Wheel of Fortune


Each player discards his or her hand and draws seven cards.

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Wheel of Fortune Discussion

Daedalus19876 on Jor Kadeen, Metalcraft

2 hours ago

My first advice would be that your artifact count is simply too low to reliably hit Metalcraft. I would add the artifact lands (Darksteel Citadel, Ancient Den, and Great Furnace) and more strong, cheap equipment (like O-Naginata, Tenza, Godo's Maul, Sword of the Animist, Inquisitor's Flail, Fireshrieker, etc).

I've never liked Hero's Blade much, since its equip cost is so prohibitively high unless you attach it to a legendary creature.

Mirran Crusader seems both on-theme and powerful. Bastion Protector can protect your commander pretty easily. Silverblade Paladin and Duelist's Heritage give that most-sought-after keyword, double strike. Bruse Tarl, Boorish Herder and Akiri, Line-Slinger both seem really good here.

Heliod, God of the Sun and Hundred-Handed One seem a bit odd here.

Leonin Shikari and Shimmer Myr have both been disappointments to me in the past.

Scroll Rack is super handy with Land Tax, and just a good card overall...

Wheel of Fortune over Reforge the Soul obviously if you can afford it.

Careful with Sword of Light and Shadow and Sword of Fire and Ice and Sword of War and Peace. Protection from your own colors can bite you sometimes.

I didn't have much time to really make an in-depth analysis at the moment, so I'll take a little more time to look it over later, but you definitely get my +1 ;)

HezTheGod on Dark Phoenix, Who Frowns At Fun

1 day ago

Ghirapur AEther Grid will help you abuse your orbs if your deck wants that.

Wheel of Fortune and Yawgmoth's Will both seem like they should be in here

Grand Abolisher, Red Elemental Blast, Pyroblast, and Defense Grid help stop those pesky blue decks.

Mother of Runes -- 'nuff said there

Cataclysm is great because it will likely lock down all opponents for the rest of the game.

Gonti, Lord of Luxury is pretty fun with Alesha

Victimize is great recursion.

If you feel like dumping mad money into this deck: Imperial Seal, The Tabernacle at Pendrell Vale, and Imperial Recruiter

Overall, nice deck!! +1

KurtySpice on Knowledge is Pain

1 day ago

I tried building a deck like this but I did not succeed. I have been playing Nekusar as my main EDH deck for quite a while now and I have found that letting your opponents have cards is too dangerous for you. The odds that they draw into the removal they need is dramatically increased when you play into the pure drawing plan.

My solution to this was an increase in control type combos that lead to your opponents having more wasted turns at no additional cost to yourself. I use cards such as Helm of the Ghastlord, Sigil of Sleep, and wheel effects such as Wheel and Deal, Wheel of Fortune, and other similar effects to put the problematic creatures back in their hands and then have them discard those cards from there hand.

Discard is actually very important to my deck as a source of control but also a source of damage. Consider cards like Liliana's Caress, Megrim, Bloodchief Ascension situationally, and I can see you already have a Waste Not which helps me "combo off" in group games after a wheel effect

Of course I run a few tutor effects as well but I prefer mass card draw of my own. Using cards like Curiosity on Nekusar or another creature that damages for card draw really helps with making sure I have the answers that I need and causes a LOT of trouble with cards like Windfall and Whispering Madness.

I don't Know how you feel about my take on the deck but I feel like some of these cards would help your deck win more reliably. I'm putting a link to my deck here for you to have a look at if your aren't familiar with the other style of Nekusar deck.

Discardusar, the Forgetful

dan98mg on the beautiful art of artifacts

2 days ago

Oddly enough its the Worldgorger Dragon combo that seems to be going off in Breya decks. First get it into the graveyard (Insert Dack Fayden, Entomb, Frantic Search, Buried Alive, Faithless Looting, Gamble, Wheel of Fortune & Windfall) Then animate it with Animate Dead, Dance of the Dead or Necromancy. With enough artifacts or lands that produce all of your colors. You can get all of the mana that you need and keep casting Breya/killing herself to kill everyone else. Also might help to throw in some tutors Lim-Dul's Vault, Mystical Tutor, Vampiric Tutor, Demonic Tutor, & Merchant Scroll. Then lets make sure no one is going to interrupt you during the combo turn Dispel, Pyroblast, Pact of Negation, Silence, Swan Song. Also, Necropotence/Notion Thief.

azuae on Oloro -- Mill

2 days ago

Jeleva is good.

I looked into my Nekusar, the Mindrazer for the cards I suggested. It relies on a strategy of forcing opponents to draw cards and take damage as well as milling them and making them take damage. Forking a Wheel of Fortune with Nekusar, the Mindrazer out equipped with a Helm of the Ghastlord and a Sphinx's Tutelage on the board and you have probably milled half of their deck/won the game.

Sire Of Insanity can be ridiculous fun if you pair it with Library of Leng in a Nekusar deck. Also Niv-Mizzet, the Firemind can be good too. Throw in a Stranglehold and your opponents have to top-deck a counter rather than tutoring for it.

McDeity on Redheads have anger issues

1 week ago

Hoard-Smelter Dragon is just one of the better Commander dragons in general, and it looks like you are a hair light on artifact removal anyway. Hellkite Charger is a reasonable dragon, and though you can't use him the turn you drop him in off of a Kaalia, he'd replace Relentless Assault fairly well. Oros, the Avenger is a poor man's Balefire Dragon, but having access to a second sweep for decks going wide may help- I'd likely opt for Scourge of Kher Ridges though. Knollspine Dragon is still a good card, especially as you're running Wheel of Fortune anyhow. Like the previous posters stated, Angel of Finality is a beating against the right decks. You could also look to upgrade Grand Abolisher with Conqueror's Flail.

Matt_The_OGRE on Could you please help me ...

1 week ago

If your plan is to win by making people draw and discard then more wheels should always be welcome. The main ones being Time Reversal, Winds of Change, and Molten Psyche. More expensive options are Time Spiral, Wheel of Fortune, and the all powerful Timetwister.

With all the wheel effects, Waste Not should be an autoinclude with all the value it can generate. With all the mana that you can get, Gemstone Array can help fix it for any color.

Other considerations for the deck are Anvil of Bogardan, Liliana's Caress, Bloodchief Ascension and Breathstealer's Crypt.

As for what to take out, Day's Undoing while being a wheel effect really helps your opponents out first unless you have Leyline of Anticipation out. Also, Wheel of Fate may be too slow. Viseling and Servant of Tymaret probably aren't needed. Convolute could be swapped straight with Counterspell.

Overall, i think you have a pretty solid deck though and have fun tormenting your opponents. ;D

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