Cavalier of Thorns

Cavalier of Thorns

Creature — Elemental Knight

Reach

When Cavalier of Thorns enters the battlefield, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard.

When Cavalier of Thorns is put into the graveyard from the battlefield, exile it. If you do, put another target card from your graveyard on top of your library.

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Set Rarity
Core Set 2020 (M20) Mythic Rare

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Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Historic Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Block Constructed Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Cavalier of Thorns Discussion

KindredDiscovery on Mayael EDH Primer

1 month ago

@TheMaggotPrince Glad you enjoy the deck! I've thought about your question a lot, and I hope you're prepared for a lengthy reply. We are a midrange deck, which means control is consistently our nemesis. You have basically two options: kill them quickly, or play threats that they can't respond to effectively.

To address the first strategy, it really comes down to fine-tuning your ramp and your mana curve. All the action in our deck starts at 4-5 CMC. That means our ramp ideally needs to come down on turns 2 and 3, getting us up to 4+ mana a turn or two early. I get a lot of questions like "why no Commander's Sphere?", "why no Pir's Whim?". They're too slow! Farseek and Nature's Lore get us up to our critical mana threshold earlier, and more reliably. Which brings me to my next point: average CMC. Most Mayael decks are way too top heavy. If you can't impact the board before turn 6, you're in big trouble. I know the cheaper Mayael targets aren't as exciting, but they pull a lot of weight in the early game. I also put a big emphasis on haste, and pack a lot of redundancy for granting it. Being able to swing even once significantly devalues control's sorcery-speed answers. If your non-hasty Soul of the Harvest gets hit with a Vindicate, you essentially just paid 6 mana for them to discard a card - not a good rate. But if Soul gets in once? 6 mana for 6 damage and a discard is doing ok.

Next, we need to pack some resilient threats. This is far more open-ended, and will likely ebb and flow with your meta. Keywords like indestructible and hexproof are obvious good choices in most situations. ETB effects, like haste, will help you generate some value even if things get removed. I've also leaned harder into recursion lately, or at least creatures that have good death triggers. Cavalier of Thorns has become a frequent target of and sacrifice for Birthing Pod. Also, Mayael's ability becomes significantly more useful. It's instant speed, and also dodges most counterspells. Use this to your advantage.

The last bit of advice I can give you is don't over-commit to the board. As you mentioned, board wipes can be back-breaking for our game plan. Always assume they have one in hand (same goes for counterspells). Learn how to play around those answers, learn how and when to hedge your bets, learn how to apply pressure. Don't get discouraged, it takes practice. Best of luck, I hope that helps!

Titus7007 on Thassa and Yarok

2 months ago

I love Golos and I want nothing but to be able to activate his ability every turn, but he could probably go. Cavalier of Thorns is a better 5 mana ramp for this deck I think.

MangaVentFreak13 on Sultai Superfriends: The Sequel

2 months ago

Honestly, your deck seems interesting, and I look forward to seeing what you will do with it, but at the moment it desperately needs more lands.

More specifically:

Since you are running cards like Liliana, Dreadhorde General, Garruk, Cursed Huntsman and Casualties of War your land count should be somewhere around 25 or 26. If you haven't seen this article I would recommend you read it, there is a lot of helpful information in here: Consistently cast your spells

Since you are playing a 3 color deck, and Arboreal Grazer doesn't fix your mana, I think you should actually be running Gilded Goose in that slot instead.

Yarok, the Desecrated's effect only triggers on 3 of your creatures, Arboreal Grazer, Uro, Titan of Nature's Wrath and Cavalier of Thorns. That is such a small section of your deck, I think you should probably be running something else in that slot.

MangaVentFreak13 on Advertise your STANDARD deck!

2 months ago

Honestly, your deck seems interesting, and I look forward to seeing what you will do with it, but at the moment it desperately needs more lands.

More specifically:

  1. Since you are running cards like Liliana, Dreadhorde General, Garruk, Cursed Huntsman and Casualties of War your land count should be somewhere around 25 or 26. If you haven't seen this article I would recommend you read it, there is a lot of helpful information in here: Consistently casting your spells

  2. Since you are playing a 3 color deck, and Arboreal Grazer doesn't fix your mana, I think you should actually be running Gilded Goose in that slot instead.

  3. Yarok, the Desecrated's effect only triggers on 3 of your creatures, Arboreal Grazer, Uro, Titan of Nature's Wrath and Cavalier of Thorns. That is such a small section of your deck, I think you should probably be running something else in that slot.


HeliodxLinden, the match made in Theros

Standard* MangaVentFreak13

SCORE: 3 | 5 COMMENTS | 282 VIEWS | IN 1 FOLDER


My deck is a white weenie build with lifegain payoffs (Heliod, Sun-Crowned). I'm really not sure what the deck is missing. I've played a lot of games with it and I keep tweaking the list and this is what I have come up with. Let me know what you think.

pistolpeteiii on Bant Thassa

2 months ago

I like this build, it reminds me of the popular Roon of the Hidden Realm EDH decks. I have a few thoughts that you might like to consider:

  • First off I think reducing the number of high end cards, and smoothing out the curve a bit will help you out alot here. Meteor Golem really isn't needed if you are using Agent of Treachery to steal everything, and I would much rather devote those 4 slots to something like Cavalier of Gales . It is a great target for Thassa, Deep-Dwelling , provides plenty of blue devotion, along with being an Elemental for Risen Reef, and is a major recurring threat that is hard to deal with without exile effects. A straight up swap of all 4 copies would be ideal.

  • I think your card draw is going to be good enough through Cloudkin Seer , Fblthp, the Lost , Risen Reef and Teferi, Time Raveler that you won't need to run Guardian Project . It is at a point in the mana curve where you would realistically like to be impacting the board, and this build is looking to get into the late game quickly. I would rather play a ramp creature such as Leafkin Druid to get your Agent of Treachery out earlier, or a removal effect such as Brazen Borrower to give you more time against any aggressive matchups.

  • Charming Prince seems pretty weak in this build since it doesn't add devotion for Thassa, Deep-Dwelling or have the Elemental creature typing. There aren't too many better options in standard for Elemental creatures without playing , however Cavalier of Thorns is a good card to pair with Risen Reef . The mana is going to be tough though, so sticking to a base and only splashing for Teferi, Time Raveler will help clean up the mana. Alternatively, you could run Gilded Goose instead to get your 3 CMC cards on the board turn 2.

It wasn't mentioned whether or not this was intended to be a budget build, so I am sorry if the cards mentioned are either out of price range or too high of rarity to craft with wildcards on MTG Arena, but the power level in standard is extremely high as of Throne of Eldraine and this deck would need to be tuned pretty well in order to be competitive. I hope you like my suggestions!

luiz_miguez on My Bae, Thassa (Blue Devotion is Back!)

2 months ago

If you want a Thassa deck you have to try to abuse ETBs.I don't feel like mono blue is the way to go in a Thassa deck.Simic gives you pretty nice Etbs in Risen Reef and other elemental like Cavalier of Gales and Cavalier of Thorns .Simic also has the new Titan. This way you can win with jace and oracle.Risen reef also works pretty well with mu yanling

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