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Creature — Elf Shaman
: Exile target land from a graveyard. Add one mana of any color to your mana pool.
, : Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
, : Exile target creature card from a graveyard. You gain 2 life.
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Deathrite Shaman Discussion
14 hours ago
I would drop your land count and add in some alternate mana sources. It will allow you to have quicker starts, and make you less vulnerable to land destruction like [armageddon].
Elvish Mystic, Arbor Elf, Llanowar Elves, Fyndhorn Elves, Boreal Druid, and Elves of Deep Shadow are all quite cheap and worth using. Some slightly less budget options are Birds of Paradise, Deathrite Shaman, and Carpet of Flowers. I would drop about 2 lands for every 3 alternate sources you put in.
Since you're not wanting to go the Food Chain route, some good alternate win conditions are Xenagos, God of Revels and Atarka, World Render. Both allow Prossh to one-hit a player by sacrificing all six of his tokens.
CUTS: Deepfire Elemental, Walker of the Grove, Charnelhoard Wurm, Sek'Kuar, Deathkeeper (most of your creatures will be tokens), Ogre Slumlord, Burn at the Stake, Acidic Slime, Hunted Troll, Deathrender.
2 days ago
It's understandable in legacy. If you look at the most used cards in Legacy right now on MTGTOP8, the first page is filled with nothing but lands, Lightning Bolt, Deathrite Shaman, and blue control cards...
3 days ago
Hi Guint!! Here are some suggestions I think you could utilize for Ishkanah. So far it looks good!
The things we want to make sure you have in this deck are ways to activate delirium, as well as ways to activate Ish's tribal effects. Let's start with the spiders themselves~
If you can find it I definitely recommend buying a Swarmyard cause what's better than a land that prevents your dudes from dying?
Arachnogenesis Essentially a Fog with an added bonus of giving you a TON of spider tokens. Spider Spawning is also going to be a winner in this deck. Penumbra Spider gives you good value by making another token when it dies. Riptide Replicator is a fun artifact that can make spiders as well... and with all the tokens, a Parallel Lives and Second Harvest would definitely be cards to consider. Also a fan of the underused Parallel Evolution - it even has Flashback! Swarm them with tokens and then drop a Pathbreaker Ibex, Decimator of the Provinces or the ever coveted Craterhoof Behemoth... or you can go the route of Overwhelming Stampede.
Silklash Spider would be a good powerhouse to pick up. It's effect can kill off any flier on the board.
There aren't any other specific "spiders" that are noteworthy, but there are always shapeshifters. My favorite "spiders" are Metallic Mimic and Chameleon Colossus Alternatively you can get a Conspiracy and just make your whole deck into spiders. Then when they all die bring them back with Patriarch's Bidding.
Spiders have especially large butts on them, so Assault Formation can really be powerful. Things that benefit from the high toughness of spiders should also be up for consideration. Ikra Shidiqi, the Usurper, Abzan Beastmaster, Grim Contest, and Kin-Tree Invocation are ones that come to mind immediately.
For a more tribal feel I def recommend trying out Archetype of Endurance and Archetype of Finality as well as Brawn and Filth. Bow of Nylea could be used as an alternative to Archetype of Finality if you so choose. There are also tribal artifacts such as Coat of Arms, Urza's Incubator, Obelisk of Urd and Door of Destinies.
Now onto the Delirium Mechanic. Making sure your own cards into the graveyard can seem counterproductive but a lot of things benefit from it. So first, how do we self mill?
- Deadbridge Chant is a personal favorite. Satyr Wayfinder, Crop Sigil, Grisly Salvage, Mulch, Grapple with the Past, Commune with the Gods, Benefaction of Rhonas, Sudden Reclamation. Stinkweed Imp or anything with Dredge. Golgari Grave-Troll is a popular one.
Now for some super fun cards that benefit from a graveyard presence.
- Jarad, Golgari Lich Lord, Lord of Extinction, Deathcap Cultivator, Deathrite Shaman, Traverse the Ulvenwald, Splendid Reclamation, and Meren of Clan Nel Toth. Did you mill a bunch of great cards you want back? Recursion is also a super powerful strategy. Eternal Witness is a Green staple for a reason. Greenwarden of Murasa, Seasons Past, Treasured Find, Animate Dead, Victimize. Sometimes you want to put specific things into the graveyard to fetch with recursion cards, so Entomb, Jarad's Orders, and Buried Alive become like tutors in a sense.
Now lets talk about Black and Green as colors in EDH. Black/Green has a few things that it needs to run undoubtedly. One of its major problems is card draw, so you're definitely going to want to auto-include Harmonize and Phyrexian Arena. I would also consider Lifecrafter's Bestiary.
Removal: Putrefy, Murder, Hero's Downfall, Abrupt Decay, Krosan Grip, Golgari Charm, Toxic Deluge, In Garruk's Wake, Acidic Slime, Beast Within. Dictate of Erebos to be used in conjunction with a sacrifice outlet like Ashnod's Altar (sac your extra tokens for mana!)
Ramp: Cultivate, Kodama's Reach, Solemn Simulacrum, Sol Ring, Explosive Vegetation, Thran Dynamo, Commander's Sphere, Golgari Signet, Cryptolith Rite, Harrow, Crop Rotation, Sakura-Tribe Elder, Yavimaya Elder.
The only other thing I want to say about your deck is that you should probably up your land count to at least 36. 30 is usually too little for most EDH decks in my experience. Unless you're going super aggro, you'll find yourself short on a lot of land drops.
If you wanted to upgrade your lands, here are some relatively inexpensive things you could add:
Golgari Rot Farm, Command Tower, Jungle Hollow, Temple of Malady, Woodland Cemetery, Overgrown Tomb, Llanowar Wastes, Tainted Wood, Grim Backwoods, Bojuka Bog, Hissing Quagmire, Temple of the False God, Drownyard Temple, Ghost Quarter, and any lands that Cycle in your colors :)
4 days ago
The staples of a format are just the cards that see play in a wide variety of strategies. For example, if you play in a Legacy tournament, you can reasonably expect some number of your opponents to be playing Deathrite Shaman, Force of Will, Swords to Plowshares, Delver of Secrets Flip, etc. because those cards are staples of the format. You would likely not expect to see Pernicious Deed, though some decks do play it. Deed is a part of Legacy, but is not a staple. This heuristic (what you expect to play against in a tournament) is a solid determinant of what is and isn't a staple.
5 days ago
So, 3 things to remember.
Consistantcy is key. 4 copies of your best cards ideally, 60 card decks.
Pure lifegain is bad. It only helps you not lose for a turn or two. If you've gained 6 life from congregate, but you've not dealt with their 3 2/2s, you've traded 1 of your cards for nothing.
Flexible cards are great, if your kill spell can kill something attacking you, but also that Deathrite Shaman they have sat back, draining you for 2 each turn, the better.
5 days ago
Blazing Archon stops Eldrazi & other creature decks (Shardless, Elves, etc).
R/B Reanimator is much faster than U/B Reanimator and has better topdeck potential (less dead cards like FoW). Has a better Game 1 percentage and hoses a lot of otherwise difficult matchups (D&T) with fast hands that come down before GY hate can. It can splash Green for Reverent Silence or Abrupt Decay in the side.
U/B Reanimator plays more controlly and has a better chance against other fast combo decks because FoW. It's not really played anymore.
HOWEVER, a "Grixis" variant showed up at the recent GP that plays U over R but is built with the speed of R/B. In this build, the Useas splash for a sideboard Show and Tell plan against GY hate.
Between the R/B/g and the U/B/r splashes really just depends on your budget and your playstyle, whether you like to get in there before GY hate, get around it, or destroy it.
Here's my list, it's a pretty typical R/B/g build that I've been tinkering. NEED 4 T1 GRISELBRAND
R/B builds have strict ratios: 10 reanimate targets (4 CHancellor 4 Grisel 2 other), 18 discard/Entomb effects, and 12 Reanimate effects (4 Reanimate 4 Animate Dead 4 other). They run 12-13 lands with 9-13 fast mana sources (4 Ritual 4 Petal 1-2 Mox or 4 Simian Spirit Guide).
These ratios make the deck very streamlined and easy to mulligan (important since it doesn't run cantrips). The "Grixis" version has similar ratios, but I think drops Animate Dead? I don't have as much info on that one.
1 week ago
Jimtrim Yeah, Scavenging Ooze is great and I used to run it. I just prefer my low drops to have ETB's or sac outlet because theyre usually what I re-use to get the ball rolling on experience counters. I kept Deathrite Shaman in because I figure if I need graveyard hate I can get value off him, there's also a Mill deck in my playgroup. So using Deathrite Shaman to get mana, etc is good.
1 week ago
WE NOW HAVE AN FAQ
- Fixed broken links.
I'm trying to make the following changes, but I'm getting ornithopers whenever try to make an edit that adds a decklist. Not sure what's causing that.
For now I'm just going to pretend like this isn't happening and carry on down here.
ajacobik, Ok, I checked out the Erebos list here you said you were talking out (T/O link here: [Primer] [Competitive] Erebos, God of Mana), and for fuck sake, that list is not optimized at all. The curve is WAY too high, there's not nearly enough ramp, and it's using bloated and unnecessary win conditions. I can see Erebos moving up to T3, but you got to provide a better example of a cEDH decklist, because that is not it.
HarroHunter, You're welcome.
On another note, would you like to make the example list for Savra that I was talking about? I can make it based on your Hapetra list if you don't want to, but I thought I should give you first chance on making the list.
Lilbrudder, Now that you've updated your Sidisi, Brood Tyrant deck to include Protean Hulk and have a primer, do you still think Voidia's list should be the one in the description? Your's seems like the better deck to me at this point, and I can put it back if you want.
I'm also going to put your Thrasios / Vial Smasher list up on List of Partner Pairs by Tier.
The Ixlan spoilers keep coming:
- Gishark, Sun's Avatar is hugely overcosted Naya dinosaur tribal. T5. (If that actually is a 3 in it's mana cost it might be better.)
- Admiral Beckett Brass, Grixis pirate tribal. The stealing effect could actually be pretty neat control if satisfying the 3 pirate requirement isn't too much trouble. I'll reserve judgement.
- Kopala, Warden of Waves, Blue merfolk tribal. A mild tax that only effects your opponents' removal isn't really that great. T4.
- Mynea Frian, Dark Apostle... Mono-White vampires. That's cool I guess. Unfortunately it takes the tribe 100% out of it's preexisting card pool. T5.
Some other things I think are useful:
- Sorcerous Spyglass, new Pithing Needle crossed with GitProbe.
- Arcane Adaptation, Blue Conspiracy in blue, could push decks going for creature-type based combos.
- Tocaf's Honor Guard, Yet another Torpor Orb.
- Evaporating Melody a second Dominate for Mizzix.
- Revel in Riches, The alternate win con isn't likely to be relevant in cEDH, but turning all your opponents' dead creatures into Lotus Petals is pretty good at 2 mana.
- Shaper's Sanctuary Creature based green decks might like this to recoup cards. The fact that it includes abilities makes much more likely to draw for you than Karmic Justice. Also plays really well with Spellskite.
- Deadeye Tracker, This one's kind of interesting. Cheap gravehate that filters lands and can fill your yard. Reminds me of Deathrite Shaman a little. Might be worth it in Karador or something.
- Sunbird's Invocation, I'm not sure if this is 5R or 3R. If it's 5 it's trash, but at 4 cmc it might make it into some storm lists.
All in all I'm picking up a really strong tribal vibe from these leaks. Commander 2017 is also going to be tribal, so we might get some nice synergies between the 2 sets.