Crystal Vein


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CM1) Uncommon
Commander 2014 (C14) Uncommon
Premium Deck Series: Graveborn (GRV) Uncommon
Classic Sixth Edition (6ED) Uncommon
Mirage (MIR) Uncommon

Combos Browse all

Crystal Vein


: Add to your mana pool.

, Sacrifice Crystal Vein: Add to your mana pool.

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Crystal Vein Discussion

Last_Laugh on Muldrotha Turns the Tide

2 weeks ago

That first post is far and away the best advice you've gotten. Very solid advice from top to bottom.

Animate Dead and Necromancy definitely deserve spots. The ability to significantly reduce the cost of creatures from your grave over and over is disgusting. Pernicious Deed is another suggestion they made that's an absolute all-star here.

Cephalid Coliseum and Crystal Vein are both really good here. You're also missing the best land in Muldrotha... Command Beacon lets you avoid commander tax entirely.

Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Muldrotha's Madhouse - No Infinite

Last_Laugh on High Gravetide

2 weeks ago

Nice deck. I do have a few suggestions though and I'll try to break it down by card type.

Lands: Crystal Vein and Cephalid Coliseum are both excellent options here that're budget friendly. Command Beacon is expensive (thanks entirely to Muldrotha) but worth it's weight in gold here (essentially never pay commander tax).

Enchantments: Bear Umbra is worth it just for the totem armor but the land untap is amazing here and allows you to really get creative with your turns. Animate Dead and Necromancy let you significantly cheat mana costs over and over. Pernicious Deed is also nuts here.

I'll just leave off here. Let me know if you're picking up what I'm putting down, I have plenty more suggestions. Here's a link to my Muldrotha deck, it's one of the top rated on this site. Upvotes on any of my decks are appreciated. Muldrotha's Madhouse - No Infinite

Last_Laugh on Muldrotha Fun Stuff

2 weeks ago

Nice deck. Consider Crystal Vein and I'm also really fond of Song of the Dryads , Imprisoned in the Moon , and Bear Umbra here.

Feel free to check out my list for ideas. It's one of the top rated Muldrotha lists on this site. Upvotes on any of my decks are appreciated. Muldrotha's Madhouse - No Infinite

Last_Laugh on Is this your card? Street-magician Muldrotha

1 month ago

Crystal Vein and Cephalid Coliseum are both really good lands here.

Mystic Remora and other cumulative upkeep cards like Elephant Grass can be all-stars here.

Glen Elendra Archmage and Siren Stormtamer make for a great counter package in Muldrotha.

Pernicious Deed 100% needs a spot.

Feel free to check out my list for inspiration. It ain't cheap but it's one of the top rated Muldrotha lists on this site. Upvotes on any of my decks are appreciated. Muldrotha's Madhouse - No Infinite

multimedia on The Black Death

1 month ago

Hey, saw your forum topic asking for help.

Cards to consider cutting to make 100:

In your forum topic you said you're not worried about reducing the high avg. CMC by cutting high CMC creatures because you can pay Phyrexian mana to reduce their cost. This is true to some degree, but you're not always in every game going to have Krrik on the battlefield, access to Phyrexian mana, and the times when this happens then having a lower avg. CMC will allow you to actually play Magic.

The other problem is why play worse high CMC creatures then Vilis, Broker of Blood , Pontiff of Blight , Sheoldred, Whispering One or Reiver Demon ? There's no reason to jam a bunch of other high CMC creatures just because you can. These creatures especially the interaction of Vilis, Pontiff with Krrik are better than all the other high CMC creatures who are within the budget here. You would rather draw them then the others therefore make it easier to draw them and don't include lots of other high CMC creatures?

Pontiff of Blight giving extort to all creatures you control is good especially if you're playing a life gain strategy. Extort can be paid for with Phyrexian mana, that's what makes it busted. Each extort trigger can be paid with 2 life, but if you have three opponents you gain 3 life for each trigger, you gain 1 life per opponents who loss life. This means you extort for free and also gain 1 life after each trigger. Even if you only have two opponents you're still getting to extort for free because of Phyrexian mana.

Before you can do anything with Krrik and Phyrexian mana you have to get him on the battlefield and this means getting four mana (colorless or black). First priority for upgrades to consider is adding more early game ramp that's within the budget:

The strength of Krrik is Phyrexian mana, but to take advantage of this you want lots of other one mana cards. When you play Krrik you want to right away start giving him counters:

Cremate, Wisps, Tainted are not usually playable cards, but with Krrik they are because they're free to cast and most draw a card. For one mana or free Symmetry can get you Necropotence into your hand.

Two drops are also good, not as good as one drops, but still good value with Phyrexian mana:

You could fit Demonic Tutor and Diabolic Intent in here if you wanted by cutting some cards that are by no means as powerful as either because these tutors can get you Necropotence , Bolas's Citadel or Aetherflux Reservoir ; all more impactful cards/game winning cards. Consider cutting these cards to add Demonic/Intent? Most of these cards are high mana cost redundancy which are not needed:

I offer more advice if you would like. Good luck with your deck.

Gory.Flory on Mudboi

2 months ago

Crystal Vein and an early game Ramunap Excavator (as a budget version of Crucible of Worlds , which would add redundancy) will set you multiple turns ahead, depending on how speedy your deck to be.

SynergyBuild on K'rrik, Son of Yawgmoth

2 months ago

Turn 1: Crystal Vein , Mana Vault , K'rrik, Son of Yawgmoth .

Life Total: 34

Doomsday , Life Total 28, Halved to 14:

Stacked: Infernal Contract , Mikaeus, the Unhallowed , Walking Ballista , Sacrifice , Carrion Feeder

Cycle Barren Moor , Life Total 12:

Infernal Contract , Life Total 6, Halved to 3, Sacrifice on K'rrik, Son of Yawgmoth , Life total 1, Gain 7 Black, Cast Mikaeus, the Unhallowed , Cast Walking Ballista , x=0, enters as a 1/1 from Mike. Carrion Feeder next.

Activate Carrion Feeder , sacrificing Walking Ballista , Undying from Mikaeus, the Unhallowed triggers, recurring it as a 1/1 with a +1/+1 counter, remove it targetting an opponent. Rinse and repeat this process for infinite damage.

Turn 1 Win.

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Crystal Vein occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Green: 0.14%

Red: 0.11%