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Format | Legality |
1v1 Commander | Legal |
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Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
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Duel Commander | Legal |
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Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Crucible of the Spirit Dragon
Land
: Add ,
, : Put a storage counter on Crucible of the Spirit Dragon.
, Remove X storage counters from this: Add X mana in any combination of colours. Spend this mana only to cast Dragon spells or activate abilities of Dragons.
eliakimras on
B.F.D.
4 months ago
Glancing through your cards, your deck's problem might be because you're building it based on best-case scenario, with tons of clones and blink synergies. (In my playgroup, Miirym always gets removed before her untap step, so the Miirym player does not rely on her sticking to the board.)
I'll suggest some upgrades for your deck based on making it more consistent and less dependant on Miirym:
1st. Ramp
Explosive turns with lots of cost reducers sound nice... if people don't blow up your dorks before you get any value from them.
- I would swap out Dragonlord's Servant, Goblin Anarchomancer, Bronze Walrus, Dragonspeaker Shaman, Open the Gates, Mind Stone, Lapis Orb of Dragonkind, Commander's Sphere, Gilded Lotus for Fellwar Stone, Farseek, Nature's Lore, Three Visits, Cultivate, Kodama's Reach, Chromatic Lantern, Coalition Relic, Herald's Horn.
2nd. You need more lands (36 lands + 13 ramp cards is a good starting point)
- Storage lands like Crucible of the Spirit Dragon are only worth it with proliferate shenanigans. Exotic Orchard serves you better.
- Forgotten Cave and Tranquil Thicket can be Sheltered Thicket and Ketria Triome instead. (Synergy with the landfetchers above.)
- Highland Lake, Swiftwater Cliffs, Temple of Epiphany, Timber Gorge and Woodland Stream could be these utility lands instead: Mosswort Bridge, Myriad Landscape, Blighted Woodland, Kessig Wolf Run, Littjara Mirrorlake.
- Bala Ged Recovery Flip, Valakut Awakening Flip and Glasspool Mimic Flip are three spells that can be played as a land. I would take out Dragonmaster Outcast, Delina, Wild Mage and Demanding Dragon for them.
- Evolving Wilds and Terramorphic Expanse could be swapped out for Unclaimed Territory and Secluded Courtyard.
3rd. Better counterspells
- Evasive Action and Mana Leak could be Negate and Swan Song instead.
4th. Better removal
- Consider Beast Within, Chaos Warp and Resculpt over Hull Breach, Dragon's Fire and Lightning Bolt.
5th. Better boardwipes
- Klauth's Will is a more versatile Magmaquake. Ryusei, the Falling Star can be cloned for extra doom for your opponents. Curse of the Swine does not touch your board.
- I would take out Magmaquake, Preordain and Opt for the cards above.
6th. More card draw
- Garruk's Uprising is a better Colossal Majesty.
- Garruk, Primal Hunter and Return of the Wildspeaker are also all-stars here. I would take Korlessa, Scale Singer and Mirror Box out for them.
7th. Better win conditions
- About this, please check miirym , need recommendations build and the comment I made on that page. You have plenty of options in this regard.
TheoryCrafter on
Dragon Tribal
1 year ago
All of these cards can help with ramp in some way:
Atsushi, the Blazing Sky, Crucible of the Spirit Dragon, Dockside Extortionist, Dragonlord's Servant, Dragonspeaker Shaman, Gadrak, the Crown-Scourge, Goldspan Dragon, Leyline Tyrant, Rapacious Dragon, Sarkhan, Fireblood and Treasure Vault.
If you want some support for Gadrak, add Predator Dragon, Preyseizer Dragon, and Voracious Dragon.
Hope this helps. Happy Hunting!
Stardragon on
Dracotopia
1 year ago
Great first deck but i fear you may not have the mana you need to make it work i would cut some lands like for some more basic lands and get a few more land ramps
Crucible of the Spirit Dragon for a Basic Mountain, Crucible is fine but slow as it only taps for colorless and you have to pay mana to get colored mana, this is the biggest maybe I've never like storage lands personally.
Gateway Plaza, Archway Commons and Rupture Spire one or two of these can be cut for another mountain and a Darigaaz's Caldera
I would also trade Opulent Palace for Savage Lands since Jund () are your main colors
I would also rearrange some of your basic land numbers try 5x Mountains, 4x Forests, 3x Swamps and 2x Plains and Islands and i would cut Underdark Rift, Treasure Vault, Rogue's Passage and Prismari Campus for the basic lands
Would also try to get some cheap basic ramp cards like Cultivate, Kodama's Reach, Farseek and Sword of the Animist for basic land ramp and things like Hour of Promise, Tempt with Discovery, Pir's Whim, Explore and Growth Spiral for non basic ramp.
Now that I told my thoughts on your mana here are some other cards to help your dragons not sure your budget so i categized them. These price are based off of TCGplayer.
0.1-$4.99-Favorable Winds0.40, Teneb, the Harvester$3, Lathliss, Dragon Queen $3.50, Silumgar, the Drifting Death 0.70, Kolaghan, the Storm's Fury 0.70, Eerie Ultimatum $3, Ruinous Ultimatum $5, Genesis Ultimatum $1.00,
$5-$9.99-Dragon Tempest$5, Scion of the Ur-Dragon $7, Drakuseth, Maw of Flames $5, Karrthus, Tyrant of Jund $3.50, Mirari's Wake $6, Rhythm of the Wild $6
$10-$19.99- Scalelord Reckoner $13, Vanquisher's Banner $12, Sarkhan Unbroken $15,Sarkhan, Fireblood $11,
$20 and over-Terror of the Peaks $25, Dragonlord Dromoka $25, Balefire Dragon $30, The Great Henge $50, Urza's Incubator $40, Sarkhan, Dragonsoul $27, Chromatic Orrery $20
philosopher on
Dragons,Speed, and Control
2 years ago
Hello Hachendis,
Dragons & Dragon Support:
Dragonlord's Servant reduces the cost of your dragon spells by {1}.
Dream Devourer reduces the cost of your dragons by {2} by foretelling them with Dream Devourer, meaning, you could potentially play Dragonlord Kolaghan on turn 4.
Haven of the Spirit Dragon acts as a mana confluence with the ability to recur a dragon from the graveyard to your hand.
Crucible of Fire is the ultimate +3/+3 anthem effect.
Crucible of the Spirit Dragon: builds up mana to cast your dragons.
Draconic Roar costs the same as a Lightning Strike and if you reveal a dragon you get to Lightning Bolt your opponent's face for free - talk about value!
Crux of Fate a one sided board wipe.
Glorybringer: repeated Flame Slash on a flying and haste dragon.
Surviving the early game:
Frost Bite or Wild Slash are good 1 drop removal spells, with Frost Bite acting as a Lightning Bolt is you have a snow covered mountain in play.
Bloodchief's Thirst is better than Bedevil because for it is more useful in the early game and is worth the cost of having to pay the extra mana to remove a MV 3 or greater creature or planeswalker later in the game.
Remaining thoughts:
Thoughtseize and Duress is good in the sideboard vs control decks because you will want to remove their sweepers like Supreme Verdict.
Sign in Blood should be removed for early game removal or to keep in some Thoughtseizes in as Sign in Blood is less valuable in surviving the early game.
I hope this helps.
Thanks,
Philosopher
Kozelek on
My Dragon Ur-Dragon
2 years ago
Ok so I’ve got an Ilysian Caryatid,Arcane Signet, Temple of Epiphany, Temple of Malady, Temple of Silence, Indatha Triome, Ketria Triome and Crucible of the Spirit Dragon for you for this deck
X-Factor11105 on
I Am Fire, I Am Death
3 years ago
...Welp, that's awkward. No list! Try this one:
https://www.moxfield.com/decks/XpVwmqgF9k6XBmVv6tKg-Q
On to questions!
-
Has Crucible of the Spirit Dragon been valuable for you? Or is it a slow land?
-
Have you had Exhume backfire on you? Or is its low CMC and early-game, (kinda) asymmertrical value consistent enough to warrant a slot?
-
How have you found Feldon of the Third Path to play here?! I'm SUPER curious to add Feldon into mine for all the combo potential!
-
Have you had success with Dark Ritual, and have you tried Seething Song or any of the other rituals? I'm very curious about those.
Kazierts on
Sarkhan's Swarm
3 years ago
First things first, way too many lands. Trim it down to at least 22 and definitly cut Crucible of the Spirit Dragon since you're monored.
And before I continue, what's your goal with the deck? Do you intend on playing only with your friends/casually or are you trying to make it competitive?
Also, change the format from Custom to Casual. Tappedout says all you cards aren't legal in the custom format, so probably all the cards I'll recommende won't be too, and because of that it'll probably won't let me suggest.
Gomoomog on
Nicol
3 years ago
You can add some Crucible of the Spirit Dragon to play some dragons late game. And Crucible of Fire could be good too.
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