Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment.
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Aura Shards Discussion
16 hours ago
Here's a little gem I found that you might be interested in: Khalni Gem. I would recommend Soratami Rainshaper but she doesn't stand on her own very well. Other than that maybe Mother of Runes or Privileged Position. You're a little vulnerable to targeted removal; I know it's EDH but it still couldn't hurt. You're also a little light on artifact/enchantment removal outside of Aura Shards, so keeping in line with your combat emphasis, there's Trygon Predator. Also fantastic deck! This is exactly what EDH decks are supposed be; fun to play and fun to play against.
4 days ago
Aura Shards does an amazing job at getting rid of enchantments and artifacts.
5 days ago
Okay here are my promised suggestions.
Take out Winter Orb for Winding Constrictor, Trophy Mage for Master Biomancer, Tangle Wire for Eternal Witness, remove Sun Titan for a Ajani Unyielding, Supreme Verdict for I believe As Foretold even though not covered in your list if you can acquire one of these I recommend it, otherwise add maybe Vorel of the Hull Clade.
Beyond this, swap Stasis for Hardened Scales, Shred Memory for Scavenging Ooze, Perplex for Thrummingbird, Peacekeeper for either Authority of the Consulate (Will explain why soon) or Corpsejack Menace if not, Narset Transcendent for Glen Elendra Archmage, Muddle the Mixture for Abzan Charm, Luminarch Ascension for Aura Shards, Kiora, Master of the Depths for Forgotten Ancient, Idyllic Tutor for Collective Effort, Humility for I think Archangel of Thune if you have or can get one easily the card works well when you have of course your commander and Authority of the Consuls if you choose to run that, or just Rishkar's Expertise, Fabricate for Crystalline Crawler, Aura of Silence for Prime Speaker Zegana.
You could always add in some hydras to this like Primordial Hydra, Kalonian Hydra, and Lifeblood Hydra. Some other considerations are Reliquary Tower and Thought Vessel which I recommend one or more (I use both) so you don't ever have to worry about discard when you play Prime Speaker Zegana or Rishkar's Expertise. I also think you should try and add Inspiring Call which further supports having something for unlimited handsize. Oath of Ajani, Nissa, Voice of Zendikar, Abzan Falconer, and Chasm Skulker(good if you include all of that card draw) are a few other ideas.
When I can again I will try and help you find a place for Viral Drake and any others I missed/suggested additionally.
1 week ago
1 week ago
I really like your deck, i'm working on a Karametra Primal Surge deck myself, however i don't have a Akroma's Memorial and don't want to spend the money on one and was having trouble trying to figure out a way to make sure i win off of Surge and noticed Odric in your deck which seems like a solid plan B (will probably be plan A for me) and think i'm gona steal that from you =). Do you have any other suggestions for cheaper ability wh*res other then Akroma herself or another cheaper idea then Memorial to give all your creatures haste in green or white or possibly something that will let me combo off to win when i surge? I was thinking maybe Embodiment of Insight, but you would have to hit it pretty early on the surge and doesn't seem very good outside of trying to surge. Some suggestions for yours would be Ajani Unyielding (a big reason i even want to make this a Primal Surge deck) and Aura Shards.
1 week ago
All are great inclusions, and for a higher competitive meta, i would include all of these.
However my personal reason for building this was to actually use a new commander, use a few of the new cards like the cat snek and the vizier, and its basically a slower, more "Fun" version, of my Yisan list. My Yisan is a little more straight forward and finely tuned and highly competitive, and my LGS and casual playgroup tends to throw a hissy fit when i play Yisan, so lowering the power level a small bit makes the larger games more fun and gives my friends a better chance of winning rather than getting stomped every game.
However, with your suggestions, for a more competitive list i would make the following changes:
Genesis wouldnt be necessary any more to lower the curve
Aura shards is just fun tech but soley reliant on my turn or some instant speed interaction to cheat a creature (not hard just not optimal just to blow up an artifact or enchantment)
SDT is no longer necessary since we dont really need top of deck manipulation
Bloom tender realistically would only tap for , rarely and almost never full Naya
2 weeks ago
If you want to smash face, then you need sisay to get out earlier. This would be best with mana dorks. As of now, you have 6. I would try to add others such as Bloom Tender, Fyndhorn Elves, Priest of Titania, Rishkar, Peema Renegade. Others include Somberwald Sage and Shaman of Forgotten Ways. The main reason why I am suggesting mana dorks is because they go well with Paradox Engine and enable a Turn 2-3 Sisay.
I HIGHLY recommend Survival of the Fittest. You can use it to drop a bomb legend like Iona into the grave and use loyal retainers to bring it back. Add Sun Titan for a value beater to bring back loyal retainers and others.
As of what to take out...
Azusa, Lost but Seeking - Mana dorks help enable turn 2-3 sisay and fuel paradox engine. You don't have that many lands to justify her.
Sakura-Tribe Elder - Again, mana dorks work better here.
Nature's Lore - Mana dork...
Rampant Growth - Mana dork...
Gaea's Blessing - Seems like a weird fit. Is mill a problem in your meta?
Authority of the Consuls - Doesn't seem to do much except maybe give you a little lifegain and possibly an opportunity to swing at someone.