Dreadship Reef

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Dreadship Reef

Land

: Add .

, : Put a storage counter on Dreadship Reef.

, Remove X storage counters from Dreadship Reef: Add X mana in any combination of and/or .

Max_Hammer on Instant Lottery

2 years ago

I have some land suggestions for you! Not all of them are great, but some of them could be pretty snazzy.

DemonDragonJ on How Good is Ring of …

2 years ago

Gidgetimer, I perfectly understand that, since, I also, have cards that work with specific strategies, but otherwise are lackluster, such as the storage lands (Calciform Pools, Dreadship Reef, and so forth), which are far too slow and inefficient in most decks, but are amazing in a deck dedicated to proliferating.

Miraculeux on My little angel horror

4 years ago

So, here are my thoughts about the deck:

Manawise, your landbase should rather consist of lands that come into play untapped. It's important to have your mana available asap. I would suggest replacing karoo lands like Orzhov Basilica and also Opulent Palace with battlelands like Sea of Clouds and painlands Adarkar Wastes. The storage lands are also not ideal (e.g. Dreadship Reef), because they do not provide colored mana at start. And of course the more fetchlands you can add the better, missing Scalding Tarn, Arid Mesa, Verdant Catacombs, Windswept Heath, Wooded Foothills, Flooded Strand, Bloodstained Mire.

I would suggest you to cut even the three remaining creatures and add additional card advantage and lock pieces. Im missing Sylvan Library, Rhystic Study and Mystic Remora... all important ways to get extra cards.

Since your main wincon is the Consultation combos, I suggest you definitely run Thassa's Oracle as a main, cheap combo piece.

Lightning Greaves, boots and Helm are not necessary, since protecting Atraxa should not be such a priority to warrant extra cards for it. Also Mana Tithe, Mana Leak and Opt are not that relevant in a multiplayer format. I would advise to replace them with general, cheap countermagic, for better utility. Dovin's Veto, Delay, Swan Song, Tale's End can serve both to protect your cards and your combo, but also disrupt your opponents from winning.

From cheap, but relevant planeswalkers (besides Oko ofc), I would add Vraska, Golgari Queen and Kaya, Ghost Assassin. They generate a lot of card advantage over time.

Also with the amount of manarocks, you could play Winter Orb to stall and buy bit more time for your 'walkers.

Brutal_B on Atraxa, But Its Energy

4 years ago

So I recently put Calciform Pools, Dreadship Reef, and Saltcrusted Steppe in my deck. Regrettably I haven't had a chance to see them in play yet. I've had Mirrodin's Core out and it was working great so I figured why not 3 more storage lands. Whats your take on this?

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