Aura Shards

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
MTG: Commander (CMD) Uncommon
Invasion (INV) Uncommon

Combos Browse all

Aura Shards

Enchantment

Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment.

Aura Shards Discussion

THCue on Nobody has the intention of building a Wall

1 day ago

So what I ended up with was this. Removed Mana Drain Replaced with Arcane Denial Due to having my costly card in one of my main decks this is a good alternative.

Removed Wall of Deceit And added Slaughter the Strong

Removed Muddle the Mixture And added Aura Shards

This was my final outcome till we brew more or ideas.

:)

K4m4r0 on Nobody has the intention of building a Wall

4 days ago

Wow, you have been very active, that's nice!

thcue

Slaughter the Strong is a great card and would fit perfectly in the deck, I'm thinking about it since it was in the spoilers for RXN and I have it already at home. I'm currently observing my playgroup if I should add it or not.

When I brew this deck I also stumbled upon Noetic Scales but since I mostly have 4+ cards in hand it won't do much for me. Same for Ensnaring Bridge .

Bant Charm is really great for a charm, but I think it is too hard to keep thre different mana symbols open into other player's turns. This limits us too much in playing stuff in our turn.

Karn Liberated like others said, too expensive mana and money wise and not supporting our deck directly. But it is a nice card :)

Aura Shards is awesome, espacially since enchantment decks are increasing lately. I'll se if I can get my hands on one.

Like HobbyGamer007 said, Wall of Deceit is a 2 drop 5/5. There aren't any better defenders mana/toughness wise, yet. We can simply ignore all it's other abilities.

Vlasiax

Dawn is the best part from Dusk . Like HobbyGamer007 said, it destroys our commander and there are better cards.

Silence look good at first, but you are only slowing an opponent down for a turn, where counterspells and removal spell let you react directly to a threat.

Why won't Fell the Mighty deal with little creatures or vampires? You should target one of your defenders with 0 strength.

I don't like supporting my opponents, that's why I don't run Wall of Shards . Same goes for Arcane Denial .

HobbyGamer007

I intentionally started this as a budget deck, so cards like Force of Will or fetch lands are not included. While I totally agree with you that they would make it better, I'm quite happy with the land base and rarely run into colour problems. But thanks for giving a good route! :D

Thing in the Ice  Flip could become very bad btw.! You should always watch your spells, because your opponents will :D Could be fun in certain situations and somehow manageable, but it can add a chaos factor I don't like.

Well, these are my opinions, thanks for suggesting so much cool stuff and always commenting on here. I really enjoy brewing this deck with you guys and I hope you are all successful with your decks!

THCue on Nobody has the intention of building a Wall

1 week ago

@HobbyGamer007 Thanks for chiming in great points and Ideas! Going to put a Thing in the Ice  Flip in and a Aura Shards Think they should deffo be in this deck. Going to keep Wall of Deceit this card will always bring up the morf debit and rather just leave it out for now. Great tip on Arcane Denial Tossing that in because my Mana Drain is in one of my main decks. Well that's three am cutting for some new cards. And play testing.

DubbaDub on Mayael the anima v2.0

1 week ago

The thing with Siege Behemoth is that it's a 4 toughness creature and only works when it's attacking. Amulet is a bit slow on paper, but in practice the deck can't really affect the board on turn 4, and it usually doesn't do anything except play Mayael the Anima before turn 5 or 6. My main problem is what to cut. My full list of cards I want to includes but is not limited to: Emrakul, the Promised End Vorinclex, Voice of Hunger Gruul Ragebeast Champion of Rhonas See the Unwritten Illusionist's Bracers Aura Shards Mayael's Aria Grasp of Fate

HobbyGamer007 on Nobody has the intention of building a Wall

1 week ago

Wall of Deceit is a 2 Mana 5/5 that draws a card as it enters. That is really good. It doesn't really need an additional effect. The only other 2cmc wall that is able to compete at this cost is Thing in the Ice  Flip, as a simple scyfall search can show. Thing in the Ice  Flip might be an interesting experiment, but I can't really tell without knowing the meta if you even want the flip effect and if you can control when it happens enough.

Silence is really bad in commander, if you don't plan to win this turn, but I agree, even in creature heavy metas Remove Soul is suboptimal. I would always run Arcane Denial over it and looking at how much blue you have maybe Force of Will .

Also Aura Shards is broken as hell and should be in every deck that has the colors and plays creatures. I would slimply cut a land to play it, at 2.22 average cmc you can easily run 34 Lands.

Also Fetchlands would be great, to make sure you get your dual lands more often, which you will need to reliably play your commander. If you can afford it, run all 9 that hit a color of yours. E.g. Arid Mesa hit's only one of your colors, but can get Hallowed Fountain or Temple Garden so basically any fetchland gets you any color you need. Besides Bloodstained Mire , don't run that one xD

Dusk sucks because it kills the commander, which should always be out if possible, but Slaughter the Strong surely is awesome in here. However it doesn't kill an army of 1/1s so it's not better than Wave of Reckoning , but you could run it over Fell the Mighty if you feel that the cheaper cost is better than the choices you get.

THCue on Nobody has the intention of building a Wall

1 week ago

Very true I like the Silence idea also Aura Shards talked about earlier was a great idea as well.

We do need to remove the Wall of Deceit

NV_1980 on Be Fruitful and Multiply

2 weeks ago

Hi,

Great deck! We would probably trade in Collective Blessing for Cathars' Crusade though, as the latter can prove to be a lot scarier when generating this many tokens. Panharmonicon is also really good when combined with the token doublers, as well as cards like Aura Shards . For other ideas, feel free to peruse our take on Rhys: Nature Strikes Back.

Happy brewing and playing!

Regards,

Mrs and Mr NV_1980

Load more

Aura Shards occurrence in decks from the last year

Commander / EDH:

All decks: 0.05%

GW (Selesnya): 1.76%

RGW (Naya): 1.71%

BGW (Abzan, Junk): 2.67%

GWU (Bant): 0.74%