Creature — Elf Druid
, Pay 1 life: Add to your mana pool. Spend this mana only to cast an Elf creature spell.
: Target attacking Elf you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Gnarlroot Trapper Discussion
3 months ago
I like your list, i'm builing a Lathril deck too. Here are some of my suggestions:
If you want some recursion Phyrexian Reclamation could help you to rebuild booardstate after a boardwipe or t-removal.
What about Skemfar Avenger ? He's pretty cheap (in both ways) and would grant you pretty good card-advantage. An absolutely "must have" with that many 1/1's should be Skullclamp which could draw like your entire library. Realmwalker could grant you the top card of your library as a hand card as you can cast elf-spells from top of it.
I personally am not a bit fan of Nadier, Agent of the Duskenel and Eyeblight Cullers as their cmc is too high for what they cosst. Belbe, Corrupted Observer and especcialy Glissa, the Traitor don't push your gameplan any further, too.
Hope you don't mind my wall of text :D
4 months ago
Hey, nice start. I'm also very excited about Lathril as a new Elf Commander and I'm upgrading the precon on a budget.
Consider cutting some lands for more one drop mana Elves? One drop mana Elves are an advantage that Elves have and the precon lacks them. The idea is one drop mana Elves can replace some lands since they can make mana while also adding the total count of Elves. 38 lands is really too much land for Elves thus consider cutting some Swamps?
- Elves of Deep Shadow : can make black mana.
- Llanowar Elves
- Fyndhorn Elves
- Arbor Elf
- Birchlore Rangers : can make black mana, good mana ability with Elf tokens since any two tokens can be tapped even the turn they're created to make mana.
- Gnarlroot Trapper
Some other cards, less than $1 each, to consider for upgrades and most can increase Elf tribal synergy:
- Immaculate Magistrate --> Grizzled Outrider
- Elvish Guidance --> Ravenous Lindwurm
- Wirewood Herald --> Filigree Familiar
- Copperhorn Scout --> Elderleaf Mentor
- Skemfar Avenger --> Koma's Faithful
- Oakhame Adversary --> Elderleaf Mentor
- Eyeblight's Ending --> Briarblade Adept
- Llanowar Visionary --> Joraga Visionary
- Llanowar Wastes --> Foul Orchard
- Woodland Chasm --> Golgari Guildgate
Good luck with your deck.
1 year ago
Hey Randsome, I'm currently not playing Pioneer. There's definitely many more and much better Elves in Pioneer than in Standard. Shaman of the Pack gives Elves the tribal win condition and a reason to be Golgari. If I decide to play Pioneer then I will definitely change this deck since I've left Standard.
I don't think I will return to Standard for quite a while, if ever, because it's a damn mess, a waste of money and Theros is the next plane we're revisiting. It's one of the few planes in the multiverse that doesn't have Elves. I'm a Commander player now and I don't see that changing because Wizards is supporting Commander a ton next year which I'm very excited about.
If I was playing Pioneer then this is the budget Elves decklist I would play:
- 4x Elvish Mystic
- 4x Llanowar Elves
- 2x Gnarlroot Trapper
- 1x Deathrite Shaman
- 4x Dwynen's Elite
- 4x Elvish Clancaller
- 3x Wildborn Preserver
- 2x Paradise Druid
- 4x Shaman of the Pack
- 4x Steel Leaf Champion
- 1x Reclamation Sage
- 2x Sylvan Messenger
- 4x Chord of Calling
- 8x Forest
- 4x Llanowar Wastes
- 4x Unclaimed Territory
- 3x Woodland Cemetery
- 1x Westvale Abbey Flip
2 years ago
Expanding on whatLord_Olga mentioned there are more cards that could give you access to elf tokens to accelerate the win con.
Yeva, Nature's Herald | Prowess of the Fair | Jarad, Golgari Lich Lord | Nath of the Gilt-Leaf | Thornbow Archer
Joiner Adept | Essence Warden | Dwynen, Gilt-Leaf Daen | Elves of Deep Shadow | Gnarlroot Trapper
2 years ago
Thanks for the suggestions! I agree this deck has been running a bit slow, and I'd definitely like to speed things up. I came into building this with the impression that "Well it's okay that it's a little slow, their hands are gonna be pretty much gone" which is not completely right.
I've taken in most of these suggestions to help them, the only differences being instead of putting in Herald of Anguish I'm going to keep Rhys the Exiled for his life gain (And only 1 Black Mana to keep him from dying should he be blocked), which after a Memory Jar combo you mentioned, would be at least 23 life. I'll take it.
Also, I'ma keep Gnarlroot Trapper in instead of the Elves of Deep Shadow simply because Trapper can give an Elf Deathtouch, which limits your opponent on what to block with, out of a desire to keep certain creatures alive. I agree the Mana ability is nowhere near Deep Shadow's ramp, but to me that Deathtouch is worth it in threat.
Finally, I actually used to have Elvish Harbinger in this deck alongside Quirion Elves, but I switched out Ms. Elf Tutor for Diabolic Tutor (I think we can agree would be the more useful tutor in this deck). I would NOT mind putting her back in to tutor for something like i dunno, Rhys the Exiled, however I don't wish to replace Quirion Elves specifically with her.
EDIT: I've decided to replace Memory Jar with her and stick it into the Maybeboard. It's a VERY useful card but it's pretty damn pricey, so it'll sit there to be bought at a point after I've bought this deck in full. In the meantime, I've filled that slot with Elvish Harbinger, and am still looking to more suggestions from the TappedOut community.
2 years ago
I would suggest cutting: (worst at the bottom)
Scepter of Fugue. In my opinion it's too slow and not impactful enough but i can see why you would play it.
Shrieking Affliction. It's simply too slow. Even if you get someone empty handed it's still just 3 life they are losing. That's not good enough.
Rhys the Exiled. I think Rhys is okay. It's not explicitly a bad card it's just that you can in my opinion run better cards.
Torment of Scarabs. As I've now said many times before, too slow with too little impact.
Coercion. In my opinion, this is the worst card in the deck. it's extremely inefficient and can only be used once. should absolutely not be in the deck.
Now some cards i think should be in the deck: (worst at the bottom)
Memory Jar. This is a amazing card in the nath deck. i know it's pricey but if you can afford it, you will not regret it. I mean it's five mana for 21 elves in a four player game with nath out.
Beastmaster Ascension. It can potentially just win the game out of nowhere.
Planar Void. This really wants to be Leyline of the Void but Planar Void is a hundreth of the cost of a leyline but still works about as well. Sure you have to exile your own cards but your deck has no discernable recurrsion in the first place.
Herald of Anguish. I have to be honest. this card is not amazing but I just wanted you to atleast know about it. I loved slamming down this when i played my nath deck. At worst it usually makes people discard a card and then it eats a removal spell.
Anyway I hope this helps with your deck!
3 years ago
From my play testing and looking at pro lists you can drop the land count to 18.
I would recommend 4Dwynen's Elite if you decide to do so.
Also just personal tech Gnarlroot Trapper can be a fun 1x to help a stall board.
I also really like Shaper's Sanctuary in the side. Maybe give it a test.
This is my list if you self wouldn't mind taking a look telling me what you think GB Elves