Unbridled Growth

Unbridled Growth

Enchantment — Aura

Enchant Land

Enchanted land has ": Add one mana of any colour to your mana pool."

Sacrifice Unbridled Growth: Draw a card

Browse Alters View at Gatherer

Printings View all

Set Rarity
Aether Revolt (AER) Common

Combos Browse all

Legality

Format Legality
Leviathan Legal
Unformat Legal
Pioneer Legal
Limited Legal
2019-10-04 Legal
Commander / EDH Legal
Duel Commander Legal
1v1 Commander Legal
Pauper EDH Legal
Oathbreaker Legal
Casual Legal
Vintage Legal
Block Constructed Legal
Tiny Leaders Legal
Highlander Legal
Canadian Highlander Legal
Pauper Legal
Modern Legal
Legacy Legal

Latest Decks as Commander

Unbridled Growth Discussion

Crow-Umbra on Twice the Enchantments, Twice the Fun

1 month ago

I think your deck has a solid start, but could benefit from having a few more enchantments. Personally, I think you could cut all of your artifacts, or at least the ramp artifacts, and include a few more enchantments like Weirding Wood, Wolfwillow Haven, Utopia Sprawl, or Unbridled Growth.

I'm not sure what your budget is like, but a few really helpful Auras are Rancor, Aspect of Mongoose, and Whip Silk, since they can all be replayed multiple times. Ordeal of Thassa and Ordeal of Nylea can both be helpful and pop-off early since your creatures will likely already have counters on them.

Simic Sky Swallower is okay as a beefy body, but can't be enchanted. You might be better off with something like Nylea's Colossus or Prime Speaker Zegana, both of which synergize with enchantments & counters.

If you're interested, check out my Eutropia deck, WAP- Wet Ass +1/+1 Counters. I built mine more around +1/+1 counter synergies with Auras.

Omniscience_is_life on Revolt

1 month ago

here are some more: Hope of Ghirapur, Selfless Savior, Soul-Guide Lantern, and Unbridled Growth. Hope this helps!

StopShot on I want an enchantress commander …

2 months ago

I would personally run Nethroi, Apex of Death. Nethroi has lifelink which can be fun to pump up with auras, but Nethroi's reanimate ability can be seriously powerful at enchantment reanimation if you build your deck right.

Auramancer, Griffin Dreamfinder, Monk Idealist, Restoration Specialist, Trusty Retriever, Acolyte of Affliction, Golgari Findbroker, Lurrus of the Dream-Den, Eternal Witness, Felidar Guardian. These make excellent targets to recur enchantments and auras with as you could recur 4 to 5 enchantments every time Nethroi mutates.

Do keep in mind a few card draw enchantment creatures also have 0 power making them free to reanimate too. Creatures like: Argothian Enchantress, Mesa Enchantress, Verduran Enchantress, Kor Spiritdancer.

Since you're in black it should also be easy to recur creatures with cheap mutate costs such as: Vulpikeet, Migratory Greathorn, Insatiable Hemophage, Huntmaster Liger and Gemrazer.

So if you get creative with the deck building Nethroi, Apex of Death can practically be a Crystal Chimes on a stick.

Also if you run out of enchantments to recur I'd recommend running these enchantments as they're easy to both put into the graveyard and obtain value off of them which is what will make this strategy even stronger: Sinister Concoction, Seal of Primordium, Seal of Cleansing, Soul Snare, Weight of Conscience, Aura of Silence, Font of Fertility, Sterling Grove and Unbridled Growth. Sigil of the Nayan Gods and Cast Out also work if you only intend to cycle them.

ShadowAblaze on Aggro Enchantments

4 months ago

Well. Here's what I got on white.

Sigarda's Aid is terrific if you have a lot of auras. Ethereal Armor also gets better the more enchantments you have. Technically, there are 3 more enchantress cards: Satyr Enchanter, Verduran Enchantress, and Mesa Enchantress.

Alseid of Life's Bounty adds to the enchantments on the field and can be used to save a creature or get damage through. Hyena Umbra is good if they aren't running exile or -1/-1 effects. Pentarch Ward can be good as well. Shield of the Oversoul will make a Bogle indestructible. Privileged Position protects everything else.

Deafening Silence can slow down your opponents (Eidolon of Rhetoric and Rule of Law are a higher cmc versions) and Shapers' Sanctuary can at least let you draw. Ghostly Prison can be used against aggro decks.

If you were to run Snow-Covered lands for your basics, you could probably play On Thin Ice and maybe Dead of Winter for removal. Otherwise, Banishing Light and Oblivion Ring are strong.

You can sideboard Knight of Autumn, Rest in Peace, or Solemnity now. It is safer to sideboard Leyline of Sanctity as well.

Cards I didn't mention before: Rancor = Amazing, Unbridled Growth is mana fixing but not ramp like Utopia Sprawl. Hydra's Growth is strong but you have to slow them down a lot for it to work. Sixth Sense is card draw if you consistently hit.

In the end you can play whatever colors, I just think red offers the least and isn't necessary due to the hybrid mana of Obosh, the Preypiercer.

4to16characters on Pinball Wizard - Karona, False God EDH

5 months ago

Have you considered the following:

Dryad of the Ilysian Grove as a direct replacement for Chromatic Lantern.

Nomad Mythmaker for aura recursion.

Herald of the Pantheon and Starfield Mystic for enchantment cost lowering.

Unbridled Growth and Abundant Growth for cheaper Land Optimization and draw early game.

Seal of Cleansing as a removal option.

Courser of Kruphix as a way to filter lands off your top deck (and is an enchantment itself).

Spectral Grasp, Vow of Duty, Vow of Malice for protecting yourself from Karona.

Fists of the Demigod, and Edge of Divinity as other voltron pieces?

Also phenomenal cards are already in here but was just curious if you'd seen or added any of the above?

generalrenard on Bantron

1 year ago

If you’re going to be running estrus you really need more ramp effects like Fertile Ground , Utopia Sprawl and Unbridled Growth to take advantage of her +2 ability. If you’re not then it’s better to replace estrid with another enchantment or tutor like Idyllic Tutor .

99LandOTK on

1 year ago

Ooh, likewise with protection Lightning Greaves and Swiftfoot Boots are another two staples for commander protection.

Another devious ploy I have is if someone is running a mono color deck, for some reason, you can run Illusionary Terrain or Reality Twist . In fact, cumulative upkeep cards are typically good in Muldrotha decks, since you can always recur them if the upkeep gets too high and just play them out of the graveyard. Mystic Remora . Or just a Rhystic Study .

Tormod's Crypt is some nice 0 mana recur-able graveyard hate, if needed in your playgroup.

I have also had a good time with Sultai Ascendancy , and other draw filters. Eternal Witness is another great card to bring back instants and sorceries. Another overperformer is Unbridled Growth , which not only helps with mana filtering, but is a consistent pay one draw one ever turn.

Having general protection stuff is good too: Propaganda . Imprisoned in the Moon and Song of the Dryads can permanently lock out some commanders, and unless they can kill them in response, they don't even get to go back to the command zone unless they have enchantment or land removal (good luck red).

I have my own Muldrotha deck, Finalized Muldrotha, if you want to take a look

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