Wirewood Channeler

Wirewood Channeler

Creature — Elf Druid

: Gain X mana of any one colour, where X is the number of Elves on the battlefield.

Latest Decks as Commander

Wirewood Channeler Discussion

multimedia on BG Elves

2 months ago

Hey, I'm impressed, well done building your deck on a budget with like 90% cards from Commander Legends.

Commander Legends was an amazing set for Elves especially Miara. Unfortunately, to make any real impact from upgrades you're going to want to add more cards from other sets, but most cards you add could be $1 or less each and still make a huge impact.

An advantage of Elves as a tribe is ramp, more specifically one drop mana Elves and Elves who can tap to make a lot of mana. No other tribe has as many one drop mana creatures or creatures who can make a ton of mana. By adding more mana Elves you can reduce the amount of lands while increasing the amount of Elves. More ramp from Elves is wanted by both your Commanders to cast Nadier quicker and to pay more into X with Numa. Both of your Commanders don't do much without lots of ramp.

Archdruid is the budget Elf who defines the tribe since he's an anthem for Elves and can make as much green mana as Elves you control. Marwyn and Joiner are good with Numa, Joraga Chieftain since they want counters put on them, they care about how much power they have. Marwyn is also good with Elf tokens since each token that's created puts a counter on her. Guidance has excellent interaction with Arbor Elf if you enchant a Forest or Woodland Chasm .

Other mana rocks are more sources of ramp. Sol Ring and Arcane Signet are two budget staple cards in Commander. Golgari Signet is another two drop ramp source upgrade.


These cards would expand on the Elf token theme and Prowess is unique since it's an Elf that's not a creature. Expanding on the token strategy makes Nadier better. Warmaster is another mana sink to pump and give Elves deathtouch. Elderfang doesn't create tokens like the other cards, but it has good interaction with them. Letting you swing with your Elves and opponents have to make difficult decisions about what to do.

I offer more advice including cuts to make. Would you like more advice?

Good luck with your deck.

king-saproling on Meren's Elf Herpes

2 months ago

These too: Lathril, Blade of the Elves , Wirewood Channeler , Elvish Archdruid , Priest of Titania , Elvish Warmaster , Elvish Mystic , Fyndhorn Elves , Lys Alana Huntmaster , Tyvar Kell , Wolverine Riders , Fauna Shaman

Personally I would cut these: Treeshaker Chimera (costly, not on theme), Sheoldred (costly, general already kinda fills the same role), Wildborn Preserver (weak effect), Penumbra Wurm (costly, not on theme), Pelakka Wurm (costly, not on theme), Protean Hulk (costly), Noxious Gearhulk (costly, weak effect), Destructor Dragon (costly), Gift of Doom (costly), Kokusho, the Evening Star (costly), Moldgraf Monstrosity (costly), Verdurous Gearhulk (costly, weak effect), Claws of Gix (there are plenty of better sac outlets), Entreat the Dead (costly)

smack80 on Literal Elfball

3 months ago

I have a similar deck, using Nath as commander. If you're not against big elfballs, use Priest of Titania, Elvish Archdruid, (already have), and Wirewood Channeler. Any one of those three is infinite mana/life/draw with Staff of Domination. Then you draw into a big ball spell like Hurricane, Squall Line, Torment of Hailfire or Death Cloud. That's how you elfball.

LittleBlueHero on Lathril Blade of the Elves

3 months ago

I've been trying to find the right balance in my Lathril build as well.

Cards I think are cuttable here: Just Beaters - You are looking to flood the board with elves and pump up Lathril to make more elves. Traditional beater type creatures don't do much for you here so you can probably lose cards like Heedless One, Abomination of Llanowar and Elvish Vanguard. These cards don't do anything for you other than get big and swing which is counter productive to you strat.

Big Mana Producers - You want to flood the board early and elves in general don't have high CMC so you can probably lose some of the higher cmc mana dorks like Wirewood Channeler, Selvala, Heart of the Wilds, Joraga Treespeaker and Incubation Druid.

Other - Unless you plan on a lifegain subtheme you can cut Nissa Revane. I can't run Coat of Arms in my group because there are a lot of other tribal decks that also benefit from it. Higher mana elves like Eyeblight Cullers and Exquisite Huntmaster and Nath of the Gilt-Leaf are all cards I would consider cutting to bring down the average CMC.

Obviously just my opinions, I don't know if you have pet cards or what your plaugroup looks like just thought I could share my line of thinking!

Gadianten on Elves of Rivendell

3 months ago

I love tribal decks and you seem to have a solid base for your elves here but there are a few recommendations I have that may prove helpful.

Your commander will be a VERY high target so I would run some protective measures to keep him around like Yavimaya Hollow and Asceticism as it adds some regeneration protection to your commander although some of the options are pricey.

Removal is always useful and a good option is Song of the Dryads being a cheaper option then Desert Twister that as a plus empowers Elvish Champion, forestwalk... no one ever seems to notice that or care about it until your elves get +6/+6.

Some additional mana increases are Nature's Will and Wirewood Channeler, lets face it Ezuri is a mana sink that needs LOTS of mana to start steamrolling the game properly.

I personally love Nissa Revane and Nissa's Chosen for the life gain effects and blocker alone, the ultimate is just a bonus. Another fun choice is Immaculate Magistrate, this card is great for making players hesitant to block or attack you and will often eat a removal spell that would have been better aimed at your commander. Funny uses include politicking with this card since the target does not have to be YOUR creatures, you have not lived untill you have seen a 10/11 Birds of Paradise terrorizing the enemy.

Bring doom to your foes by empowering your commander or unblocked attackers with elves like Wirewood Channeler, or any others that can add more then three mana, paired with Umbral Mantle or Sword of the Paruns. One thing worth mentioning is that Umbral Mantle is almost a backup commander empowering mana producers before the attack, most people unfamiliar with the card wont see this coming.

Sultai_Sir on New deck ideas

3 months ago

Big Mana, but in an actual interesting way. No more of that namby-pamby, Omnath, Locus of Mana/Regal Behemoth/Goreclaw, Terror of Qal Sisma nonsense. Might as well hit me with a wet noodle. No, I'm talking Derevi, Empyrial Tactician Elfball Flash Enablers Big Boi Destruction Time™ . Let's break it down. You've got your Elfball base, with the rote one-mana nerds, and some more spicy meatballs, like Priest of Titania or Kinnan, Bonder Prodigy. Then, the standard non-stax Derevi package. I'm talking Unblockable Slimy Bois for the untaps, Willbreaker for all the creatures, and the best untap triggers money can buy. Skyshroud Poacher is broken, and can tutor up whatever you want, Azor's Gateway  Flip for all the mana, etc. And then, the super-spicy meatballs. Yes, this means the flash enablers. With Derevi's broken untap ability, if you have a flash enabler, you can untap something like Faeburrow Elder 4 times, have twelve mana, and be able to cast twelve mana worth of stuff, because you can use your mana during your combat step, that means if you get 6 untap triggers, with a Wirewood Channeler tapping for 8 mana, you can cast 48 mana worth of stuff. No longer are Elesh Norns and Avacyns of the world are no longer confined to the oblivion of Turns 7 and 8, you can cast them on turn Three! Trust me, no one will see this coming. DESTRUCTION

RNR_Gaming on

3 months ago

so, I actually feel this deck is far more tuned than the other deck I looked at. Wirewood Channeler may be worth an include to go with your tap/untap mana stuff.

Load more