Abundant Growth

Abundant Growth

Enchantment — Aura

Enchant land When Abundant Growth enters the battlefield, draw a card. Enchanted land has "{T}: Add one mana of any colour to your mana pool."

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Set Rarity
Mystery Booster (MYS1) Common
Eternal Masters (EMA) Common
Avacyn Restored (AVR) Common

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Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Penny Dreadful Legal
Block Constructed Legal
Pauper Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
2019-10-04 Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Abundant Growth occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Abundant Growth Discussion

unphantomable on Ephemeral Existence

1 week ago

Henryk Interestingly enough, it really isn't though. If you put in cards like Arcum's Astrolabe, Abundant Growth, and Wall of Blossoms, ect. the deck can really pop off and have Yorion, Sky Nomad net you like five cards. And the first two cards help fix your mana colors.

ShadowAblaze on Aggro Enchantments

2 weeks ago

Many suggestions depend on how crazy you want to go with your mana base but assuming you are building in Jund colors, here I go...

Slippery Bogle or Gladecover Scout because they are protected and won't be as easily shut down.

Setessan Champion is the best card draw if you go enchantment heavy.

Also, I would suggest maybe adding some ramp cards because on turn 2 you will only be able to play two 1 cmc cards and on turn four you would likely only play a 1 cmc card and a 3 cmc card. Abundant Growth is good mana fixing and Arboreal Grazer is solid ramp.

That said, odd spells with X in the cmc are great because you can spend even amounts of mana on them i.e. Mistcutter Hydra, Hungering Hydra...

If you feel up to cutting red and putting in white, there are better synergies around enchantments in white.

4to16characters on Pinball Wizard - Karona, False God EDH

1 month ago

Have you considered the following:

Dryad of the Ilysian Grove as a direct replacement for Chromatic Lantern.

Nomad Mythmaker for aura recursion.

Herald of the Pantheon and Starfield Mystic for enchantment cost lowering.

Unbridled Growth and Abundant Growth for cheaper Land Optimization and draw early game.

Seal of Cleansing as a removal option.

Courser of Kruphix as a way to filter lands off your top deck (and is an enchantment itself).

Spectral Grasp, Vow of Duty, Vow of Malice for protecting yourself from Karona.

Fists of the Demigod, and Edge of Divinity as other voltron pieces?

Also phenomenal cards are already in here but was just curious if you'd seen or added any of the above?

Boza on Zirconia, the Prismatic Palace

1 month ago

Besides the dryad and prismatic omen and Nylea's Presence, which are green, is there any other card with that effect outside of green? Plus, green cards and artifacts are the only ones which modify lands to use any color - Abundant Growth, Market Festival,etc.

Green is the only color able to modify the colors of mana lands produce.

oeliberti on Another Bogles Deck [Pauper]

1 month ago

Hey there, actually this deck needs no carddraw - it has this very low average cmc and plays only 18 lands, paired with Abundant Growth as the only carddraw and nearly no dead cards in this deck its totally fine.

And what do you mean by protection? :) the bogles "archetype" is nearly impossible to remove in pauper, that is why the edict effects are important (and because of that this deck plays the white cartouche) - yet there is so much redundance speaking of hexproof creatures.

Anyway, maybe one copy of snake umbra improves the deck, i will try! Thanks a lot!

Enral on The Power of Friendship | A True Love Story

2 months ago

Drakeown: I've actually removed that combo because it's too convoluted. The card is actually not Wild Growth but Abundant Growth which cantrips. Hope this makes sense.

multimedia on An Enchanting Mask Party

2 months ago

Hey, nice budget version of Estrid.

I see Siona, Captain of the Pyleas. A way to win with her is Shielded by Faith. This makes an infinite combo of creating 1/1 Soldiers. Emergence Zone is helpful with this combo because then you can do it at instant speed and attack with the Soldiers on your turn to win. Open the Armory and Heliod's Pilgrim are budget tutors to get an aura. More tutors to get auras are helpful with land auras.

I see Stasis. Could expand on the pillowfort strategy of making your opponents permanents ETB tapped with Blind Obedience, Kismet, Frozen AEther. Further protect yourself with Ghostly Prison and Sphere of Safety. Wilderness Reclamation is helpful with Stasis.

Once you have a established a pillowfort then cards such as Approach of the Second Sun or Sandwurm Convergence can be win conditions. Kiora, Behemoth Beckoner is good with Convergence and Sigil of the Empty Throne. Kiora helps to make ramp to cast them and then each time a 5/5 Wurm or 4/4 Angel is created you draw.

With all the mana that Estrid can make with enchanted lands then the budget Finales, Finale of Glory and Finale of Revelation are options. Finales are good with Emergence Zone especially Glory since then you can attack with an army on your turn.


The manabase here is not ideal for three colors since there's a lot of basic lands. I realize this is because of such a low budget, but when playing three or more colors you really want to allocate more of the budget for dual lands to make it easier to cast cards. Green is the most important color because of the land auras, mana dorks and Enchantresses. Most of the land auras can make white and blue mana which is very helpful and allows for more green.

Budget lands to consider adding:

The bounce lands may not seem good, but if they're enchanted then you can untap them with Estrid which can make a lot of mana and make up for the fact they ETB tapped. Consider more low CMC land auras? Even if the aura doesn't create ramp when you tap the enchanted land it's still enchanted so Estrid can untap it that makes it worth adding. Other land auras to consider adding:

Good luck with your deck.

Kogarashi on Cast Satyr Firedancer as enchantment

3 months ago

It should also be pointed out that enchanting a creature (or other game object) isn't an inherent property of all enchantments, but rather a specific ability you'll find printed on (or errata'd for older cards) Auras, and on creatures via the Bestow ability.

Raid Bombardment, for example, is an enchantment, but you can't use it to enchant a creature because it doesn't have the "enchant creature" ability.

Curse of Verbosity is an aura, but you can't use it to enchant a creature because the relevant ability is "enchant player," not "enchant creature." Abundant Growth is an aura, but says "enchant land," not "enchant creature."

Meanwhile Aether Tunnel does have "enchant creature," and thus can be enchanted to a creature. Same with the Bestow ability on Baleful Eidolon (note that Bestow says "it's an Aura with enchant creature").

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