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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
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Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
Deathsprout
Instant
Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.






Czarnian90 on
Arachnophobia, Webs of Fear (Shelob)
1 week ago
I'm really glad to see your interest, and I'm happy to share my experiences and ideas here. The deck works quite well overall, so making major changes is difficult. After our last test night, I made a few adjustments and added some new cards. However, I couldn’t include everything—mostly because I honestly don’t know what to cut yet. I’ll need to play a few more games against different opponents to better identify underperforming cards.
To start, I swapped out Sentinel Spider for Skysnare Spider. Both are dear to me, but Skysnare offers better overall value. I also added Deathsprout—more removal improves defense, and fetching an extra land boosts mana ramp for my bigger spiders.
With a heavy heart, I removed Arachnus Spinner and Arachnus Web. They're fantastic for flavor, but the Web isn’t very effective, and together they take up two valuable slots.
I’ve also expanded Vraska’s influence in the deck—she now takes a place on the battlefield herself. Vraska, the Silencer brings deathtouch, shrinks the opponent’s graveyard, and generates treasures to help with ramp. As for Vraska and the slight snake theme in the deck—although I was hesitant at first, I’ve grown to like it. I can easily imagine Vraska or even Saryth working alongside spiders.
Flavor-wise, the next card might be pushing it a bit, but mechanically Greta, Sweettooth Scourge fits the deck very well. She interacts nicely with Food tokens, improves card draw, and buffs spiders.
Lastly, I added Revitalizing Repast Flip. I couldn’t resist such a solid card—it protects Shelob or other key creatures, provides a buff, and can even support ramp.
To make room, I cut Aquastrand Spider and Scavenging Ooze. The Ooze is strong, but off-theme and not essential here.
As the final touch, I included The Swarmweaver. More tokens and spider buffs are always welcome. I removed Wilt in its place—a good card, but situational, even if it can replace itself.
In the waiting album I’ve got Broodspinner, Nyx Weaver, Graverobber Spider, Attendant of Vraska, Vraska's Fall, Back for More, You Look Upon the Tarrasque, Cairn Wanderer, and Graveshifter. Time will tell if any of them will find a home in the nest.
Czarnian90 on
Arachnophobia, Webs of Fear (Shelob)
2 weeks ago
Hey,
You're right — the deck is still a bit raw and definitely needs some improvements in card draw and mana ramp. Thanks a lot for the suggestions! I actually had some of these cards on my acquireboard already. I’ve now added Moldervine Reclamation and Sol Ring, and took out Serrated Scorpion and Chainweb Aracnir.
I also swapped Gloomwidow for Hoarding Recluse.
I’m waiting to see if Curse of Clinging Webs and Swarmyard become available in my local shop — if they do, I’ll definitely include them :)
Also, I'm still considering a few more cards for the deck, like Back for More, Archdruid's Charm, Obscuring Haze, Fog, Deathsprout, Tear Asunder, Terrifying Presence, You Look Upon the Tarrasque, Revitalizing Repast Flip, Heroic Intervention, Vraska, the Silencer, Graveshifter, Juvenile Gloomwidow, Greta, Sweettooth Scourge, Broodspinner, Graverobber Spider, Nyx Weaver, Spinner of Souls, Worldly Tutor, Doubling Season, Parallel Lives, Triumph of the Hordes, Rotwidow Pack, Sporeweb Weaver, Realmwalker, and a few others...
Caerwyn on Mortality Spear or Drag to …
8 months ago
I think Abrupt Decay is a good option as is Maelstrom Pulse as mentioned by shadow63 (while Maelstrom is a sorcery, the ability to completely hose a token deck can be helpful, depending on your meta).
The only thing I like about Deathsprout is the art. Deathsprout just costs too much mana to make it worth running - four mana is a huge amount of mana for a kill spell. I mean, sure, it ramps you, but that land enters tapped, so it is not until a full turn later that you get to use this. And, quite frankly, by the time you have four mana you feel comfortable holding for a kill spell, you probably do not need new lands as much as you would have earlier in the game.
Cool art, cool effects on their own, but both ramp and kill spells work best when they have a low cost. By having a cost of four, Deathsprout does both halves of its ability poorly.
DemonDragonJ on Mortality Spear or Drag to …
8 months ago
shadow63, I already have a copy of Assassin's Trophy in each of those decks, because of how powerful that card is.
Caerwyn, those are both excellent cards, but I was also considering Abrupt Decay or Deathsprout, so what do you think about those cards?
UltimateRoxas40 on
Glissa, Traitor of Mirrodin [Artifact Primer]
1 year ago
I should probably slot in Heroic Intervention. The nice thing about this deck is that even if a combo piece is destroyed, it's fairly easy to recur it thanks to Glissa, the Traitor. And I'm running Foundry Inspector as my primary cost reduction. I could probably add in Cloud Key for some redundancy. I've actually tried Semblance Anvil before, and I just wasn't as big a fan of it.
Deathsprout I can cut. Probably to add in some more reliable ramp or removal.
Phyrexian Fleshgorger is a remnant of when I was running a Birthing Pod/Dross Scorpion combo chain in the deck, since I needed a good seven drop that could either be a threat or fodder. With cards like Cranial Plating or Tarrian's Soulcleaver, it can get stupid big and really hard to interact with short of a boardwipe.
Portal to Phyrexia is a pet/favorite card of mine in this deck. It's a splashy finish, and has some thematic/lore wins attached. If you read some of my other deck primers, you'll see that I'm a follower of the Vorthos/lore playstyle, so I sometimes end up playing some cards that might be better thematically rather than actually effective haha.
Phule451 on
The Mycotyrant EDH
1 year ago
Deathsprout is a good on theme, ramp and removal in just one card. Victimize is a fun sacrifice outlet that also pulls out of your yard.
Phule451 on
Catch the Fever
2 years ago
Chromatic Lantern and Commander's Sphere are just too inefficient. Astral Cornucopia and Everflowing Chalice will give you a lot of value with the proliferate you have in the deck. Deathsprout is a great value as it’s removal and ramp in one. Infectious Bite is a perfect way to spread your poison and remove threats.
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