Land — Island Mountain
( Add or to your mana pool.)
As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped.
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|Have (9)||Swamy , zachi , mymanpotsandpans , saj0219 , LTmiller , Big-Foot , Spottyfriend , AlertKnave8075 , Zurthon2|
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Steam Vents Discussion
1 day ago
Go down to 20 lands. Delver needs to draw gas all the time, so too many lands is a no-no. take out 2x Creeping Tar Pit, 1 Island, 1 Mountain, 1 Swamp for 1 Steam Vents, 1 Watery Grave and 2 Spirebluff Canal/Darkslick Shores.
Anyway, just some suggestions, here is my delver list for reference:
SCORE: 2 | 8 COMMENTS | 246 VIEWS | IN 3 FOLDERS
3 days ago
Thanks you for the comments!
I'm very happy about the Serum Visions, a friend wasn't using them so I didn't have to pay for those, which is great!
I think you're right about the Quarters, as soon as I get a couple Steam Vents I'll side them.
I just put some dispels in de SB but I don't know what to do against burn, I'm scared about the match up.
The Ancestral Vision also came from a friend, I would never be able to purchase it.
I have some Claws and I was just thinking about putting them in my side, how much would be the number?
As soon as I get more money I will think about Collective Brutallity, it looks real nice.
Thank you both for the comments again! :D
3 days ago
The scrylands in you ur colors, those are all super cheap. Definitely grab some lands that tap for any color like Mana Confluence and City of Brass. You should also grab some utility lands like Ghost Quarter, Mikokoro, Center of the Sea, Bojuka Bog...the list goes on and on. If you cannot afford the fetches, which is fine since they can be expensive, the shocks and other lands I mentioned are all relatively inexpensive and most cost less that 8 bucks. There are tons of optionsout there, just look at a bunch of mana bases and find stuff you like that you can afford.
6 days ago
most of that looks good to me... the snappys are a little more than I'd be up for (particularly since they'd be extras) but your price is more than fair so I don't feel comfortable countering. What if we did two Thoughtseize ($12), 3 Kolaghan's Command ($10), 4 Steam Vents ($24), and a Slaughter Pact ($4) for an even $50?
1 week ago
Hey there! Yes I am still interested in selling my cards and have all that you are asking for. The set of Steam Vents and two Snapcaster Mages are mp. I could do 24 for the set of Steam Vents and 70 for the two snapcasters. Sulfur Falls I can do for 5 and Slaughter Pact I can do for 4. Does any of that sound good to you?
1 week ago
sirbar, I just came by to see if you were still interested in selling and discovered that the post I thought I made five or six days ago was eaten... makes sense why I havent heard back :)
Anyway, I am definitely interested in the Kommands and the theros Thoughtseize. Then I was curious about how you'd price Snapcaster Mage, Steam Vents, Slaughter Pact and Sulfur Falls from your binder (assuming you'd be willing to sell any of those). Again, sorry about the mixup! If you're no longer interested in selling, I totally get it.
1 week ago
Cloud Key, Kruphix, God of Horizons, Sol Ring, Thousand-Year Elixir, Polluted Delta, Wooded Foothills, Blood Crypt, Steam Vents, and Watery Grave = about 81.07 which is slightly less than $1 difference.
let me know your thoughts and if you seen anything else in my binder you would like as there are some other cards I will trade for, just not priorities. ie, it depends on what else you would want.
1 week ago
As a budget list you should still definitely be playing Tasigur. He represents a hard to remove beater and late game card advantage. I recommend cutting both Reveler and 1 Stormchaser for 3 Tasigur.
I don't know why people are telling you to cut Fatal Push, but they're about as objectively wrong as you can get when evaluating cards for Modern. Go up to 4 if possible.
Cut both Vapor Snag for the 4th Push and 2nd Kolaghan's Command.
Cut both Harsh Scrutiny for Duress (Inquisition of Kozilek or Thoughtseize if your list weren't budget). Your removal handles creatures while counters and Duress deal with noncreature.
Lands are expensive, I know, but they're what make the deck run. Look into slowly acquiring Bloodstained Mire and Polluted Delta. You want 4 of each. You may also want 1-3 Darkslick Shores. Spirebluff Canal is a good land but your early plays tend to need B or U, not R.
Once you've got some of the fetchlands you should look for at least one each of Blood Crypt, Watery Grave, and Steam Vents. These are dramatic improvements on your current painland mana base because right now the longer a game goes the more likely you are to ping yourself to death.