Deathrite Shaman

Deathrite Shaman

Creature — Elf Shaman

: Exile target land from a graveyard. Gain one mana of any colour.

, : Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.

, : Exile target creature card from a graveyard. You gain 2 life.

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Have (2) Azdranax , PostContact
Want (8) rpie4444 , Boredmaniac , darksteelgiant , VillarrTheBastard , tarnash , Easymode , pokerrr21 , Quickflash

Printings View all

Set Rarity
Guilds of Ravnica: Guild Kit (GK1) Rare
Eternal Masters (EMA) Rare
Return to Ravnica (RTR) Rare

Combos Browse all


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Highlander Legal
Block Constructed Legal
Standard Legal
Pioneer Legal
Arena Legal
Leviathan Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Deathrite Shaman occurrence in decks from the last year

Commander / EDH:

All decks: 0.07%

Golgari: 0.65%

BUG (Sultai): 1.1%

Deathrite Shaman Discussion

fmastrome2008 on Yarok Pod-EDH

2 weeks ago

Honestly, the only cards I see you missing (minus fetchlands) are Deathrite Shaman, Zagoth Triome, Sire of Stagnation, and Woodland Bellower. That's less than 1/3 the price of the cheapest fetchland.

Tzefick on Empyrean Enlightenment

3 weeks ago

fatalzintomyum Wait no longer: Deathrite Shaman. They made a 1 cost in hybrid cost with 3 abilities. Jaya Ballard, Task Mage. It's not something new.

RNR_Gaming on Abzan Triple Threat (Only Creatures)

3 weeks ago

Definitely a ton of work! +1.

Fiend Artisan - slots in as a cool way to tutor other utility

Deathrite Shaman - is the ultimate mana dork.

fmastrome2008 on We will Yarok you!

3 weeks ago

Greetings fellow Yarok player!

  1. Your land count is too low for this high a curve. The first thing I'd do is increase this to 36. Using a hyper-geometric distribution, your chance of hitting your 3rd land drop on T3 increases by nearly 7%, which is essential with this deck.

  2. Wall of Blossoms, Elvish Visionary, Ice-Fang Coatl, and Baleful Strix give you the full 2 mana cantrip suite. It really speeds your deck up and helps you churn through it. Draw your entire deck with Deadeye Navigator. Generate the mana through Palinchron. Cast Thassa's Oracle to win on the spot.

  3. Woodland Bellower combos great with Fierce Empath.

  4. I see Llanowar Elves, but no Deathrite Shaman or Birds of Paradise.

  5. Shriekmaw and Mulldrifter are great utility spells for this deck. They also trigger Risen Reef.

fmastrome2008 on Yarok Value

3 weeks ago

I see this is a semi-budget build, so I will keep that in mind.

I see a few things you can do to speed up the deck that would enable more keepable hands and situations where your commander can come out a turn earlier.

  1. Wood Elves and Farhaven Elf are the mana acceleration this deck wants. You can go from 3 -> 5 lands in one turn and still have a body on the table.

  2. Sol Ring is a staple that should be in every commander deck.

  3. Birds of Paradise and Deathrite Shaman will allow for your commander to come out that much faster. Also Shaman provides extra graveyard interaction.

  4. Shriekmaw is a great utility spell for Yarok builds. 2 mana kill 2 creatures is fantastic value.

I also see some bigger cards that you're missing.

  1. Sire of Stagnation is straight gas and draws 8 cards off 1 opposing fetchland.

  2. Deadeye Navigator can draw your entire deck via 2 mana cantrip (Wall of Blossoms, Elvish Visionary, etc...). Cast Thassa's Oracle to win on the spot, Altar of the Brood mills your opponent out, and Cauldron Familiar pings them to death.

fmastrome2008 on 135-U/B/G-Yarok

3 weeks ago

Greetings fellow Yarok player! Here's some suggestions!

  1. Command Tower and Sol Ring are staples in nearly every commander deck.

  2. Since most casual groups outlaw mass land destruction, this is a green deck, and artifacts are more prone to removal, I'd switch out some of the mana rocks for Farseek, Rampant Growth, Nature's Lore, Cultivate, and Farhaven Elf.

  3. Birds of Paradise and Deathrite Shaman will help speed up your deck a bit and lower your curve. Shaman and Bojuka Bog also give graveyard interaction without affecting consistency. You can even exile 2 graveyards with Bog and Yarok.

  4. Sire of Stagnation is straight gas and draws 8 cards off 1 opposing fetchland.

  5. Wall of Blossoms and Baleful Strix will give you the full suite of 2 mana cantrips. Combine these with Deadeye Navigator and you can draw your entire deck in the same turn.

  6. I see 4 infinite mana combos in your deck, but nothing to do with the mana. Perhaps adding Finale of Devastation, Villainous Wealth, etc... will give you a line to combo off.

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