Contested Game Ball

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Tokens

Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Contested Game Ball

Artifact

Whenever you're dealt combat damage, the attacking player gains control of Contested Game Ball and untaps it.

, : Draw a card and put a point counter on Contested Game Ball. Then if it has five or more point counters on it, sacrifice it and create a Treasure token.

legendofa on Card creation challenge

2 years ago

Niko, Fate Defiant

Legendary Creature - Human Wizard

Partner

When Niko, Fate Defiant enters, tap all creatures target player controls. Those creatures don't untap during their controller's next untap step.

At the beginning of your first main phase, create a Shard token for each player who controls a tapped creature.

Whenever you draw your second card each turn, you may tap target creature.

3/3

"Don't tell me who I am, or who I'm not. That's for me to decide."


Create a card the represents an in-story board or card game, something like Strixhaven Stadium or Contested Game Ball did for sports.

Exoflo on SIX

2 years ago

Avarice Totem is a bad card

Soulless Jailer and Chef's Kiss are too specific cards that are not synergistic

Negate can be replace by a general counter spell

Brand is useless imo

Contested Game Ball just ask people to attack you

Harmless Offering and Wrong Turn are useless if zedruu stick on the field

Scrambleverse is pure chaos. It throws game and does not make it fun anymore, neither for u or your friends

Jinxed Idol is anti-synergistic cause you give creature

You have to many creature-focussed removal and not true "remove all" (like Witness Protection or Path to Exile. Keep enchantment, they are synergistic with Zedruu)

You have to many wincon, choose how you want to win and remove the other (keep them appart and modify you deck if you want to try new thing)

Remove more that 18 cards and add some lands

Consider adding some protection for Zedruu

After that, remove some bad gift and some "givers"

I don't like giving creature to opponent cause they can just sac it, or kill it during combat. That's just my opinion.

I don't like bad gift zedruu, again that's my opinion

Very good choice of commander

More important : play the card you like the most