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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Lotus Blossom
Artifact
At the beginning of your upkeep, you may put a petal counter on Lotus Blossom.
, Sacrifice Lotus Blossom: Add X mana of any one colour, where X is the number of petal counters on Lotus Blossom.
Rasaru on Merfolks Counting
11 months ago
If I were to only look at your pending deliveries, I'd make the following changes.
Empress Galina --> Lord of Atlantis
Kumena's Speaker --> Master of the Pearl Trident
Shaper Apprentice --> Realmwalker
Storm Sculptor --> Merfolk Skydiver
Rootwater Diver --> Svyelun of Sea and Sky
Lotus Blossom --> Hadana's Climb Flip
Thornwood Falls --> Flooded Grove
Vivid Grove --> Rejuvenating Springs
Littjara Mirrorlake --> Dreamroot Cascade
Quandrix Campus --> Windswept Heath
Battlegrowth --> Barkchannel Pathway Flip
Once you make some additional updates and clean up your maybe list (I see some cards there that are also in your main board), I'll be happy to take another look! However, some other cards you should consider (that I don't see in either list) are Emperor Mihail II, Murkfiend Liege, Simic Ascendancy, Kindred Discovery, and Guardian Project. A more more expensive card option could be The Ozolith, but I'd wait on that to see if you like how the deck plays after some changes.
wallisface on
2 years ago
Aside from Lotus Blossom this looks modern legal - however you'd also need to do a lot of work to make this more modern viable (the deck looks like its very slow at the moment, and won't be doing much of anything without Tron assembled, which it also has almost no way to do reliably)
glhfJKiHax on I caught Osgir digging in my recycling again
2 years ago
Azeworai funny you mention it as I was running them both until today.
I’m trialling Sol Talisman and Lotus Blossom in place of the baubles currently but I’m not sold on them. Any suggestions for cuts?
Falco101 on
6 years ago
The main strategy I'd go with is generating large amounts of artifact tokens/creatures to win with either riches or crazy recursion loops with giant beaters, sacking a few myr or thopters with something like Champion of Stray Souls to bring back all your giant beasties. This is just a bunch of possible options that would help with that strategy.
Suggested Lands, don't need that many basics since you won't be fetching that many in U/B
Choked Estuary
Dismal Backwater
Jwar Isle Refuge
Cephalid Coliseum
Geier Reach Sanitarium
Myriad Landscape
Meteor Crater
Arch of Orazca
Ramp
- Vedalken Engineer
- Renowned Weaponsmith
- Palladium Myr
- Springleaf Drum
- Paradise Mantle
- Mistvein Borderpost
- Lotus Blossom
- Khalni Gem
- Azor's Gateway
- Spires of Orazca
Trixy spells, aka, all your mana are belong to us
- Scattering Stroke
- Drain Power
-
Spell Swindle
Remove it
- Imprisoned in the Moon
- Vial of Dragonfire
- King Macar, the Gold-Cursed
- Gild
- In Garruk's Wake
- Sundering Titan
Generate Artifacts
- Magnifying Glass
-
Ruthless Knave
- Revel in Riches
- Deadeye Plunderers
- Sly Requisitioner
- Genesis Chamber
- Prototype Portal
- Golem Foundry
- Pitiless Plunderer
- Myr Sire
- Efficient Construction
-
Prying Blade
- Tamiyo's Journal
Beasties that like shiny
- Gearseeker Serpent
- Chromescale Drake
- Qumulox
- Barricade Breaker
- Herald of Anguish
- Necrotic Ooze
- Kuldotha Forgemaster
Can't touch this
- Prowler's Helm
- Writ of Passage
Tag, you're dead
- Grafted Exoskeleton
- Quietus Spike
- Scytheclaw
I'm not dead yet!
- Soul of New Phyrexia
- Artisan of Kozilek
- Betrayal of Flesh
- Champion of Stray Souls
- Diabolic Servitude
- Dread Return
- Ever After
- Hell's Caretaker
- Infernal Offering
- Profane Command
- Stitch Together
- Tempt with Immortality
Draw & Filter
- Monastery Siege
- Skullclamp
_Kane_ on
7 years ago
Just a few ideas without any justification:
Cards that I believe should be included: Cyclonic Rift, Dimir Doppelganger, Counterspell, Memory Erosion, Phenax, God of Deception, Mind Funeral, Keening Stone, Tainted Isle, Notion Thief, Clever Impersonator
Cards that should/could be cut: Lotus Blossom, That Which Was Taken, Tsabo's Decree, Nightmare Void, Parting Thoughts, Perish, Extinction, Creeping Dread, Tezzeret, Master of Metal, Harsh Scrutiny
Eiti3 on Mana Rock Opinions
7 years ago
Greetings and salutations. I'm here to ask your opinions on whether or not the following cards should be inserted into my Landless and Creatureless Narset deck.
Currently I am trying to make the deck more stable/reliable as the deck is currently "all theory" and only works if you shape your hand to a large degree. Of course, nothing I add or remove will ever make the deck 100% stable or reliable until Wizards prints more 0-CMC mana rocks. Until then, I am here with a list of a few 1-3 CMC drops that may benefit the deck until Wizards helps a bro out.
For now, the deck is sitting at 32 mana rocks, 4 instant/sorcery burst mana, and an Omniscience under the 'Mana' category. I want to bring that 32/36 (excluding Omniscience) up to a solid 40. I feel like 40% of the deck being mana producers would help stabilize it until new cards are printed.
America, Land(less) of the Free [Creatureless Too]
Commander / EDH
SCORE: 192 | 86 COMMENTS | 22218 VIEWS | IN 51 FOLDERS
- Chromatic Sphere
- Chromatic Star
- Implements of Sacrifice
- Skycloud Egg
- Terrarion
- Fire Diamond
- Lotus Blossom
- Marble Diamond
- Sky Diamond
- Worn Powerstone
Group 1
Group 2
Group 1 doesn't help well with ramp really, however it gives the deck a bit of draw. I would like to similarize these to my 3-drops where the few amount of 3-drop mana rocks they either produce 2 mana on a single turn or draw a card. I like the idea of being able to draw cards when the Narset engine isn't enough. However, I don't know if that is enough to warrent running them and cutting other valuable cards.
Group 2 are the Diamonds, or how I refer to them as "ETB Tapped". I sincerely dislike rocks like this because I can't use their abilities right away, which may be needed to drop another rock or two before the turn ends, but it instead sits there... I also dislike them for when Narset plops them down and I can't use them immediately for cards like Mirari or simply any cards in my hand. Tell me if I'm ignorant and wrong, but I will need examples for my Tunnel Vision brain.
So... OPINIONS! I would appreciate anything blatant and honest, but I would absolutely love examples. My brain is a bit stubborn and is unable to see other perspectives unless shown. Additionally, if you have any other 0-2 CMC rocks, spells, etc (not lands or creatures -boo, bad) that help the deck be more stable and reliable in Turns 1-4, I would be willing to do pretty much anything. My only gripe is nothing 3CMC or above. (Unless they cost less for some reason like Affinity.)
Thanks, Eiti3
Optimator on Tazri's Allied Goon Squad (Ally Tribal)
8 years ago
GobboE, Thanks again for the great advice! I own a metric crapload of the Panorama fetches ( Jund Panorama , for instance). Would you recommend those for mana-fixing in this deck? I also own a bunch of each of the Obelisks ( Obelisk of Esper , etc). I'm leery of the tri-land sac cards like Geothermal Crevice . They don't seem as optimal but I'm no expert and my M:TG instincts aren't fully developed. I could add Guildgates and the Lifelands but they're all tapped upon entry. I heard one shouldn't have a majority of one's lands be slow but I'm willing to defer to veterans' judgement on the subject. Would you recommend a set of the bounce lands (Rakdos Carnarium, etc)? Banners, cluestones, signets?
I want a Harabaz Druid , for instance, but it won't be in the 1.0 version of the deck for budget reasons but will find its way in quite early on, I'm sure. It's just too good and $6 isn't the end of the world. I mean, I'm scraping together couch change for this month's rent but by the time I build this deck that won't be a thing ;)
The Orchards are on my short-list, Lotus Vale perhaps, Ancient Ziggurat for sure, Gemstone Mine is a little pricey, City of Brass would work well I believe, Unknown Shores seems legit, Mana Confluence is pricey but a candidate, Mirrodin's Core seems okay, Springjack Pasture seems funny but isn't blowing me away, Thran Quarry would be good but it's a little up there in price for me, and likewise for Undiscovered Paradise .
Henge of Ramos seems outdated, Tendo Ice Bridge is too expensive, Reflecting Pool seems like it won't help me much and is expensive to boot, Archaeological Dig seems meh, same for Forsaken City , Rainbow Vale , School of the Unseen , and Tarnished Citadel.
Plenty of fixing rocks out there I suppose. Would you recommend those? Coalition Relic is a no-brainer but out of the initial budget, ditto for Gilded Lotus but more so, Khalni Gem maybe, $Lotus Bloom$, Lotus Blossom on the other hand seems neat, Prophetic Prism seems nice and is cheaper than Mana Prism (but doesn't give a colorless for free), Phyrexian Lens seems okay, Prismatic Lens is cheap, Spectral Searchlight seems okay too, Springleaf Drum might be all right,
Mana Cylix , Chromatic Star, Chromatic Sphere , Pentad Prism, Sphere of the Suns , Standing Stones , Terrarion all seem meh.
Some five-color decks I've seen utilize a lot of Green spells like Dawn's Reflection, Divergent Growth , Fertile Ground , $Food Chain$, Manamorphose, Metamorphosis , Multani's Harmony , Overlaid Terrain , $Prismatic Omen$, Trace of Abundance , Utopia Sprawl, and Utopia Vow . Might be a good idea to include a few, huh.
Such an intricate dance...
Balancing lands vs fetches vs rocks vs spells is tricky! I might have to do some guess-and-check once the deck is build in the meatspace.
The two cards you recommended are excelent for this deck and even my Goblin deck so consider them strongly considered. I was trying to keep all un-owned cards under a dollar for the 1.0 version but those are both cheap and brilliant so if they don't go into the initial build they will be in the very first wave of upgrades. I can't thank you enough for all of your assistance.
DaringApprentice, excellent suggestions. My newb-ass didn't even now about Captain's Claws . Drana's Chosen is dope too. I might leave her out for the initial build and see if I need the beef. Planar Guide is one I hadn't seen before, too. Cheaper than ghostaway , that's for true.
I initially had all the Lairs in the deck (you may notice they're all in the Maybe list) but I was worried about having too many slow lands. I'll probably buy a set anyway and experiment with them. Thanks for reminding me. Mana-fixing vs slow mana... a hard debate when working with a budget deck! Do y'all think it's worth it? Thanks for your suggestions!
Antonius86 on
8 years ago
I think you're right. I was worried about that as I did research on EDH land counts. I thought I could get away with less because of all the green ramp stuff... But I took your comment into consideration.
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