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Dead's List of EDH Ramp Cards 2024!!

Commander / EDH* Ramp

DeadReckoning

Creature (483)

Artifact (253)

Instant (33)

Battle (2)

Unknown (2)

Commander (1)

Commander: Jegantha, the Wellspring

Enchantment (105)

Sorcery (104)

Land (51)

Planeswalker (21)


a work in progress.

This updated list will include more of the jankier and less obvious ramp spells as I find them. Any and all suggestions will be looked at.

Also, I'm a newbie here, formatting suggestions are also appreciated.

Tiers: I'm working on tiering these ramp cards (sort by custom to see). The methodology behind this is simple and if a card isn't tiered yet you can calculate it quickly yourself if you're interested. I'm not sure how to explain it, but I can easily show you how I'm calculating them.

Sol Ring

Turn 1 (Land Drop) - Cast: Sol Ring - Tap +2 Mana (You are now mana positive)

Sol Ring is Tier (or Turn) 1 ramp.

Myriad Landscape

Turn 1 (Myriad) (-1, Myriad comes in tapped, you have lost mana)

Turn 2 (Land Drop)

Turn 3 (Land Drop) +Crack (this costs 2 mana + the mana lost from tapping this) (+2 Tapped Lands) You are now 4 mana in the hole but have 4 land in play on turn 3 having ramped 1 land. From here on out you will generate +1 mana per turn.

Turns 4, 5, 6, 7 presuming you hit all your land drops, you regain 1 mana per turn working your way up from that negative 4 mana.

Turn 8 (Land Drop) You are now mana positive. This ramp is Tier (or Turn) 8.

Just work it out as though it's the only ramp you get. How good is it on it's own is what we're going for here. Not adding or subtracting for how easily they are removed. That's something that's not really calculable, or at least not dependably for my smooth brain. I'm sure with a large enough data set some numbers are possible, I just don't know how useful those numbers would be.

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