Sandstone Needle

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Sandstone Needle

Land

Sandstone Needle enters the battlefield tapped with two depletion counters on it.

Tap, Remove a depletion counter from Sandstone Needle: Add (Red)(Red) to your mana pool. If there are no depletion counters on Sandstone Needle, sacrifice it.

nuperokaso on Help me Man the Lux Cannons!

5 months ago

The big question is - what format is this deck trying to be and what is your budget? Obviously this will never be competitive, but if cards from any edition are allowed, you have hundreds of choices:

If you REALLY want to go all in on counters and play older cards:

- Hickory Woodlot, Saprazzan Skerry, Peat Bog, Sandstone Needle, Remote Farm are lands that produce two mana as long as you are able to proliferate each turn. Pentad Prism is an artifact that effectively produces mana when you proliferate.

Rotz on ʜᴏᴡ ᴄʜᴇᴀᴘ ᴄᴀɴ ᴀ ᴅᴇᴄᴋ ʙᴇ ᴡɪᴛʜ ᴏᴜᴛ ɪᴛ ʙᴇɪɴɢ ʙᴀᴅ?

10 months ago

Thanks for commenting, DreadKhan, Sandstone Needle would be a good card to put in same goes with some of the lands.

DreadKhan on ʜᴏᴡ ᴄʜᴇᴀᴘ ᴄᴀɴ ᴀ ᴅᴇᴄᴋ ʙᴇ ᴡɪᴛʜ ᴏᴜᴛ ɪᴛ ʙᴇɪɴɢ ʙᴀᴅ?

10 months ago

Is Sandstone Needle over your budget? Also, are the cycling ETB tapped Red lands too pricey? I'm thinking maybe Desert of the Fervent, Smoldering Crater, and Forgotten Cave would give you some 1 and 2 drops that 'do something' while still being a land.

Just a thought, but I think Temur Battle Rage is cheaper than Spirit Guide, and I think it has a way bigger impact if you draw it after putting 10-20 counters on your Giant, what do you think?

duchessCretina on Red Dragons

2 years ago

Hi, I mean this in the most constructive way:

i think that I know of some lands that may help you ramp in case you want to:

These can serve as ramp in a pinch (except for sandstone, which dies in 2 usages).

Do you really need Crucible of Fire? It seems that dragons are already powerful on their own and that these slots could be used for something else.

There is also a land that I think may help you more, which is Ghitu Encampment. The first strike 2/1 can be more versatile. The utility lands you chose seem to be more dedicated to offense, but that's not always going to be the case.

Tears of Valakut can also only target flying threats... wouldnt it be better to have something that kills a wider range of creatures? Like Dead / Gone, maybe? Or Fire Prophecy, which may allow you to "cycle" an unwanted card.

And in case you are in a pinch, maybe use a card like Pyroclasm or Sweltering Suns (and I just noticed it may help activate the Dragon Eggs).

Idk about the price, but the "spell lands" also seem a bit helpful: Spikefield Hazard  Flip, Valakut Awakening  Flip.

Sarkhan, Fireblood, Sarkhan, the Dragonspeaker and Sarkhan, Dragonsoul also seem interesting... Sarkhan's Triumph too.

There are too many Dragon-related cards to choose from @_@

also, maybe try cutting the deck down to 60, it'll make it more consistent (22 lands for 70 cards isn't enough)...

If you could manage to use only odd-cost cards, could even use Obosh, the Preypiercer as a companion

Darksoul0118 on Mono Red Stax (Land Destruction)

2 years ago

Hey, I tried the deck and really like the idea. Did you consider Sandstone Needle? It grants you access to fast mana and also works really well with Tremble.

Savage1988 on Perv”R”Us, the Fat Sling (EDH)

3 years ago

Haha yeah forgot to mention it, but it’s already in the deck description under deck development!

Definitely an upgrade to the Phyrexian Triniform, though we may want both, i’ve been so impressed with Goblin Welder everytime that i try to keep it artifacty?

Btw, i made some changes to the list today:

  • Panharmonicon OUT FOR Mimic Vat : i think panharmonicon has big upside but is a little conditional, there’s not that many relevant hits in the deck (12 ish). Mimic Vat was once in and was cut for a land when i ran 35, but i think it’s actually a great backup that doesn’t need other stuff to do anything, always giving us something for when we run out of gas a bit. Even if we keep our own stuff around, it takes other peoples’ creatures just the same.
  • Sandstone Needle OUT FOR Prismatic Lens : i think 37 lands (counting mdfc) is sufficient with our ramp and rituals, i’d rather have the untapped 2cmc rock. I cut this land because it has been awkward in starting hands and the downside of saccing it is real.

Other cuts i’m eyeing for the spoiled cards:

  • Coldsteel heart for the mirror
  • hoarding dragon for the ruin grinder
  • for the triplicate i’m considering cutting the worldgorger/bearer of heavens combo. It’s very convoluted and pretty much insta win, but with a huge risk. Either the game is won or someone interacts with worldgorger and you’re out of the game yourself, while the others need to play from scratch. Worldgorger is still an interesting card, especially with zirillan being able to find it, in response to a wrath or to keep other sneaked in creatures permanently, reset my mana, etc. so i may keep that. Just need it to go off one more time and then i’m ready to let it go

RambIe on Demonic Consultation Combo

3 years ago

here is one i actually pulled of in a real game
Turn 1 Sandstone Needle
Turn 2 Swamp , Vampiric Tutor , Mana Crypt , Reality Scramble
target Mana Crypt and tada! Blightsteel Colossus

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