Elvish Rejuvenator

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Oathbreaker Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Core Set 2019 (M19) Common
FNM Promos (FNM) None
Promo Set (000) Common

Combos Browse all

Elvish Rejuvenator

Creature — Elf Druid

When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.

Elvish Rejuvenator Discussion

king-saproling on Horde of the Old Ways

2 weeks ago

Not a bad start! But I think there are some improvements you could make. I would take out these cards as they seem less impactful: Magus of the Arena, Elder of Laurels, Scourge of Skola Vale, Wild Celebrants, Rust Scarab, Mistcutter Hydra, Nessian Asp, Soul of Zendikar, Stonebrow Krosan Hero, Pyrewild Shaman, Stoneshock Giant, Ancient Silverback, Sporemound

I'd replace those cards with these: Temur Sabertooth , Ulvenwald Hydra , Knollspine Dragon , Ulvenwald Observer , Soul of the Harvest , Garruk's Packleader , Fierce Empath , Farhaven Elf , Elvish Rejuvenator , Magus of the Candelabra , Stone-Seeder Hierophant , Somberwald Sage , Greenwarden of Murasa

Also, maybe toss in a Contested Cliffs and Spinerock Knoll in place of basics?

lagotripha on Endless Tide

3 weeks ago

The big question is, 'how competitive'.

First things, flat upgrades and options. Elvish Mystic can be another four llanowar elves, cards like Skinshifter tend to perform better than Fog Bank , Elvish Rejuvenator is usually better than borderland ranger and even Farhaven Elf is bettered by Sakura-Tribe Elder . In terms of big threats, things that can't be hit by your opponent are popular. Inkwell Leviathan , Kalonian Behemoth , Plated Crusher , Drownyard Behemoth etc. Another popular type is cards that help you stabilize- Pelakka Wurm type effects.

In terms of stratgy, focusing on mana curve will do a lot. Plan turns 1-7, and try to make sure that doing one thing flows cleanly into the next thing.

If you want to get super competitive, Arbor Elf , Utopia Sprawl and Birds of Paradise is the core of this deck style. Traditionally, it ramps into 4-5 drop threats, which are the largest spells not-cheated in modern. 1 drop turn 1, 3 drop turn two, 5 drop turn three. Thragtusk is old school with it, but there are various five drops that perform well enough, and most of it fits into the 'ponza' land destruction archetype or other ramp strategies (titan, combos, etc) when you want to go full spike.

Now for the middle roads- the fun kitchen table stuff. Leyline of Abundance offers huge payoffs for playing a lot of 1 drop mana dorks. Quest for Ula's Temple / Slinn Voda, the Rising Deep / Whelming Wave offers a cute tribal strategy, while things like Quicksilver Amulet let you cheat big stuff into play. Mirror Image / Quasiduplicate / Saheeli, Sublime Artificer / Tendershoot Dryad is a cute 'go wide' strategy which lets you mess around with Mirrorweave .

If you can think of it, theres a combination of cards that let you do it somewhere in magic- the trick is getting them to run smoothly.

SleeplessPr1nce on First Attempt at Commander

1 month ago

You're on the right track for sure, you just need to focus in on what you want to do and cut the stuff you don't need. First, I would cut all the pirate cards; treasure tokens are great but cards like Prosperous Pirates are slow and inefficient, even for edh. Ruthless Knave is fine, but the rest are dead weight. You also don't need them for Revel in Riches to work; Torment of Hailfire can yield the same results under the right circumstances. I would also cut Archaeomancer , Saheeli's Artistry , Kaya's Ghostform , Grave Betrayal , Awaken the Erstwhile and Vraska, Relic Seeker ; you just don't need them.

Sultai is all about value, and Muldrotha is really just a big fat value engine, so the question to ask yourself is: "what can I get the most value out of for the least amount of effort?" Cards like Baleful Strix , Sidisi, Undead Vizier , and Acidic Slime can work wonders in Muldrotha. You can also run Siren Stormtamer and Glen Elendra Archmage to lock down your board state.

I would switch out Glaring Spotlight for Arcane Lighthouse if possible. Satyr Wayfinder instead of Elvish Rejuvenator , you want stuff in your yard, not at the bottom of your deck. If you can afford them, Waterlogged Grove and Nurturing Peatland would yield some good value. And finally, I don't know how strict your play group is about color symbols, but technically you can't play Kaya, Bane of the Dead in here. Edh follows a strict adherence to color identity, and Kaya having white mana symbols in her cost technically means you can't play her with a BUG commander. If you really want to play her, I would clear it with your play group first, although I think you'd be better off running Kiora, Master of the Depths instead.

Hope this helps.

Master_J on Yarok + Panharmonicon ETB

2 months ago

A few comments:

I would take out Beast Whisperer for Guardian Project . Beast Whisperer is on cast, where as Guardian Project is on enter, which Yarok cares about.

I'd also potentially take out Wild Pair , as it's really only going to work for your smaller creatures. Your larger creatures don't match up well with their combined P/T, so spending 6 mana to make your little things a little more effective seems like a waste, especially since that's what your commander does.

Also, Burgeoning doesn't seem to do a lot in this deck since you don't have any way to return lands to your hand. Early game, it's similar to ramp. Late game, it's a dead card. I'd suggest taking it out for something else that gets lands. Something like Elvish Rejuvenator might be good.

Also, have you considered Blade of Selves or Helm of the Host ? They can take most of your things and make more copies of them for more triggers.

While it's frowned upon in some groups, I'd be remiss if I didn't mention Deadeye Navigator too. Helps with ETBs too.

LadyZ on Omnath, All You Can Eat Lands

2 months ago

Cards I'd cut:

- Mana Geode , Gruul Locket , Gruul Cluestone . You're going to want to run land based ramp. the only mana rocks I'd put in are Sol Ring and maybe Gruul Signet

- Deface . It looks decent, but you won't really run into many creatures with defender unless you play against Arcades, the Strategist . More often than not it will end up being a weaker, less flexible Vandalblast

- Elvish Rejuvenator . Searching the top 5 cards, there's a pretty decent chance he whiffs. if you want creatures to search your deck for lands, maybe replace with Wood Elves , Pilgrim's Eye , Solemn Simulacrum

- Arboreal Grazer . Putting lands from your hand into play isn't really that useful, in a 100 card deck there's a good chance you don't get him when he's useful.

If you'd like, I can give you more suggestions for cards to add, those are the cards I know for sure I'd cut. Best of luck, I'm more than happy to help where I can

jthumby on Yarok, the desecrated

3 months ago

Cream of the Crop digs really deep. Sire of Stagnation is also really dirty. You’re low on ramp and lands imo. I’d get that to 36 lands given your curve. You’ll have more fun more consistently being able to play cards. Consider Farseek Elvish Rejuvenator and Farhaven Elf

MakRoy on Tatyova, Budget Druid

3 months ago

Hey bushido!

Yeah I forgot about Burnished Hart it's a great idea. Might add it instead of Elvish Rejuvenator .

Also, I used to play with Yavimaya Elder , but I often had too much lands in my hand. I think that cards like Trade Routes and Farhaven Elf are better with Tatyova.

Thanks!

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Elvish Rejuvenator occurrence in decks from the last year

Standard:

All decks: 0.07%

Commander / EDH:

All decks: 0.02%