Aura Shards

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
MTG: Commander (CMD) Uncommon
Invasion (INV) Uncommon

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Aura Shards

Enchantment

Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment.

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Aura Shards Discussion

mmcgeach on Sisay Stax

3 days ago

p0megranates: I did some goldfishing with Elspeth, Sun's Champion and it actually seems really strong. The +1 is pretty decent in a lot of scenarios, and super especially with Cradle or with Aura Shards, and if you could work to the ultimate that'd probably be game-ending, while also providing defense against enemy Elesh Norn, Grand Cenobites. I think since its so good with Cradle, and that's one of the first things you tutor for, it'd be worth trying. I'd probably cut one of the other high-cost cards; possibly Iona.

Having nine 1/1's and a Gaea's Cradle also makes Kamahl better, too.

Qxarq on Cluster Fuck

1 week ago

I love slivers more than most players. It seems like your deck has a lot of slivers in it, which is good, but I feel like in some cases you need an reason to put it in besides the fact that it's a sliver. I run a bizarre kind of sliver token deck though, so in mine, I only run 17 or so slivers, so take everything I have to say with a grain of salt.

Slivers that aren't that great:

  • Blade Sliver
  • Dementia Sliver (I guess if you like it, you should keep it)
  • Essence Sliver (this one sounds nuts, but I run Aura Shards over this, simply because it's strictly better. There is the fact that you can't tutor for it with overlord, but for me, I have the problem that essence sliver doesn't have "may," so sometimes I end up killing a lot of my own stuff. Still there's an argument to be made for it.
  • Screeching Sliver (I just don't know why this card is in here. It seems like a pretty non-synergistic effect. I also feel like even if you had a lot of slivers, it would take you an ass ton of time to mill someone out by tapping them all in EDH)

Other things to take out:

  • Staff of Nin (I like this card in mono-red, but that's about it. since you have access to all the colors, there's a huge amount of cards you have access to that are just better than this card. Find something that works well with your deck. I like Fecundity, but I'm in tokens. There's a lot in blue that are great. Mind Unbound will draw you a lot of cards (a lot more than the staff). and has the same CMC, but it does have double blue. I even like Phyrexian Arena in this deck.
  • Hive Stirrings. (I'm in sliver tokens and I don't really love this card. Just a lot of other effects i'd rather have for 3 mana. Maybe a Mirror Entity or an Phyrexian Arena)
  • Venser's Journal (I love this card, but not in this deck. I just feel like there's not enough card draw, hand size shenannagins to make use of this card. If you added like 10 more card draw spells then sure, good pick)

Stuffs to Add:

(Note: given the sliver legion and queen, it seemed like money wasn't much of an issue, so some of these picks aren't exactly budget)

  • Brood Sliver (Where is this guy? seriously, he's great.)
  • Cryptolith Rite (take out Springleaf Drum. Cryptolith Rite costs one more and is strictly better.)
  • Amoeboid Changeling (I think I know what you're going for with Unnatural Selection. If you want though, you can even tutor it out, since amoeboid is a changeling and therefore a sliver. I only do this when I feel like I absolutely have to or I feel like being a dick. depends on your meta, but I try not to overuse this ability too much.)
  • Crypt Sliver (just...yes....)
  • Crystalline Sliver (this has a downside if you need to target your stuff, so don't drop it unless you need to. I feel like this is a better slot in than blade sliver or some of the lower end pumps. If you need to, only play him when you already have a sliver with a sac outlet on the battlefield)
  • Mesmeric Sliver (depending on how many slivers you can drop, this gets pretty nuts. just always make opponents draw land.)
  • Shifting Sliver (THIS MUST GO IN. Like seriously though. just drop this and win.)
  • Coat of Arms (Most EDH decks only have access to one of these effects, but yours can have access to two with sliver legion in the deck too. I know this pumps everyone's tribal, so just have more of your tribe and you're good. Also you only have to drop this when you want to swing for lethal. Might be a good slot instead of Venser's Journal or something.)

Some nuts busted cards:

  • Cryptic Gateway. (this is nuts. I love it)
  • Cauldron of Souls (this is a super underrated card. When I go in and retune my deck, this is going in)
  • Wild Pair (since you like cryptic gateway, you might like this card. didn't make it into mine, because i'm pretty low on slivers, but slivers always have the same power and toughness, making it really easy to use this card.)

Great deck. I'd love to hear what you think of my sliver tokens deck. I haven't tweaked it in a while so there's some obvious slot in's from Ixalan at least that need to go in. http://tappedout.net/mtg-decks/make-tokens-great-again/

Thanks for sharing :)

Unrealomega on Feline Ferocity Going Tall

2 weeks ago

Hello Spirits!

Good suggestions, I actually have Rhonas the Indomitable in my current deck (This page is an older version I was keeping as a reference). I've been tinkering with making my deck cheaper while balancing some win conditions. Puresteel Paladin would be good for card draw and I might consider it after some testing.

Aura Shards may be better in terms of creature drops, though you'd have to get maybe 2-3 creatures out to make it worth investing a card slot for it. Return to Dust is amazing considering how cheap it is. Sylvan Reclamation is a tough choice for it's cost with an alternative being good if you're REALLY hurting for lands (Which, hopefully you shouldn't be).

Considering the Go Tall mentality, I'm looking at putting cheap cats down to get them up to at least 4-5 damage per turn to keep pressure up. There is some room to increase my survivability through as with increased pressure comes with increased threat, which leads to early death or loss of steam when Artifact/creature wipes come out. Teferi's Protection and Heroic Intervention are amazing cards if you can get your hands on them as you'd be eyeing those artifact/equipment wipes more than a creature wipe.

Link to my current deck (and test deck via Cockatrice) if you'd like to check it out, I'll be updating this page once I've gotten comfortable with the virtual deck. Feline Ferocity Going Tall - Cockatrice - Cheap

Spirits on Feline Ferocity Going Tall

2 weeks ago

Hi Unrealomega, fellow Arahbo, Roar of the World player, Arahbo, Xenagos... for Cats

With all the cat +/+ you have built in, have you thought about Triumph of the Hordes as a Trample/Infect/Finishing attack?

With all the equipment, Puresteel Paladin would have great synergy, bringing down the equip costs and restocking your hand, he would rock with Bloodforged Battle-Axe. I also highly recommend Rhonas the Indomitable, 5/5 Deathtouch Indestructible for CMC3 and he can attack with ANY cat + Eminence trigger.

Sylvan Reclamation I've seen this a few times, and it cycles, and it's Exile, so better than Aura Shards? Return to Dust is 1 less CMC and although doesn't cycle, can exile 2 as well. CMC5 just feels too high for me, but turn 2 you cycle it anyway. If it put the land in play I think it would make the 99, i'm uncertain.

Duelist's Heritage to make each cat a threat with the +/+ and Eminence is pretty cheap mana cost. Can pair nicely with Lost Leonin to create a killing threat. +1.

Spirits on Arahbo

2 weeks ago

Hi Mozzarella, fellow Arahbo, Roar of the World player, Arahbo, Xenagos... for Cats

There are some awesome cats you should look at, Regal Caracal gives all cats +1/+1 and Lifelink, plus he ETB's with two 1/1 cats. Adorned Pouncer has build in Double Strike so with Eminence he can be devastating. Prowling Serpopard is 4 power for CMC3 with a couple nice abilities. Brimaz, King of Oreskos is less synergy, but a good low CMC vigilance cat that alsp procs cat tokens.

Curse of Bounty should go, its just way to random/inconsequential. I think Wing Shards with its CMC3 and potential to miss the target you really need isn't that great. Crushing Vines is too high a CMC for it's limited restrictive abilities. Relic Crush way too expensive in my opinion, throw in an Aura Shards.

Rhonas the Indomitable is awesome, 5/5 deathtouch indestructible for CMC3 and can attack with ANY cat + eminence trigger!

Sylvan Library is high life cost, but can prevent stalling in many cases. +1.

moldycrow83 on Derevi, The Amazing Empyrial Taptician!

2 weeks ago

Description reflects the most recent updates made to the deck.

Most, if not all, creature cards with an "Enter the Battlefield" effect have been removed (aside from Derevi, obviously).

Removed - Added

  1. Acidic Slime - Aura Shards
  2. Venser, the Sojourner - Mirror Entity
  3. Yisan, the Wanderer Bard - Captain Sisay
  4. Willbreaker - Thousand-Year Elixir

Note: I'd love to see Willbreaker back in this. Tapping an opponent's creatures and then stealing them was beautiful to say the least. We may see him again. I really wanted to try Thousand-Year Elixir just to take advantage of the tapped abilities right away.

Gypsyhatten on Karametra - I heard you like ramp

2 weeks ago

Upptckte att tappedout inte tillter svenska bokstver, men fuck it

ADDITIONS

  • Farhaven Elf - en smre Wood Elves men fortfarande rtt s bra

  • Whitemane Lion - om du gillar att rampa med Greenbelt Rampager s finns den hr jkeln, och flash innebr att du kan gra det precis innan det blir din tur (t.ex. hlla uppe mana fr Beast Within men om inget farligt behvde removas s kan du rampa p instant speed), men utan din commander r det ett rtt s dtt kort om du inte har ngon annan hftig ETB creature p bordet som du kan returna och recasta

  • Stonecloaker - som Whitemane Lion fast med inbyggd graveyard hate vilket gr honom mer relevant ven utan din commander

  • Ramunap Excavator - bra med Krosan Verge, Myriad Landscape osv. och mot mill/discard, men r annars inte s relevant

  • Solemn Simulacrum - vldigt bra att ha men lite trkig i en grn lek som inte bygger runt sacrifice/reanimation/artifacts

  • Elemental Bond - effektiv card draw nr man spelar med stora dudes

  • Temur Sabertooth - lter dig runka med extra ETBs och galen mngd ramp, men r vldigt irrelevant i situationer dr du behver ngot med mer impact

  • Mirri, Weatherlight Duelist - duglig combat buff, duglig pillowfort

  • Primordial Hydra - vill du ha en spelbar manadump hydra utver Hydra Broodmaster s r den r en ordentlig must-answer nr man castar den fr X>=5

  • Tireless Tracker - att den blir strre r inte s relevant men det r riktigt bra landfall, dock att behva betala 2 fr card draw r lite meckigt men bra om du ofta knner att du fr slut p gas

  • Emeria Angel - landfall som kanske inte r helt smst, men inte srskilt impactful heller

  • Woodland Bellower - om du har kort som Reclamation Sage, Eternal Witness och Wood Elves s r det hr ett ganska mysigt toolbox-kort

  • Sylvan Reclamation - vldigt bra removal och basic landcycling kan rdda dliga starthnder, men cmc5 r rtt s dyrt

  • Return to Dust - ocks bra removal men jag fredrar Sylvan Reclamation, denna r ett mana billigare men man vill oftast lgga den p sorcery speed

  • Oblation - ganska stor downside att ge motstndaren card draw, men jag gillar mjligheten att lgga det p en egen permanent som hller p att bli removad eller p en token fr lite emergency card draw

  • Momentous Fall - instant speed r det viktiga hr, kan lggas som svar p att ngon frsker remova en fet creature s fr du fet card draw istllet, eller bara lggas p sin tur nr man behver grva efter ett svar och olikt Rishkar's Expertise & co s kan man inte dda creaturen som svar p att du frsker dra kort, fr sacrifice r del av kostnaden (dock kan du counterspellas och d har du varken din creature eller kort)

  • Seasons Past - ungefr en till Praetor's Counsel fast billigare, det r inte allt fr ofta man behver returna mer n ett kort per cmc och recursion av flera kort kan vara vrt att spela mer n en kopia av

  • Traverse the Outlands - relativt billig big ramp men krver board presence och din strsta creature kanske blir removad som svar

  • Hour of Revelation, Planar Cleansing och Akroma's Vengeance - jag gillar dessa board wipes vldigt mycket, extra mycket nr din commander kan ta smllen utan att bry sig, och nr din lek r creature heavy s pverkar dessa dig nstan lika mycket som en Wrath of God medan dina motstndare fr ta massiv skit

  • Day of Judgment - en extra kopia av Wrath of God

  • Explosive Vegetation - bra ramp, men inte p samma niv som Cultivate och Kodama's Reach, och inte heller creature synergy som med Wood Elves och Farhaven Elf

  • Lightning Greaves och Swiftfoot Boots - du har en duglig mngd creatures som vill sl direkt och/eller vill bli skyddade, men det r ltt hnt att du fr slut p gas med kort som dessa

  • Seer's Sundial - en lite smre men lite tligare Tireless Tracker, n en gng bra om du fr slut p gas ofta

  • Primeval Bounty - inte srskilt bra fr 6 mana men mysig mngd token spam och lifegain om du gillar det

  • True Conviction - kostar mycket men lifeswingen man kan f r absurd

  • Mirari's Wake - big mana becomes even bigger, skulle inte sga att den r bttre n Zendikar Resurgent i din lek men man kan alltid ha en extra av samma effekt

  • Evolutionary Leap - bra stt att uppgradera mana dorks och dylikt till pseudo-card draw, men r inte alls lika bra som riktig card draw

  • Garruk, Primal Hunter - primra syftet r att lgga -3 fr en lite smre Rishkar's Expertise, men man kan ocks vara modig och spawna tokens och frska lta honom verleva

  • Temple of Plenty - helt okej dual land, scry ska inte underskattas men den kommer nd in tapped och gr inte att fetcha

  • Homeward Path, Scavenger Grounds, Ghost Quarter och Tectonic Edge - det r bra att ha svar pklistrat p lnder som kommer in untapped, men man vill inte ha fr mnga lnder som gr colorless (och som inte kan fetchas)

  • Blighted Woodland - en bttre/smre Myriad Landscape om du gillar effekten, denna kan man anvnda fr mana direkt men att det kostar totalt 5 fr att rampa med den r dyrt, speciellt nr du vill lgga din commander nr du har 5 mana

  • Emeria, The Sky Ruin - ett vldigt lngsamt och mysigt kort men som du kan f igng rtt s tidigt med din commander, du har dock ingen annan sacrifice/reanimation synergy s ibland har den inget att returna

  • Eventuellt fler basics - ven om din commander rampar och du har mycket annan ramp s mste man kunna behlla bra hnder och ha rd att lgga sina kort speciellt med en s hg average cmc, det r rekommenderat att sikta p 45 reliable mana sources (lnder + unconditional ramp som inte kostar 4+)

  • Sigarda, Host of Herons - en duglig beater och protection, men har utver det inte s mycket med leken att gra, jmfrelsevis s har Avacyn, Angel of Hope mer impact

  • Oracle of Mul Daya - vldigt bra ramp/pseudo-card draw, simply put

  • Lotus Cobra - kan balla ur med din commander p samma stt som Amulet of Vigor

  • Teferi's Protection - nnu bttre n Heroic Intervention, nstan lite trkig fr att den r fr bra men skaffa den om du har cash

  • Austere Command - en av de bsta board wipesen i spelet, flexibiliteten r absurd

  • Akroma's Memorial - en ordentlig soppa av combat buffs men kostar vldigt mycket mana fr ett kort som inte gr ngot i sig sjlvt och kommer vilja removas allt fr ofta

  • Mind's Eye - vldigt bra card draw nr man har mycket ramp

  • Sylvan Library - otroligt bra card selection och i ndsituationer kan man betala liv fr att gra det till otroligt bra card draw

  • Asceticism och Privileged Position - ganska trkiga "sluta interagera med mig"-kort och du ter fortfarande skit mot board wipes, men det kan vara snt som avgr games ocks

  • Aura Shards - vldigt bra removal nr man r creature/token heavy, fuck alla mana rocks

  • Temple Garden och Savannah (lol kp inte pls) - de bsta dual landsen som kan fetchas med din commander och Krosan Verge , auto-include om man vill spendera pengar

  • Windswept Heath - fetch land som kan leta upp duals untapped, auto-include om man vill spendera pengar

  • Nykthos, Shrine to Nyx - big devotion big mana, din commander ger dig big mana but you can always go bigger

CUTS

  • Elvish Visionary, Wall of Blossoms, Wall of Omens - de kommer antagligen vara bra just pga. din commander men de kan cuttas fr roligare kort om du har ont om plats

  • Pathbreaker Ibex - utan haste r han ganska tveksam, men man kan ocks gamblea p att motstndarna inte har removal s ballar han ur

  • Selvala, Explorer Returned - vldigt incosistent ramp och det r inte bra att ge motstndare card draw, men hon r kawaii

  • Subjugator Angel - en finisher fr aggro mot trga board states men hjlper inte mot pillowfort enchantments/lnder och riskerar att bara tvinga ut en Cyclonic Rift/Evacuation/Fog osv., beror p hur ofta du sjlv har knt att den har legat p handen och varit irrelevant

  • Trostani, Selesnya's Voice - enablar devotion och lifegain kan vara mysigt, men populate r sllan relevant och r bara en 2/5

  • Ulvenwald Observer - card draw r bra men folk kommer antagligen inte lgga vanliga board wipes med honom ute och du har inget eget stt att sacrifica, och han sjlv har inte trample

  • Mosswort Bridge och Windbrisk Heights - jag har gett upp p hideaway, alldeles fr inconsistent och conditional

  • Boundless Realms - vldigt bra spell men kanske blir ett dtt kort lite fr ofta om du redan har rampat med din commander, beror p din uppfattning

  • Nature's Lore - typ den bsta rampspellen fr 2, men personligen tycker jag Cultivate/Kodama's Reach r bttre pga. card advantage och Wood Elves pga. creature synergy

  • Revive - smre n Regrowth, fortfarande kanske spelbar

  • Selesnya Signet - signets r bland de bsta rocksen men grnt ska inte behva artifact ramp, just signets kan dock lta en keepa hnder med bara vita/colorless lnder

  • Thought Vessel - samma argument som ovan, no maximum hand size r vldigt verskattat, ven om du ngon gng drar 15 kort s behver du nstan aldrig behlla mer n de 7 bsta, och i grnt kan du spela med recursion som gr discarden nnu mer irrelevant

  • Staff of Nin - borde cuttas nr du lgger in bttre card draw, den r vldigt lngsam

Valius on Running Wild With Scissors

4 weeks ago

I meam yeah the on-attack triggers don't work with Blade of Selves, but imagine if Aura Shards was out!

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