You Find Some Prisoners

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

You Find Some Prisoners

Instant

Choose one —

  • Break Their Chains — Destroy target artifact.
  • Interrogate Them — Exile the top three cards of target opponent's library. Choose one of them. Until the end of your next turn, you may play that card, and you may spend mana as though it were mana of any colour to cast it.

RinceRaven on krenko

2 years ago

Alright alright so I got asked to give a bunch of suggestions so here we go. Hoo boy. Gonna try to keep most suggestions low on budget but will include the best slightly expensive cards. Should also mention I got a lot of things I know from this primer, cheers. https://deckstats.net/decks/82803/752805-competitive-krenko/en

First the draw pieces you missed: Rundvelt Hordemaster, Dark-Dweller Oracle, Skullclamp, Subira, Tulzidi Caravanner, Reforge the Soul, Conspicuous Snoop, You Find Some Prisoners. The only actual good ones you got in this draft are Idol of Oblivion and Wheel of Misfortune imo, though most are servicable.

Tutors: these beauties can find your best wincons or draw pieces or whatever else you might need most of the time. Goblin Engineer, Goblin Matron, Goblin Recruiter. And are surprisingly affordable.

Next up ramp: Mana doublers are too slow for a deck as fast as Krenko, and you don't have the card draw to support such cards in mono-red. Not really. Also with the 4 mana commander having 2 mana ramp becomes much, much more valued. Cheering Fanatic, Liquimetal Torque, Generator Servant, Wily Goblin, Infernal Plunge, Fire Diamond (Yes I know, I think it's fine here).

Haste: Giving Krenko (and his tokens) haste literally puts you a turn ahead over not having it. Crashing Drawbridge, Ashling's Prerogative (Even gives tokens haste too), Generator Servant (multipurpose? Whoa), Goblin Chieftain, Goblin Motivator, Lightning Greaves, Mass Hysteria, Thousand-Year Elixir (tad pricey but repeatable Krenko seems good) Bloodlust Inciter.

Wincons: gotta end the game somehow. Combo's are good: Breath of Fury, Staff of Domination, Thornbite Staff, Umbral Mantle are the best combo lines for Krenko afaik. If not/next to combo, we have good old damage: Coat of Arms, Eldrazi Monument, Impact Tremors, Obelisk of Urd, Skirk Fire Marshal, Purphoros, God of the Forge, Shared Animosity, Devilish Valet, Quest for the Goblin Lord, Throne of the God-Pharaoh.

If we let our opponents do whatever they want we'll have trouble winning, even with our speed. Luckily red has quite some options. Don't forget Liquimetal Torque can turn things into artifacts so we can shoot them easier. Abrade, Chaos Warp, Gempalm Incinerator (great removal spell, terrible creature), Goblin Assassin (wipes the floor with creature decks), Goblin Bombardment, Goblin Cratermaker, Goblin Sharpshooter, Goblin Trashmaster, Goblin Welder (hits opponents too), Mogg Salvage, Pashalik Mons, Skirk Fire Marshal (your board survives this with Coat of Arms or Eldrazi Monument), Furystoke Giant, Shattering Spree, better than Vandalblast, Wild Magic Surge.

Best Utility Lands: Great Furnace, Buried Ruin, Path of Ancestry, Castle Embereth.

I'm tired and my brain is dying so here's a dump of things I forgot or for didn't have a place to mentioned yet :)

Heirloom Blade, Chandra, Torch of Defiance, Blood Moon, Brash Taunter, Impulsive Pilferer, Jeska's Will, Goblin Chirurgeon, Goblin Sledder, Mogg Raider, Pyroblast, Red Elemental Blast, Tibalt's Trickery, Mogg War Marshal, Legion Loyalist, Legion Warboss, Brash Taunter, Fable of the Mirror-Breaker  Flip, Hobgoblin Bandit Lord, Muxus, Goblin Grandee (idk at what math this is good I'm sure someone did it already somewhere on the internet), Siege-Gang Commander, Zo-Zu the Punisher, Goblin Ringleader, Goblin Piledriver, Arms Dealer, Grotag Night-Runner, Goblin King (get 5th or 6th edition art btw).

Good luck on figuring things out. I'm off to bed

Elhoggerino on Card suggeations

2 years ago

Here are a bunch of cards with that type of effect:

Gonti, Lord of Luxury

Rogue Class

Brainstealer Dragon

Breeches, Brazen Plunderer although specific to pirates so maybe not

Cunning Rhetoric

Grinning Totem

Guile a bit situational but you might like it

Knacksaw Clique

Mezzio Mugger

Muse Vessel

Opposition Agent

Ornate Kanzashi

Thada Adel, Acquisitor

You Find Some Prisoners

Hope that helps, you can find more of these at gatherer.wizards.com, it's just a big card database where you can search for specific rules texts, names etc.

Lord_Grimm on Hell Boy

2 years ago

EJ!! Let's do this! This build is already tight, but here are my thoughts\suggestions...

Cards I'd consider cutting: Seize the Spoils, Reckless Endeavor, Daretti, Ingenious Iconoclast, Poison the Cup, Vengeful Reaper, Dream Devourer, Replicating Ring, Ward of Bones, Darksteel Forge, the flip tibalt guy, Ash Barrens, Cryptic Caves, Darksteel Citadel, Foreboding Ruins, Mortuary Mire, Zhalfirin Void

Cards I'd consider adding: Light Up the Stage, Chaos Wand, You Find Some Prisoners, Reckless Fireweaver, Valakut Exploration, Rakdos Charm, Murderous Rider, Praetor's Grasp, Rakdos Signet, Bojuka Bog, Luxury Suite, Blood Crypt, Haunted Ridge, Smoldering Marsh, Dragonskull Summit, Bloodstained Mire, Temple of Malice

I would also suggest swapping Red Elemental Blast for Pyroclasm... seems silly, but pyroclasm can be cast even if there are no blue targets. So may not be relevant, but could be randomly at some point.

Soulus101 on Triple Six, Five, Forked Tongue [Retired]

3 years ago

Why Magda? Like, I get that she makes treasures, but you have one dragon and one (other) dwarf, who you don't want to put into the red zone. Not sure she really does enough to justify her place.

Isochron Scepter has enough targets to be viable (You Find Some Prisoners is particularly spicy), but you have a bunch of excellent options in your maybeboard which will affect the board more than Magda imo.

lagotripha on

3 years ago

I quite like this. I'd consider Dream Devourer and . Dream devourer helps cheat on the cost of larger spells, while also setting up any colourless creatures as a wincon - its really sweet here.

On a pure jank level, I can reccomend my favourite card; Ignorant Bliss. It sets you up post-wildfire and counters thoughtsieze. In a similar vein, effects like You Find Some Prisoners or Light Up the Stage that exile cards from the top of libraries and let you cast them can set up a post-wildfire state in a pinch.

Wild Evocation or Unpredictable Cyclone is a cute way to set up worldfire, Aetherworks Marvel plays nice with garagodon, and mana rocks are good. Especially alongside devourer.

Best of luck - Jank brews like this are a lot of fun.

Openil on [Primer] Political Subterfuge - Marchesa Aikido

3 years ago

What about You Find Some Prisoners , sunforgerable, removal, card draw, ticks a lot of boxes but very narrow in each of them

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