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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Petalmane Baku
Creature — Spirit
Whenever you play a Spirit or Arcane spell, you may put a ki counter on Petalmane Baku.
(1), Remove X ki counters from Petalmane Baku: Add X mana of any one color to your mana pool.
mabakerbauer on pauper spirits
4 years ago
Thanks for the feedback Robster. The deck has gradually gone down from 4 Thief of Hope as I've been underwhelmed by the card in playtesting. One copy is enough to tutor for and gives me a wincon when I go infinite. I've found he is not that amazing to draw. I win in the late game against practically every deck, and the life gain is a bit slow. It's probably nice against delver and boros, but it seems useless otherwise.
When I was first making this deck it was more spirit tribal and I was considering all of those cards, but I've found that control is a better strategy, as I have infinite card advantage. As of now, the deck has only 16 spirits, and I end up sacrificing them a lot, and Petalmane Baku ends up eating kill spells. Distant Melody is incredible when it works, but so often I won't have many spirits. Brilliant Spectrum is safe as I will practically always have 4 different colors, and I can recur whatever I discard as I'm mostly just digging for a combo piece or interaction.
I think Shred Memory is better than Beckon Apparition as grave hate. Shred Memory can transmute or be transmuted for, and trading 1 for 4 is better than 1 for 1.
The spirit tokens are nice with Distant Melody, and Devouring Greed, but otherwise they might as well be any other token.
What you mention does seem like a really cool way to take the deck. Making a bunch of spirit tokens, using 2 or 3 Distant Melody and winning with one of the 2 or 3 copies of Devouring Greed. Triplicate Spirits could be super good with infinite grave recursion and costing essentially 0 mana. I didn't even think of that card while I was making this deck. Splash in a Mountain for Path of Anger's Flame and Gorilla Shaman. That would make Dizzy Spell worth including. I'll probably test that out eventually, but I feel this is better as it can win through loads of every form of interaction.
bushido_man96 on Spirited Rage
4 years ago
Petalmane Baku might help ramp you, and Yuki-Onna provides a useful, reusable effect. You should probably consider some straight draw spells, too, like Rishkar's Expertise .
Ravenrose on selvala, hunting for big boys
5 years ago
Sort your grammar out por favor. Es muy irritante. Pero yo penso que su deck es muy efficiente. I think you need to take out Vorinclex before our entire group hates you out of the game (preators need to be hated out anyway) and maybe add in a Hydra Omnivore if you wish to continue to be Mr. Evil Number 2 (Nick has Number 1, sorry). You might want to consider Gaea's Anthem and Gaea's Revenge . It also won't hurt to add Petalmane Baku . It is cute but can be quite dangerous.
Mave on Spirited Assault (Pauper)
6 years ago
Glad I could help. I know underdog Decks are more fun to build. Sometimes you find something that hits really hard with something nobody tought about.
Somemore feedback regarding the last changes:Maybe you should go in for one non Arcane Spell that destroys all enchantments like Multani's Decree, Reverent Silence or Tranquility because Bogles are hard to defeat if you don't play counter spells or a Diabolic Edict-like effect.Sandstorm works well against Goblins so that is good as a sideboard (and sometimes against Faeries) while Squall works well against faeries.Nihil Spellbomb is a good card but you will never draw a card of it which makes a uncounterable "exil graveyard" more appealing. Bojuka Bog can work the same purpose but it can't be countered and it can be put into your hand using Elder Pine of Jukai
Oh and I found a nice Aura you could use instead of Leafcrown Dryad: AEther Web. Altough it won't be put into your hand with Lead the Stampede. It also grants reach, only gives +1/+1 but has two advantages:1st it adds another instat speed interaction like oh you want to bolt my Phantom Tiger? To bad I have this. And maybe you get to kill another attacker with it. 2nd blocking creatures with shadow can be a big deal against some combos.
In between I have two Modern Decks build around some Kamigaw Kamis :DOne is listed here Foretold Celestial Wrath (should be at least tier 2 altough it only uses 10 Kamigawa cards in main and 5 in sideboard) the other is a little more casual but works sometimes (about Tier 2.5) because of the green ramp kamis, which is why I'd never say aything against Elder Pine of Jukai or Petalmane Baku I just know how good those two ramp especially with the non pauper legal Loam Dweller.
Oh and I also made a Pauper Arcane Deck maybe you liketo check it out Arcane Dredge Burn. Too bad there aren't more arcane spells like Ideas Unbound.
MtgBigYiz on Enter Jukai Forest
7 years ago
Thanks dude appreciate the comments! I was running Elder Pine of Jukai but decided to take it out as the Loam Dweller and Petalmane Baku seemed like enough ramp, I see how the combination of the Elder Pine of Jukai and Loam Dweller would be insane for mana ramp though!! Was also running Sekki, Seasons' Guide hes a really cool and strong card, replaced him with Kodama of the Centre Tree but may switch him back in...Unfortunately I dont think Kodama of the centre tree could soul shift Budoka Pupil as once he was in graveyard he would no longer be a spirit if he had flipped during the game, i assume he would return to his base type once in the yard, nice thought though ill have to look it up clarify
Making-a-new-account-Hopefully-I-can-get-my-old-Username on Plane of Spirits
7 years ago
This deck really has a lot to offer, and a ton of synergy!
I would add Haru-Onna and Nikko-Onna as their self bouncing abilities offer a deck like this continuous boons in the form of ETB effects, their own, as well as those of the other spirits.
I'd go for a playset of Petalmane Baku as it offers amazing ramp for your bigger spirits, and its white twin Waxmane Baku does an insane job at lockdown.
I love all your tribal boosting artifacts, and would totally add Coat of Arms as well :)
Kami of False Hope is amazing for stalling, and he is always elligible for soulshift.
The deck looks like smashing good fun. Keep tweaking it, dude ;)
Austin_Smith_of_Cards on Green/Black Spirits
7 years ago
Behind the Scenes and Unburial Rites aren't legal cards in this decklist; they have white mana symbols in their text boxes that technically means they are outside your commander's color identity.
Permeating Mass seems like an interesting 1-drop Spirit to include. Shuts down indestructible and other annoying creatures your opponents might choose to attack with.
Rend Flesh is on-theme and is far more effective removal than something like Tar Snare or Demon's Grasp.
Bounteous Kirin can really buffer your life total in conjunction with Iname as One's high mana cost and the slew of Spirits you're playing.
Forked-Branch Garami seems like powerful tribal recursion.
Petalmane Baku can fix your colors and ramp mana, which is important when you want to cast your 12-cmc commander.
Besides the fact that it is a staple mana fixer for EDH, Kodama's Reach is an Arcane spell, which has synergy with some of your effects, plus it's a flavor win.
He Who Hungers is a powerful counter to control decks, and provides an outlet for your weaker Spirits.
Soulless Revival is a superior Raise Dead because of the Splice onto Arcane ability.
Arashi, the Sky Asunder gives you repeatable flying removal, or one-shot flying board clear.
Death Denied provides even more recursion; plus it's an Arcane spell.
Haru-Onna is a pretty generous card advantage engine for Spirits.
Kyoki, Sanity's Eclipse hits opponents' hands hard by exiling their cards.
Myojin of Night's Reach is another hard-hitting card disadvantaging Spirit.
Hana Kami is cheap and can be used to recur an Arcane spell for more Splicing shenanigans.
Wear Away is the Naturalize variant this deck can make the most use out of.
Great decklist! Very flavorful, and I love how these Kamigawa cards are being utilized!
seshiro_of_the_orochi on Smells like Green spirit
8 years ago
I think you might have some problems with fast decks. Although the vine kami is way too expensive. Some creatures you could include are Promised Kannushi, Petalmane Baku, Loam Dweller.
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