Visions of Phyrexia

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Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Vanguard Legal
Vintage Legal

Visions of Phyrexia


At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.

At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token. (It's an artifact with ", Add . This mana can't be spent to cast a nonartifact spell.")

Optimator on Harry Du Bois Catchin' Cryptid Critters

5 months ago

Underrated commanders. Very fun.

Passionate Archaeologist works for all spells, so perhaps if you want to add more draw later you could consider Visions of Phyrexia, Outpost Siege, and Urabrask, Heretic Praetor. Green has tons of draw these days, but having a few effects that impulse-draw might be worth it. Reckless Impulse and Wrenn's Resolve are very efficient too.

Optimator on Anarchy Burger

5 months ago

Pain Distributor - decent ramp, deals significant damage if your opponents use the treasures. Emergency blocker

Path of the Pyromancer - decent card selection

Urabrask's Forge - not an instant/sorcery but a strong repeatable source of damage

Vindictive Flamestoker - slow, but could draw you cards.

Solphim, Mayhem Dominus - mega power increase. 'Nuff said

Auntie Blyte, Bad Influence - could be good if you have a lot of symmetrical effects

Visions of Phyrexia - you can't utilize the Powerstone too well, but it's a free card each turn like Outpost Siege

Urabrask, Heretic Praetor - more impulse draw with a bit of a penalty to your opponent. Not as good of a blocker as the other Urabrasks with no first strike

Mishra's Command - modal, damage and card selection

Mechanized Warfare - not as good as all your other options for Torbran redundancy/damage enhancement

Brotherhood's End - modality is nice

The Red Terror - strong synergy with all the damage you're throwing around

Let the Galaxy Burn - an option for a board-wipe.

Khârn the Betrayer - chaotic, draws cards potentially

Jaya, Fiery Negotiator - strong synergy, has the misfortune of being a planeswalker. RIP

BrantheAshen on Blue/Red Blitz

9 months ago

Updated for the following:

Added: - Added 4x Monastery Swiftspear - Added 2x Negate

Removed: - Removed 2x Arcane Infusion - Removed 2x Trawler Drake - Removed 1x Visions of Phyrexia - Removed 1x Molten Tributary

This deck runs on 1-2 mana cards with a flip card for 3 mana, so the lower mana amount doesn't impact this deck as much. The Negates give more protect against Sorcery and Instants and the Swiftspears give more early game aggro.

hiiii on Piss Off, Norin

1 year ago

king-saproling Hmm I thought about including Risky Move, I guess it could be cool since I'd just give them Noring but they'd have to let go of a creature... I'll definitely consider it! Honor-Worn Shaku could be pretty cool. It'd be good redundancy for Relic of Legends. I feel like Kyren Negotiations would be really cool if I could tap Norin during every player's turn. The problem is, when he re-enters the battlefield he's affected by summoning sickness, so I can only use him to proc Kyren on my turn, and then its damage becomes kinda eh... Smoke is a sick card for this deck, but I don't really wanna run cards like that with my playgroup. I'll keep it in mind tho!

Bloodline Pretender is cool, it'd give me a nice blocker, but it doesn't do anything else for the deck so I'm not sure whether or not I should include it.

Urabrask, Heretic Praetor, Laelia, the Blade Reforged, Caves of Chaos Adventurer and Visions of Phyrexia are all really cool cards, but because my win cons all cost quite a lot in this deck, I'd hate to impulse draw them without having the mana to cast them and then have to dig even deeper to find replacements... Bottled Cloister has straight draw, but it suffers from a different issue in that unless I have Gustha's Scepter, I can't play any of my instants during opponents' turns... the draw is nice, but I might as well play something like Howling Mine which gives a similar effect. Mind's Eye's pretty pog tho!

Thanks for all the recommendations! I'll definitely keep in mind even the ones I said might not work :D

Optimator on FIGHT ME COWARD!

1 year ago

Visions of Phyrexia seems like it would be really good!

IHATENAMES on The Maraxus Molotov

1 year ago

Visions of Phyrexia is essentially Outpost Siege I knew about that one. I'm going to have to decide one I get my hands on it which is better in a few of my decks.

The rest if the powerstone cards I didn't really find all that good. But these 2 you mentioned seem worthwhile. Could definitely deserve a spot either card. Not sure how powerful brothers war 2nd part is but I have high expectations.

SirHipHopHippo on The Maraxus Molotov

1 year ago



There are a few Powerstone cards I am considering for this specific deck, sometimes I wish it had some other colors in it because there are some really neat Powerstone cards that can’t go in a mono red deck.

I have three favs for this deck:

Karn, Living Legacy - solid +1 and if you can use his ultimate it will put in work with the treasures.

The Brothers' War - that third life counter can do a lot of damage with this deck

Visions of Phyrexia - I like the card advantage aspect of this more than the Powerstone side.

Do you have any favorites?

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