Light Up the Stage

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Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Light Up the Stage


Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Crow-Umbra on Salty Commanders!

2 weeks ago

grumbledore, yes exactly! Basically any effects like Light Up the Stage, Prosper, Tome-Bound (everyone's favorite non-Simic, Simic commander), Neyali, Suns' Vanguard, Jeska's Will, etc.

Red still has plenty of its Faithless Looting effects for draw, but it definitely seems like the impulse/exile draw is the new design space they've been pushing over the past couple of years.

Lastly, is there any way to be a bit more discerning regarding combo pieces? I've noticed quite a few decks will have combo scores even if they only have 1 piece of a combo, but not the rest. In the combo section some of those decks will list the complete combo, and get scored for it, even if the other piece(s) aren't in the deck. I understand that may be challenging to pull off, but just thought I'd put it on your radar.

Thank you again for putting this tool together!

soul_knightmare on Mardu Kelsien Pingers EDH 2023

2 weeks ago

Once you get deathtouch on a pinger you already have a form of removal so I don't think you need 16 pieces of removal unless you are playing against cedh decks. You could cut it down to 10 and use those spots for card draw. I'd go with Night's Whisper, Hostile Negotiations, Painful Truths, Light Up the Stage, and Underworld Connections. Those last two combo very well with your pinger and untap strategies. I also don't think seven auras/equipment is enough to justify the inclusion of Sram, Senior Edificer. In your average game he won't draw more than one or two cards so you're much better off playing a draw spell.

lespaul977 on mono red burn needs help

1 month ago

Hi RockIV! I know there are a lot of mono-red burn decks that don’t run many creatures so I don’t think you’re off-base for only running 11. There are some cards that might be fun to add, like Thermo-Alchemist and Guttersnipe, but I don’t thing you’re “wrong” by any means. I run a few more creatures in my Stomp. Burn. Destroy. V2.0 deck (which isn’t the best example of a competitive deck), but that’s just what I prefer. Play what is fun for you.

As far as other solid creatures go, you’ve already got Monastery Swiftspear, which is a great 1-drop, but Ghitu Lavarunner and Soul-Scar Mage are also good 1-drop options if you do decide to add some more creatures.

It looks like you have a lot of cool burn cards in your deck, but a lot of them cost 2. I think it might be a good idea to take a look at Shock (as well as similar cards like Play with Fire) and Skewer the Critics, and other cards you can get out for 1 mana. Also, I’ve had good luck with Light Up the Stage in my burn deck as a nice way to get some card advantage.

Best of luck on the build! I have a lot of fun with burn decks, and I’m sure you will too.

JagDogger2525 on Hellfire & Brimstone (Budget Burn)

2 months ago

Icaruskid - yea - I decided to swap out Vexing Devil for Light Up the Stage since how often would I ACTUALLY pull VD and when I WOULD, would be in the later part when there would be better blockers LUtS is good better late game as would have more mana but any more would POSSIBLY catch the card I am describing below

amarthaler - Thank you - it was one of those things where, yea Card Draw is good yet there might need to be a spot for Fiery Emancipation somewhere as yay Triple Damage - the other card exile cards are like, eehhh, yea I would be able to play them on my next turn yet I think there's a card that puts graveyard into exile and exile into play where would be good for permanents but horrid if all the cards that WERE in exile get put into "play" or yard from there so it would be a hit or miss from that - I've played a couple games where someone played that card - I forgot what it was

I know card draw is king yet there's always the yard>exile, play>yard, exile>play and if I catch the Magus of the Wheel, that's a brand new hand once I dump my hand

Icaruskid on Hellfire & Brimstone (Budget Burn)

3 months ago

This looks like a really fun deck to play! Nice work!

If you happen to find yourself hungry for cards Light Up the Stage might be handy.

Kret on Rionya, Fire Dancer

3 months ago

You are running a lot of cards that make you draw and discard cards. I think that Squee, Goblin Nabob would fit in this deck well. You can discard him and get him back in your upkeep and you can do it over and over again.
In the recent sets WoTC printed a couple of really good impulse draw cards in red like March of Reckless Joy, Reckless Impulse, Light Up the Stage or Rob the Archives. If you have no way to use cards in your graveyard then these 4 are in my opinion better than all versions of Thrill of Possibility you play. If you want to keep playing all versions of Thrill of Possibility then I'd consider adding some cards that you can cast from your graveyard like for example Mishra's Research Desk. Endless Atlas could draw you lots of cards.
You're running 32 creatures so Hazoret's Monument will save you more mana than any mana rock and will also let you filter your hand like crazy. Lastly, Skullclamp, Idol of Oblivion and Terrain Generator seem to have good synergies with all the mountains you have and all the 1/1 tokens this deck can produce. Heraldic Banner - for just 1 more mana you get a mana rock and an anthem for your go wide strategy.
Hope you find some of the suggestions helpful.

Quickspell on 32 Sustainable Spells to Burn Body Fat

4 months ago

Gidgetimer I did get a new copy of Necropotence. I had sold mine after not having used it in years, but this is the perfect deck for it.

TheOfficialCreator Light Up the Stage and Theater of Horrors work great!

Thank you both for these great suggestions. I also added

amarthaler on EDH Ganax, Astral Hunter & Guild Artisan

4 months ago


In: Light Up the Stage

Out: Seize the Spoils

It's very likely we can cast Light Up the Stage for its spectacle cost in our second main phase, and we'll likely have treasures and mana up to cast the exiled cards. Also, the card has dragons in the artwork!

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