This is not a deck, but a list of staple and power cards in EDH. I chose to use the deck list rather than a normal card list because this form can be deckcycled and searched more easily.
Because there are so many cards that deserve a spot on this list, it can be difficult to read through everything. If you're looking for a specific color or type of card, be sure to use the ordering options (check the drop-down menu above the decklist) to rearrange the information.
If a card has not been included that you think deserves consideration, please state why you think that card should be on the list.
Please consult the List of Budget EDH Staples and Power Cards if you are trying to base your decisions on monetary cost.
All resources in this series:
Cleaning up the discussion.
Also, this list is pretty long. There are probably a few cards that don't belong here. Feel free to suggest cards to remove.
Reset the discussion!
Feel free to suggest cards to add or remove.
As always, check to make sure the card you're suggesting is not already in the list.
More of a staple than a power card, but Nether Traitor is the second-best piece of reusable sac fodder (after Bloodghast , which is already on the list). It's definitely something I'd put in any sacrifice-heavy list (also probably Reassembling Skeleton , but that's more of a budget option).
Also, is Emerald Medallion the only decent enough Medallion to be considered a staple, or is it just supposed to be representative of the full cycle?
I'm being one of those people who is awful and doesn't think of every possible suggestion before posting. :/ Sorry, Epoch.
Boom/Bust ? It's flexible land destruction that's spot-on for any aggro or stax deck not in White (for Armageddon).
some new cards that i think are up for consideration:
Garruk, Apex Predator . I will admit, he is 7 mana. That being said, 3 of his abilities affect (or is it effect?) the game a lot. Destroying a planeswalker ready to pop. Destroying a creature straight out. His emblem is scary, especially in something like elfball. The beasts are not that impressive, but you can always sacrifice them, or chump block bigger creatures.
In Garruk's Wake
That is all that I believe should be added. there could be the argument made for Soul of Theros , but i just think that it is just a beater. It's other cost is quite steep.
I was wondering. What about a Lightning Bolt ? Is it bad in EDH because creatures are so big? :D
Soul of New Phyrexia is kinda meh. It's not really a bad card but i don't think it belongs on this list. Realistically you need 11 to protect it for the turn it's cast, and it's still vulnerable on opponents turns if you do that. It can save you from some boardwipes, sure, but it is incredibly fragile without a huge mana investment.
Lightning Bolt is bad in edh because the creatures are huge, and spot removal is generally bad in a mostly multiplayer format. Now add in the fact that it's barely functional spot removal in this format, and the fact that players start with 40 life. It just ends up not worth using over more flexible cards.
I feel as though Naya Charm should be cut. It's abilities aren't good enough to warrant it's title as a power/staple. I don't think that Telepathy is that great either. That being said, i have never seen it in an edh game so i don't know.
Talrand, Sky Summoner is a great guy. Just building a mono-blue edh right now and using this list as a quick guide. Noticed you didn't have him. Great list though, thanks!
Talrand, Sky Summoner is underwhelming. It's an alright general, but it's not good as a standalone card.
I think Gemstone Mine is a staple land. It is a great mana fixer and it can be bounced with other land and proliferated on as well, so you don't have to remove it.
Also I would add Derevi, Empyrial Tactician . It's one of the 2 cards most recently banned in French as a Commander b/c of its ability to lock down one opponent so well, and when it combo's w/ things like Hokori, Dust Drinker or Stasis and Prophet of Kruphix he's pretty well unstoppable. Also why Time Spiral and not Timetwister ? Just some thoughts.
I've looked through all of the cards except lands and here are my suggestions for cards to consider removing from the list:
Karn, Silver Golem : It's definitely not a staple, and I'm not convinced it's a power card. Outside of a dedicated artifact animation deck (itself a rare thing), I can't see much use for Karn. It can animate your own artifacts to attack with, but Gilded Lotus is probably the largest one that sees frequent play and that's only 5cmc (i.e., 5 P/T with Karn). It can also be used by black decks looking for a way to kill artifacts, but I'm not sure that qualifies it as a power card in its own right.
Jund Charm : The instant speed graveyard removal is good and the 2 damage to every creature is okay, but the two +1/+1 counters isn't really worth discussing. My issue with Jund Charm is that Rakdos Charm is probably better almost every time. I see Jund Charm's second ability being useful versus low P/T token swarm decks (many of which can go infinite), which are punished as much or more by Rakdos Charm. Rakdos Charm also removes graveyards at instant speed, destroys artifacts (a way more relevant ability than two +1/+1 counters), and slots into more decks.
I'm not saying these cards are terrible and should absolutely be cut, but I think they're some of the weakest on the list and need further justification.
Thanks for taking the time to respond. Your list helps a lot when putting together a new EDH deck and remembering all the staples. I hope you keep adding!
Is there a reason why Elspeth, Sun's Champion is not on the list? Considering EDH her boardwipe is nice and theres a chance to reuse it. If not as a staple then possibly as a Budget card.
@Epochalyptik My bad didn't realize she cost that much. Sadly I do not own one however, I do like Retribution of the Meek and like running Skullclamp . Her ult does seem a bit underpowered considering Elspeth, Knight-Errant . Hopefully some one else has play tested her. Retribution of the Meek is a card I would recommend to include. Allows me to get rid of the creatures that give me trouble which are usually the big drops while being able to keep Utility creatures and works well with tokens.
I think Rupture Spire and Transguild Promenade should be removed from this list and added to the budget staples list (if they're not there already). Although they tap for any color, entering the battlefield tapped AND costing 1 mana to keep is pretty bad. I can't see them being useful outside of a budget 5-color deck.
Surely Arcanis the Omnipotent deserves a spot on this list. You can return him to your hand if a board wipe occurs or someone tries to kill him off AND just for tapping him you can draw 3 cards. With certain cards you can draw 3-6-9 cards a turn by untapping him. Imagine him with Prophet of Kruphix . You're drawing 3 cards a turn and have all the mana needed to protect him. Awesome card!
|Date added||2 years|
|Last updated||1 week|
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|Top rank||#6 on 2013-12-08|