Abundant Growth

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters (EMA) Common
Avacyn Restored (AVR) Common

Combos Browse all

Abundant Growth

Enchantment — Aura

Enchant land When Abundant Growth enters the battlefield, draw a card. Enchanted land has "{T}: Add one mana of any colour to your mana pool."

Abundant Growth Discussion

Kjartan on A Cheap Rampage

1 month ago

I think you're right that I could lower my curve a bit.

I skipped out on Chromatic Star originally due to budget, but have considered Terrarion . It's certainly better than Gleaming Barrier but I also want blockers.

Abundant Growth , I hadn't thought of, that seems just great. Immediate draw, eternal mana fix. Good stuff. There is also Arcum's Astrolabe now, but needing snow, it's not that budget friendly.

thx for the tips

Juha on A Cheap Rampage

1 month ago

It's a bit raw, but I like it!

You might want to swap in CMC 1 artifacts and/or enchantments to make it roll a bit smoother: Chromatic Star , Terrarion , Telepathy , Abundant Growth

Liquimetal Coating might also be interesting!

Open the Vaults would be sweet at CMC6 and white.

Demarge on EDH - Niv-Mizzet Reborn

1 month ago

Honestly there is one thing that you can do that is budget and will greatly improve the deck, make the mana base only run lands that enter tapped if the land taps for 3+ colors, if you can get it down to being only 1/3rd your lands enter tapped you will see quite the power boost, even the borderposts will greatly improve as you will have basics to pay the alternate costs.

"but I need the color fixing" you might ask, make the deck a little heavier green and run Rampant Growth effects or even Abundant Growth like spells. you can even keep the ravnica guild theme and run as many of the guild signets you can fit.

Now if you spend money on any land I'd suggest Cascading Cataracts , it's a better Crystal Quarry but is still cheaper, Fist of Suns is also an interesting option for any 5 color commander as you can pay that cost instead of the increasing cost for niv the 2nd or 3rd time you might cast him.

Now I am far too tired to get into much beyond that, there is quite a bit of things you could try for the guild spells. But if you make changes to your mana base it will indeed greatly strengthen the deck.

Kjartan on Enchanting

1 month ago

Estrid, the Masked and Curse of Predation sadly aren't legal in the modern format. (You can always just call it a casual deck, but if you want to play modern specifically, they have to go.)

The good news in losing Estrid however, is that it gives you a good excuse to cut blue entirely.

With only basic lands in your mana-base, playing three colors is hard. I know you have Realmwright to help out, but with only two colors, you wouldn't even need to rely on its mediocre ability. ( Urban Utopia is still at least playable with 2 or 3 colors, but they could be Abundant Growth which is actually decent.)

Archetype of Imagination and Hypnotic Siren are both nice, but very unlikely to be cast in this 18 lands, 4 draws - deck.

That leaves Ordeal of Thassa as your only good blue card, making the cut pretty easy.


On a sidenote, if you want enchantment to be good in modern, you probably shouldn't go for the midrange route, as it invites you opponent to two for one you, making you lose the value you are trying to gain.

I'd either go for Hexproof, with Gladecover Scout n' such. Or I'd go for a prison-style with Ghostly Prison and alike.

But hey, good and decent are two different things, and depending on your playgroup, you may not be in need of an actually good deck to compete.

Just know that if you want to make improvements, I'd be happy to help :)

MrCuddlefish on Snow Jund 2

1 month ago

This deck seems to have a lot of good concepts working for it. Invasive Species and Arcum's Astrolabe and Abundant Growth seem like excellent parings.

I think a Naya package with Glint Hawk and Kor Skyfisher would be more powerful. But I figure that you'd like to keep the current colour scheme.

I do think you need more cheap removal, more Lightning Bolt and Disfigure / Funeral Charm instead of Chainer's Edict and Blightning .

Also I personally like adding Cartouche of Ambition in my main board to remove creatures and to give your big creatures a lot of lifelink. I found this also really good when paired with cards like Kor Skyfisher and might be good with Invasive Species.

Tyrant-Thanatos on Nissa, Who Shakes the World ...

1 month ago

Similarly, if a card adds more mana abilities to a forest, such as Abundant Growth , Chromatic Lantern , or Urborg, Tomb of Yawgmoth , and you use one of those abilities to produce mana from a forest, Nissa's effect will still grant you an additional

I-Rex on Big Bad Walls (Arcades)

2 months ago

Phule451 You just absolutely blew my mind. These suggestions are amazingly helpful and I really appreciate it. You are right about Dive Down and Drift of Phantasms . I really like Wall of Junk and have considered it before but never realized how great that would be with arcades and his triggers. I will replace Divination with Winged Words . Jungle Barrier is in the deck but I appreciate the suggestion. Fell the Mighty is a good idea because... wells it's commander. Tetsuko Umezawa, Fugitive is really good and I will probably replace Huatli, the Sun's Heart for it. Marble Titan is super good and will definitely go in. Enter the Infinite is there for the mass card draw and the combo with Laboratory Maniac but they are on the cutting board. Arcanis the Omnipotent is heavy on blue, but give me such great card draw that it is worth it. Arbor Elf is to untap the lands that give me extra manna like lands enchanted by Fertile Ground or lands that fix colours like ones enchanted my Abundant Growth . Things like Triumph of the Hordes and Command Tower were considered but were pretty expensive (he says with a Jin-Gitaxias, Core Augur in his deck). Other Cards I'm considering are Mentor of the Meek , Wall of Runes and Dusk / Dawn . Thanks for helping me.

FLATSO99 on Tuvasa's Codex of The Enticing of Endless Murder

2 months ago

Nice job with this deck:) Here are a few cuts you might consider:

Tale's End - You already have enough counterspells without this one and its too narrow.

Aura Thief - Unless your play group runs lots of control magic or enchantments he is kinda unnessacary.

Plains - You don't need 37 lands in this deck

Gift of Paradise - Low imapct for the cost.

Abundant Growth - On one hand its card draw and mana fixing but with a good land base it's just a waste of a slot.

Overgrowth - I like this one more than the others because it actually ramps you pretty well but if you can't find more cuts I would drop this one.

Hope this was helpful and happy tapping:)

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Abundant Growth occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%