Deathrite Shaman

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Guilds of Ravnica: Guild Kit (GK1) Rare
Eternal Masters (EMA) Rare
Return to Ravnica (RTR) Rare

Combos Browse all

Deathrite Shaman

Creature — Elf Shaman

: Exile target land from a graveyard. Gain one mana of any colour.

, : Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.

, : Exile target creature card from a graveyard. You gain 2 life.

Price & Acquistion Set Price Alerts

EMA

RTR

Ebay

Deathrite Shaman Discussion

DiverDown on Commanders by Power Level [EDH Tier List]

4 days ago

I might be a little late to this discussion, but as far as a good "permission" control list goes for Multiplayer cEDH, Tasigur appears to be the most viable in my opinion considering that he can recycle answers from your graveyard while I've found that other control lists tend to struggle in this environment because they can fizzle after exhausting their counters and removal in hand. This is why stax is more popular generally in Multiplayer EDH because stax players lay down static pieces to affect their opponents and slow or lock them out of their own gameplan, forcing opponents to find answers and interact. Tasigur control is much different because there is usually little to no stax elements in the list, aside from Notion Thief and Deathrite Shaman to an extent if you want to consider them stax or hate pieces. Grafdigger's Cage is also found occasionally since it doesn't conflict with Tasigur's ability, but it can affect shenanigans with Yawgmoth's Will , which is more used as a value engine in banana control rather than a combo piece. His obvious flaw is that he is heavily reliant on graveyard synergies to operate and keep answers circulating back into your hand, but a Rest in Peace resolving on the board doesn't necessarily shut a Tasigur pilot out of the game.

Muldrotha, the Gravetide can operate similarly in a sense, but is less inherently powerful with limits to exclusively permanent types which is incredibly important to note. Because of this limitation, Muldrotha is inclined to lean more heavily not necessarily on stax pieces, but removal attached to permanents and value pieces as well (from what I've seen at least). Because of this, a Muldrotha deck doesn't usually have much interaction available at instant speed unless they have a body on the field that can, which kills the hidden surprise element most control players like to play. Counterspells are what make control what it is, because a control player can have a say ultimately into what resolves, and what does not. Muldrotha just doesn't feel reactive enough to be viable in a control shell, and on top of that it costs six mana to cast and that just feels bad to me. If you have a list that says otherwise, please provide one and prove me wrong.

To the person discussing Zur as a control list, I honestly think you got a bad rap. Looking back at the discussion I was mostly absent for, I really don't see how it was taken so far. The only think that mildly annoyed me was the excessive HTML styling of your text shadow element lol. Jokes aside though, you didn't talk about Zur as much as Soren has talked about his Vannifar list. The issue, however, arose when you brought up the topic again after it was dismissed and came to a close. That came across as pestering and annoying and it looked like you intended to continue doing so to get a rise out of someone. I also want to note that I didn't see much indication of why you think Zur is good other than just flat out saying he is good for control state a deck list in the fringe database. If you could provide explanations for what Zur can bring to the table, why he is good, and how he contributes to the overall game plan, it would offer much more of an understanding for others and demonstrate credibility for yourself because you just sort of stated points with no actual content or a backbone to support it. I still think the whole thing was blown out of proportion though, but we can all move on from it. That tends to be the common trend in this discussion.

multimedia on Tasigur Reanimator

1 week ago

Hey, saw your forum topic asking for help. The six cards to consider cutting:

  • Radical Idea: there's a lot of better draw spells in Sultai colors than this.
  • Whip of Erebos: not enough creatures to take advantage of the lifelink and it exiles the creatures it reanimates.
  • Deadly Tempest: six mana.
  • Hex: six mana.
  • Ever After: with only 10 creatures rarely will you get to reanimate two creatures. Reanimating only one creature for six mana is not worth it.
  • Ritual of Soot

Card upgrades that won't break the bank to consider:

Good luck with your deck.

multimedia on Slimefoot, the Stowaway

2 weeks ago

Hey, consider adding sac outlets? Creatures or other cards that have an ability to sacrifice a Sap:

The nice thing about these cards are they are all repeatable sac and most have no mana cost activations to sac a Sap. Ashnods is not a budget card, but I'm suggesting it because it's very good with Slimefoot since you make colorless mana when you sac a creature. Skullclamp is amazing draw with 1/1 Sap tokens or sac outlets.

Budget lands to consider:

Other Sap themed cards to consider adding:

Cards that give you a repeatable source of Saps for no or little mana cost are very good: Satchel/Tendershoot/Mycoloth/Necrogenesis

Other cards that have good interaction with Saps to consider:

Other good support cards:

Intent is not a budget card, but I'm suggesting it because it has a very powerful effect when you sac a Sap.

I offer more help. If you like some of these suggestions I can help you to make cuts.

Good luck with your deck.


PoorManSam on PoorManSam

2 weeks ago

Pauper Anti-Delver

Pauper is a wonderful, beautiful format, with one blemish: Delver of Secrets  Flip. After doing some calculations based on the Pauper Meta provided by MTG Goldfish, Delver decks make up roughly 30% of the format. Furthermore, of the top 7 most played decks in pauper, 4 of them are Delver variations. To my knowledge, there's only one format in which that kind of domination is acceptable: Standard. When things in modern get to that point, bannings happen.

There's a reason Stoneforge Mystic remains banned, there's a reason Deathrite Shaman remains banned, and there's a reason Bloodbraid Elf and Jace, the Mind Sculptor have only recently been unbanned: because they were apart of decks that overwhelmed the meta. In fact, when decks like CawBlade became too abundant, modern was considered broken. Pauper is nearing that point, but since it isn't payed as much attention as more mainstream formats, problems like this have the potential to go unchecked. With or without bannings, Delver's reign needs to be brought to an end.

Pauper is a magical format because of its potential. It's an affordable eternal format that is widely unexplored, with hundreds of possibilities just waiting to be discovered. Because of this, I hate seeing it smothered by a single archetype. I have been workshopping a deck I like to call "Anti-Delver" which not only should be able to contend with Delver decks, but should be virtually untouchable when it comes to that archetype. Thus far I am considering a type of Jeskai or possibly Bant control deck, drafts of which will be posted in the future.

To conclude, I would like to call to action the many creative minds in the Pauper format in this community, such as Gattison, Panzerforge, and rocksteady to help build something that can defeat this Goliath. Any and all suggestions are greatly appreciated.

PoorManSam on PoorManSam

2 weeks ago

Pauper Anti-Delver

Pauper is a wonderful, beautiful format, with one blemish: Delver of Secrets  Flip. After doing some calculations based on the Pauper Meta provided by MTG Goldfish, Delver decks make up roughly 30% of the format. Furthermore, of the top 7 most played decks in pauper, 4 of them are Delver variations. To my knowledge, there's only one format in which that kind of domination is acceptable: Standard. When things in modern get to that point, bannings happen.

There's a reason Stoneforge Mystic remains banned, there's a reason Deathrite Shaman remains banned, and there's a reason Bloodbraid Elf and Jace, the Mind Sculptor have only recently been unbanned: because they were apart of decks that overwhelmed the meta. In fact, when decks like CawBlade became too abundant, modern was considered broken. Pauper is nearing that point, but since it isn't payed as much attention as more mainstream formats, problems like this have the potential to go unchecked. With or without bannings, Delver's reign needs to be brought to an end.

Pauper is a magical format because of its potential. It's an affordable eternal format that is widely unexplored, with hundreds of possibilities just waiting to be discovered. Because of this, I hate seeing it smothered by a single archetype. I have been workshopping a deck I like to call "Anti-Delver" which not only should be able to contend with Delver decks, but should be virtually untouchable when it comes to that archetype. Thus far I am considering a type of Jeskai or possibly Bant control deck, drafts of which will be posted in the future.

To conclude, I would like to call to action the many creative minds in the Pauper format in this community, such as Gattison, Panzerforge, and rocksteady to help build something that can defeat this Goliath. Any and all suggestions are greatly appreciated.

markbeloit on The Only Good Human Being is an (Un)Dead One

1 month ago

Seems well put together. Depending on how much use you get from him, I'd maybe cut Deathrite Shaman for Scavenging Ooze. Deathrite Shaman can make you mana, but Scavenging Ooze can hit multiple cards in your opponents graveyard in one turn.

Mazirek, Kraul Death Priest is another card I'm not sure of. Not saying it's bad, I just don't know how it performs. Beast Within is a card you could side in.

Load more