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Format | Legality |
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Vintage | Legal |
Ezzaroot Channeler
Creature — Treefolk Druid
Reach
Creature spells you cast cost less to cast, where X is the amount of life you gained this turn.
: You gain 2 life.
Balvron on Green/Black toxic/proliferate need recommendations
1 year ago
Azoth2099 what do you think of Blightsteel Colossus Spinebiter Phyrexian Swarmlord Runic Armasaur as adds to the deck?
also regarding creatures to keep: Blightbelly Rat Blightwidow Bloated Contaminator Branchblight Stalker Cankerbloom Fynn, the Fangbearer God-Eternal Rhonas Hand of the Praetors Hooded Blightfang Ichor Rats Ichorspit Basilisk Necrogen Rotpriest Pestilent Syphoner Phyrexian Hydra Poison-Tip Archer Scheming Aspirant Skithiryx, the Blight Dragon Thalia and The Gitrog Monster Toxic Nim Tyrranax Atrocity Tyrranax Rex Venomous Brutalizer Verdant Sun's Avatar Whispering Specter Evolution Sage Norn's Choirmaster Raven Guild Master Tekuthal, Inquiry Dominus
cutting Bortuk Bonerattle; Copper Longlegs; Deathmist Raptor; Ezzaroot Channeler; Goreclaw, Terror of Qal Sisma; Ravenous Sailback; Shifting Ceratops; Topiary Stomper; Tranquil Frillback; Faceless Devourer; Mage Hunter; Spiteful Returned; Suq'Ata Assassin. probably could do with a few more creature cuts, especially if I want to throw some of the planeswalkers I found for the maybe board in there.
NocTurtle on
2 years ago
Heliod, Sun-Crowned, Resplendent Angel, Crested Sunmare, Serra Ascendant, The Book of Exalted Deeds, Gala Greeters, Trelasarra, Moon Dancer, Voice of the Blessed, Well of Lost Dreams, Elder Gargaroth, Aetherflux Reservoir, Angelic Accord, Authority of the Consuls, Blind Obedience, Ezzaroot Channeler, Glorious Sunrise, Ivory Tower, Nykthos Paragon, Primeval Bounty, Solitude, Spike Feeder, Urza's Saga, Heroic Intervention, Deep Gnome Terramancer
Remove Battlefield Medic and Doubtless One
Your ramp is good but if you change you land base a little it could be better with Three Visits, Nature's Lore, Crop Rotation
Land base Savannah, Scattered Groves, Arctic Treeline, Windswept Heath, Myriad Landscape, Gaea's Cradle
War Room and Bonders' Enclave will draw on a land
One thing I would recommend is not mixing green ramp and white catchup ramp. The white ones just get hosed. You could fix this by running lots of ways to change the amount of lands you control. Strip Mine, Wasteland, Dust Bowl, Selesnya Sanctuary
Spotos on I Thought You Were Selesnyan
2 years ago
For a lifegain Strategy, I always love to see Aetherflux Reservoir, which may a bit pricy, around 20 or so dollars, but can kill most opponents if there not playing life gain. I think a problem in this deck is that there are a lot of cards in here like Bulette and Green Dragon where their effects can be useful, but don't contribute to the Life gain/Ramp strategy. Ageless Entity and cards like Ajani's Pridemate can also help out with getting creatures big by gaining life. I'll just put a list of cards that benefit from having lands enter the battlefield and by gaining life Sproutback Trudge, Ezzaroot Channeler, Verdant Sun's Avatar, Pulse of Murasa, Venser's Journal, Emeria Shepherd, Beast Whisperer, Nissa, Voice of Zendikar, Scute Swarm, Ajani, Mentor of Heroes, Ajani, Wise Counselor. Hopefully this helps in making this deck have a better win % and making it more fun and a bit more aggresive. If you still have any questions, just comment on this and i'll try to reply to it.
seshiro_of_the_orochi on X less to cast
2 years ago
Generally, this is a pretty great idea. It feels like you want to do many things, though.
Sproutback Trudge wants you to gain life. It combines nicely with Ghalta and Belt, as it's a pretty big creature. But then, there's Avatar of Might, which doesn't care about lifegain, but instead wants a big enemy boardstate. For that, you included Squirrel catapult, which again doesn't synergize with the rest of your deck And this seems to be one tangent too much for the deck to run smoothly. My suggestion is to drop these eight cards to add in some combination of Ezzaroot Channeler, Trudge Garden, Essence Warden and Feed the Clan.
As Tower of Eons and Natural Spring are terrible cards, you'd have 14 slots. As replacements, I'd go with four Essence Warden, four Ezzaroot Channeler, two Trudge Garden and four Feed the Clan.
If you want to play removal, maybe adding in some copies of Primal Might would be good. It is a useful fight spell that fits nicely into a turn where you want to cast Ghalta on top of destroying a creature.
TheHex on Selesnya's unicorn mascot (Need help)
3 years ago
Very cool deck!
I have not previously built a dedicated lifegain deck, so i might be in the wrong here, but i think your deck might be running a bit too few cards that actually gain you life. Efficient repeatable lifegain seems like a given in this deck. That said, i think some spicy cards you might want to consider are Blossoming Bogbeast, Ezzaroot Channeler and Axis of Mortality.
Blossoming Bogbeast is a fantastic finisher in a lifegain deck, it will help you swing for leathal by pumping your board and giving it all trample. In the offchance that they survive, it will also give you some more +1/+1 counters.
Ezzaroot Channeler will help you massively cheat on mana, seeing as you are running 31 creatures, If you have enough lifegain in the deck.
Axis of Mortality might not do anything the turn you untap, but If you ever find yourself in a situation where you have less life than an opponent, this card will be back rakning. A massive life swing, and a LOT of counters? Seems pretty good. (If you have more life than your oppenents, which is not unlikely in a lifegain deck, its still great for politics!)
Hope you find these suggestions interesting! The other main thing i would focus on is playtesting the deck and making sure you have enough lifegain!
Strangelove on Big lifegain, big creatures - Willowdusk
3 years ago
Hey Walrighti, +1!
Congrats on your first deck! You have a lot of fun cards in here and it looks great! I imagine you want to tune and make it even more efficient so here are some ideas...
Add 3 categories: #Combo, #Lifegain, and #Evasion; and then sort your maybeboard the same way you've done your mainboard to easily rank your choices within a category (By "combo" I mean all your "if-then" cards like Trudge Garden that are slower and don't work by themselves). Remove #Creatures (most of them are #Combo).
Avoid most cards above 4 cmc... Willowdusk is fast and fragile, so play into that... Also, prioritize cards that can do 2 or more things or that give value on ETB... If you have pet cards that don't really fit and that hurt to cut, put them in a "I'll build that theme later" list.
-1 Pelakka Wurm
-1 Ezzaroot Channeler ... cut the fatties.
-1 Decree of Pain ... too slow
-1 Bow of Nylea ... meh
-1 Jarad's Orders < Diabolic Tutor
-1 Sangromancer ... amazing card but doesn't trigger when you need it to.
-1 Venser's Journal ... also amazing, but too conditional for this build
-1 Ranger's Path ... all your ramp should be on turn 2
-1 Temple of the False God ... this card is almost never good
+1 Devoted Druid ... this card is a beast
+1 Talisman of Resilience ... #Ramp
+1 Llanowar Elves ... #Ramp... the elves enable Willowdusk combos on turn 3.
+1 Viridian Joiner ... #Ramp... #Combo
+1 Boompile ... its a gem (hint: don't tap it on your turn) +1 Nightmare Unmaking
+1 Killing Wave
+1 Massacre Girl ... #Wipe
+1 Beast Within ... #Removal
+1 Golgari Charm ... #Evasion
~1 Rancor ... Trample and haste are important... #Evasion
~1 Destined ... the choices are really good.
+1 Soul Channeling ... #Combo with Willowbark and stick to the board...
~1 Phyrexian Processor ... fun?
~1 Lurking Evil ... maybe?
~1 Solidarity of Heroes ... #Combo
~1 Ooze Flux ... tokens at instant speed?
~1 Retribution of the Ancients ... removal?
+1 Thought Gorger ... (leaves)
+1 Return of the Wildspeaker ... #Draw
+1 Triskelion ... #Combo
+1 Nighthawk Scavenger ... #Fatty
...Always play at least 10 ramp spells under 3 cmc.
...Playtest and make sure Willowbark consistently makes a fatty (with evasion) before turn 6-7.
Here's another Willowdusk thread.
Happy building :)
king-saproling on Pokemon EDH - 111% altered art
3 years ago
4/24/2021 Update - completed the partner, Umori, the Collector (Mew). Like Mewtwo, I tried to replicate the original Mew pokemon card, except I reversed the direction Mew was facing. I figured it would look better if Mew and Mewtwo were facing each other in the command zone.
I'm also making a couple swaps with the release of Strixhaven. Brine Elemental is coming out for Ezzaroot Channeler and Whisperwood Elemental is coming out for Yedora, Grave Gardener .