Price of Progress

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters (EMA) Uncommon
Premium Deck Series: Fire and Lightning (PD2) Uncommon
Exodus (EXO) Uncommon

Combos Browse all

Price of Progress

Instant

Price of Progress deals 2 damage to each player for each nonbasic land he or she controls.

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EMA

PD2

EXO

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Price of Progress Discussion

lonesouldier on Cus it's the *Heat of the Moment*

3 weeks ago

May this fellow red planeswalker humbly suggest Price of Progress? It's a good finisher, especially if the board is locked for whatever reason. I also love that you're mainboarding the blue hate cards.

LVL_666 on How mean is "too mean" ...

4 weeks ago

"How mean is "too mean", what do you consider off limits, and most importantly, how do you counter land-based ramp strategies if you can't touch the lands?"

So how mean is too mean?

  1. When you have 10 to 15 minute turns where you are just playing things non-stop, and the game basically turns into your opponents sitting there waiting on you.

  2. When you have a tier 1 deck, and everyone else is using a janky tier 3 or 4 deck.

What do you consider off limits?

Personally I have no issues with any single legal commander deck strategies. I do take issue with illegitimate strategies though i.e. illegally using multiple copies of cards, using unglued/unhinged cards etc. I mean, my "best deck" if you will is Slivers so I don't have much room to judge others on what is considered "valid" for EDH.

How do you counter land-based ramp strategies if you can't touch the lands?

Have opponents who have land-ramp based strats? That's just fine. Hit them with the following spells late game and reap the salt.

precociousapprentice on Queen Marchesa: Politics, Aikido, and Control

1 month ago

Semi-repost from MegaMatt13's wall to spread love for Teferi's Protection . I won the game against a semi-mirror match against a newly minted Bant Aikido deck. It went Demonic Tutor and Enlightened Tutor to get Master of Cruelties and Key to the City, cast Master of Cruelties. Opponent casts Path to Exile on Master of Cruelties. I cast Teferi's Protection , saving my entire board. Pass the turn, my opponent gets nothing, and passes the turn, knowing she is at least mostly dead. I draw the Key to the City, cast it, and tap and discard to Key to the City on Master of Cruelties, attacking with Master of Cruelties. This bypasses my opponent's Michiko Konda, Truth Seeker, Clever Impersonator cloned No Mercy, and her Delaying Shield, as well as a held Dawn Charm to put her at 1 life. I transmute Shred Memory into Price of Progress and cast it, knowing that she doesn't have enough to pay the mana to Delaying Shield to save herself next turn. Pass the turn, and good game. This was after she let an Insurrection through to take out both other opponents earlier in the game when she could have Dawn Charmed to save them. I was expecting her to hold a fog, so I took out them instead of her. She ended up dyeing with that Dawn Charm in hand. Super interesting to see the deck in a multiplayer against another Aikido deck, this one with arguably more control and defense in the form of blue control and green rattlesnakes, but with less aggression. The aggression won out. Mardu aikido is amazing, super fun, and will probably always be my favorite.

precociousapprentice on Marchesa, Political Queen of Pillows

1 month ago

Exsanguinate is a card that will always go in an out of my deck. Great wincon, can sweep up several low life opponents, or can stall a loss if you cast it for even a mid range amount. Just an all around solid card. That being said, it comes out regularly to make room for things I want to try. My Wishboard is it's present home, which is a great location for it for me. I can get it for with Burning Wish, but it also gives me access to things like Insurrection and Austere Command. If I cut Burning Wish, I am not sure which I would replace it with, Exsanguinate or Insurrection. Either way, it will alway occupy a flex spot in the deck, because it is not key to the functioning of the deck, but it is amazing when you need it. Thaumatic Compass is pretty great. It has made a great showing in 2 of the last games and played a key role. The last game it didn't show up. What did show up was Teferi's Protection . I won the game against a semi-mirror match against a newly minted Bant Aikido deck. It went Demonic Tutor and Enlightened Tutor to get Master of Cruelties and Key to the City, cast Master of Cruelties. Opponent casts Path to Exile on Master of Cruelties. I cast Teferi's Protection , saving my entire board. Pass the turn, my opponent gets nothing, and passes the turn, knowing she is at least mostly dead. I draw the Key to the City, cast it, and tap and discard to Key to the City on Master of Cruelties, attacking with Master of Cruelties. This bypasses my opponent's Michiko Konda, Truth Seeker, Clever Impersonator cloned No Mercy, and her Delaying Shield, as well as a held Dawn Charm to put her at 1 life. I transmute Shred Memory into Price of Progress and cast it, knowing that she doesn't have enough to pay the mana to Delaying Shield to save herself next turn. Pass the turn, and good game. This was after she let an Insurrection through to take out both other opponents earlier in the game when she could have Dawn Charmed to save them. I was expecting her to hold a fog, so I took out them instead of her. She ended up dyeing with that Dawn Charm in hand. Super interesting to see the deck in a multiplayer against another Aikido deck, this one with arguably more control and defense in the form of blue control and green rattlesnakes, but with less aggression. The aggression won out. Mardu aikido is amazing, super fun, and will probably always be my favorite. Thanks for helping me to build my deck, and congrats on the 100+ upvotes. The deck is truly rad.

Bxbx on Endeavor, The Eternal

1 month ago

Ah, I see, Aggravated Assault is truly the real deal in this deck!

Another card that comes to my mind is Price of Progress as long as you're not in a meta full of monocolored decks.

There's one more thing I would like to notice. If you're playing Neheb, the Eternal on turn 5, you will sometimes get no immediate value out of him, because you can't play a burn spell in the same turn and you sometimes won't have any other creatures in play that turn, because you're only playing 15. Maybe you could add some strong creatures with evasion that cost 4 mana like Territorial Hellkite or Thunderbreak Regent, which you could cast on turn 4 and then attack with them after you played Neheb on turn 5.

Liquidbeaver on Ib Halfheart, Goblin Sac-tician [PRIMER]

1 month ago

illumfolly: Thanks for commenting!

Mana Echoes - I had this card in a long time ago, but the deck isn't built to take advantage of it. The curve is really, really low, and the only X cost card I have is a sideboard of Rolling Earthquake. When I played Echoes before I would quite often make 200+ colorless mana the turn after it went down, but any turn after T3 I only have one or two cards in hand, and neither of them can take advantage of all that colorless mana.

Wildfire/Burning Sands/Keldon Arsonist - The problem with a deck like mine and effects that have a land sac effect means I can't do anything in response to it. Keldon Arsonist for example, if I spent the 1 colorless, and then sacc'd two lands to active his ability, I can't then sac them to Ib before they go to the graveyard because it's part of a cost and doesn't use the stack. With a cycled Decree of Annihilation or a Boom/Bust I can respond to the destroy trigger with an Ib sac, and still get Goblin tokens out of a symmetrical spell. To go with the land destruction suggestions though, I used to run Shivan Harvest and a Ruination, and realized that the land destruction got me a ton of hate that I often couldn't survive through, while Price of Glory/Price of Progress/Blood Moon/Magus of the Moon/Acidic Soil had a better ultimate effect, and I had a lot more control over the table hate too. I'm always on the lookout for more "land dysfunction" or control type of effects though! I sideboarded Mana Web just because I want another 1 or 2 stax effects that deal with land specifically.

Steve_MTG on I'll Scorch the world with my Dragonfire

2 months ago

Hey!

First of all: nice idea! I like the tribal theme and I like dragons as well.

Are you playing competitive with this deck or is it more casual play?

For competitive, I would focus more on dragons with cmc4 or cmc5 with haste, like your allready featuring Archwing Dragon.

  1. Glorybringer (this one may also get rid of some nasty creature your opponent controls)

  2. Hunted Dragon

  3. Stormbreath Dragon (which is safe from one of the most used white single-creature removal in Legacy, Swords to Plowshares, along with Path to Exile)

  4. Thundermaw Hellkite

Running four copies of Seething Song should provide you constantly with some pretty nice blows to your opponent's life points per turn three.

Maybe add some burn spells. I'll suggest Lightning Bolt as the alltime classic in mono red, along with Price of Progress (Legacy is most likely full of multicolored decks with lots of nonbasic lands to support them).

Thinking about archetypes, I wonder what you ought to do against control decks. You could try Cavern of Souls in your sideboard to exchange for an equal amount of Mountains when you face an opponent who keeps countering your dragons. Another archetype which is probably a lot faster than your dragons would be combo decks, like ANT and stuff. These decks struggle with an (off-flavour) Eidolon of the Great Revel from your board, because they need a lot of cards with cmc3 or less to get their combo runnning.

So long, thank you for reading ;)

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