Creature — Beast
When Arboreal Grazer enters the battlefield, you may put a land card from your hand onto the battlefield tapped.
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|Commander / EDH||Legal|
Latest Decks as Commander
Arboreal Grazer Discussion
2 weeks ago
How do you feel about Arboreal Grazer ?
I feel like this kind of list has a few silly options - Mold Shambler bounce to lock someone off lands, a Essence Symbiote / Migratory Greathorn mutate subtheme or Slaughterhorn as a combat trick. If splashing another colour, cards like Crusher Zendikon or the RG riot beast.
Still, with beasts being printed every few sets this feels like something that is going to suddenly get an efficient option and be really good.
1 month ago
Very nice! I have some suggestions, though I have no idea what to cut.
Artifacts - Blackblade Reforged basically lets you double up on Multani's power/toughness
Keep in mind that I've never played commander outside of my own house, so take these suggestions with a grain of salt. lol
2 months ago
Hey, sure, consider cutting cards that are single effects such as sorceries for cards that have repeatable effects? It's not just Priest that's good with repeatable token sources also Korvold, Pitiless Plunderer / Ruthless Knave , Butcher of Malakir , etc. therefore expanding on tokens helps all these cards.
Some cards to consider cutting:
- Price of Betrayal
- Angrath's Rampage
- Clinging Mists
- Severed Strands
- Pulse of Murasa
- Haunted Cloak
Some cards that are okay, but could be upgraded with budget options:
- Winding Way
- Relentless Pursuit
- Firemind Vessel
- Return to Nature
- Arboreal Grazer
- Gatecreeper Vine
- Llanowar Scout
- Torch Fiend
- Gilded Goose
Some budget land changes to consider:
2 months ago
I_Want_To_PlayAllTheDecks that's true, but I'm not playing a deck that only uses filter lands. I'm using these filter lands as a last resort to playing cards, which thereof 8 of my lnads are useful for any 2 colors that are different or the same, and since 4 of them are only one use, I can use them to pay for things like Arboreal Grazer or Elvish Reclaimer . Yes, I know that it will be very difficult to play Diabolic Tutor with my manabase, and if i really have to, I'll pay 2 mana for 1 colored mana. I plan on using these cards for Lotus Field , so that's the point.
2 months ago
Here's what I mean! On turn 1 if I'm luckky I can have any of Arboreal Grazer , Diabolic Tutor , a land--especially Mana Confluence , Aether Hub or Thespian's Stage or Lotus Field , or Wishclaw Talisman with or without Leave / Chance and/or Skybind or Vizier of Tumbling Sands . I can cast Wishclaw Talisman on turn 2, or bounce it with Leave / Chance on turn 3, Vizier of Tumbling Sands on turn 3, Diabolic Tutor on turn 4, and Arboreal Grazer as many times until I get enough for Lotus Field , which I will probably have an abundance of lands, just need to draw Lotus Field .
Diabolic Tutor , as a last resort card, on turn 4 at most, importantly, will give me what i need for either Lotus Field or Wishclaw Talisman . When I get either of these, I can use Wishclaw Talisman and tutor a Leave / Chance , or Skybind and any other card if I don't mind the opponent using it, which could be a Vizier of Tumbling Sands or Hidden Strings ; or hopefully already have a Hidden Strings with a Vizier of Tumbling Sands that I can use with my Lotus Field . However, if I tutor a skybind, it will require at least 5 mana for skybind, which is prohibitive on the game's tempo, but even pure wishclaw/skybind decks face this. If I use Lotus Field and tap/untap early, I can get enough mana for skybind easily.
Generally most people who play this lotus storm combo, are relying on land ramp to get to enough mana for a lotus field. This means that on turn 1 they really need to draw a Arboreal Grazer and/or a Elvish Reclaimer , and Elvish Reclaimer is a very nice card! Although, it is only useful on turn 3 which this card has the upside of tutoring one lotus field for those mana. Its use of 2 mana and sacrificing 1 land leaves one less land in the graveyard compared to using lotus field itself with 3 mana, which can be useful, and if we gain one more land, it can be used again!
2 months ago
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2 months ago
I think Defiant Strike is just as good as Opt but instead of scrying it gives +1 P. Very useful when I want to buff up my white weaklings as well as draw a card. Silence is the ultimate fog card, and only costs 1 mana. Remember that I have a manabase problem with needing cards that have only one of non-generic mana, and the rest has to be generic mana. When I reach 4 cards that tap for 3 mana if I only draw filter lands, then I will be in good tempo. Imprisoned in the Moon is incredibly useful for answering creature and planeswalker threats, as well as making their lands useless for them. If I want to keep them from doing anything, Imprisoned in the Moon is a good card, and it only costs 3 CMC. Ahh I had thought that Solemnity would affect Planeswalkers. I guess I'll put it in the sideboard?
All of those cards you mentioned are difficult for me to use because I have to have either a Mana Confluence , Survivors' Encampment or Aether Hub , and Survivors' Encampment depends on my creatures on the battlefield. Painted Bluffs and Shimmering Grotto require me to use that land and another land to generate rainbow mana, so that means that I would always be one turn behind with these cards. Aether Hub is only useful once in the game, unless I run some energy counter accumulating cards. And Cascading Cataracts is only useful on turn 6 if I don't have ramp like 4x Arboreal Grazer , 2x Dryad of the Ilysian Grove . And, if I do get Chromatic Lantern , I will be able to cast all colored things, but that depends on if the opponent has artifact removal.
Do you know of any good Stax effect cards I can use? Teferi, Hero of Dominaria is pretty useful, especially his draw ability. I personally put 1x Teyo, the Shieldmage , 3x The Wanderer for their Stax effects and their cheap mana cost. The Wanderer is incredibly useful for going against high CMC cards, and Teyo, the Shieldmage is good for not only his making the player hexproof, but generating cards that I can tap for mana with Survivors' Encampment .
I think I'll remove Demolish .