the world we live in. We made this format the most massively enjoyed format around the world. By making it that successful, we changed how the company makes its money. As long as those cards sell, we will get more splashy multiplayer nonsense, Arcane Signet s, Jeweled Lotus , etc. And that is why green is the kingpin of colors in multiplayer/EDH right now. Green is famously the color of ramp. The term "ramp" even originates from the green Rampant Growth . Green is also the color of big monsters. Green is the color of nature, of harmony, the color that lets you do everything you want, while generally not hurting other players' cards.
I'm going to talk in stereotypes for a bit. People think of black and see Murder , Damnation , not a friendly environment for your own stuff. Red will Vandalblast , Blasphemous Act , Jokulhaups your stuff away. White will Wrath of God , Rest in Peace , Swords to Plowshares , while Thalia, Guardian of Thraben makes it harder for you to play your game. Blue will Counterspell and Cyclonic Rift everyone out of the game. Green will just play a bigger beast ( Worldspine Wurm , Craterhoof Behemoth ). Of course I know of all the Beast Within and Krosan Grip removal green has, but you generally will think of green as the least board-controlling color of them all. It will execute its game plan without meddling with yours. Green will let everyone do broken stuff, but will be doing the most stuff itself because of its Abundance of mana and resources. That's the most friendly way to let everyone at the table have the most amount of fun without adjusting your strategy to group hug. No wonder people like playing with and against that.
When people like green, Wizards is inclined to print better green cards, which makes people want to play green more. This is a positive feedback loop that spirals out of control of you're not careful. It's also not specifically a green problem. I think people call it Power Creep. It's part of keeping a dynamic game like Magic interesting. I think a hypothetical future Standard set without any Commander playable cards in it will cause much more of an uproar in the Magic community than Kaldheim ever could. Hate it or love it, but EDH is ingrained in the fabric of magic itself now, and as long as we enjoy EDH, that will not change. I plan to have the most amount of fun with available cards, regardless of color or intended format. Your mileage may vary.
Peoni on Peoni
2 years ago
Oh it turned out being a supremely fair deck that used cards from pre-block sets (I admittedly got the idea from looking around at the handful of other decks people had made for him). It had very few control elements and mostly just sought to beat face with big inefficient outdated creatures like Johan and Palladia-Mors. Oh, and can't forget my dead ringer Killer Bees. It might be fun to revisit him and TRY to make a more functional old school deck for him, but I had just accepted my fate at the time and went full jank. And no, with the commanders they got you'd think they had cheated lol. One of them got the good Teysa. Can't believe my janky old face beating deck didn't hold up. Go figure huh.
ROUROU on Throne of the God-Pharaoh
6 years ago
SICK DECK! i made some twitches for my FNM, because my playgroup is kinda aggro .
I sided in Arcades Sabboth, Chromium, Palladia-Mors and Vaevictis Asmadi , because i don't want to make bolas' brothers and sisters to feel secluded.
Zaueski on Card creation challenge
6 years ago
Arcades Sabboth, Chromium, Palladia-Mors, Nicol Bolas and Vaevictis Asmadi for reference.
Nicol Bolas, Planeswalker as a template.
Vaevictis Asmadi, Planeswalker
Planeswalker - Vaevictis Asmadi
+3: Creatures you control get +3/+0 and gain trample until end of turn.
-2: Destroy target creature then add to your mana pool where is the CMC of the creature.
-9: Gain control of all permanents target player controls.
Phaetion on Iconic Masters Announced
6 years ago
Wizards, may you please reprint non-foils of the following Elder Dragons with new art, please?
Oh, and please reprint Our Lord and Savior Nicol Bolas with the art from FTV: Dragons. Thanks.