Steam Vents

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Vintage Legal
Penny Dreadful Legal
Pioneer Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Brawl Legal
Standard Legal
Arena Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Guilds of Ravnica (GRN) Rare
Zendikar Expeditions (EXP) Mythic Rare
Return to Ravnica (RTR) Rare
Guildpact (GPT) Rare

Combos Browse all

Steam Vents

Land — Island Mountain

( Gain or .)

As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped.

Steam Vents Discussion

Ziusdra on Card creation challenge

1 month ago

Experimentation Facility

Land

: Add . Activate this ability only if you have three or more instants and/or sorceries in your graveyard.


Alternatively...


Sub-Oceanic Volcano

Land

: Add . Activate this only if you control a mountain and an island.


^this, but for the whole cycle. Would love to see it. It's dead for you in the early game (unless you have a turn one Steam Vents ) and useful to you in the late game. Meanwhile, turning the Experimentation Facility into a cycle would be much more difficult to balance. But let's try it anyway. The golgari would obviously have the same text, but with creature spells:


Fetid Sewers

Land

: Add . Activate this ability only if you have three or more creatures and/or planeswalkers in your graveyard.


So create another land in this cycle

xaarvaxus on Niv Mizzet.

1 month ago

Running either Evolving Wilds and/or Terramorphic Expanse may be a good idea with so few 'duals'. I know with even just a 2 color budget deck, I can hit a string of just Islands or whatever and am hurting for something that produces the second color. I know an Izzet manabase is on the expensive side to build, so much demand for Steam Vents , Scalding Tarn , etc. so not a lot of budget options.

Basilisk Collar or Gorgon Flail are amazing on any of the Nivs.

Past in Flames might do some work once you have a few draw spells in the yard.

Hexaflexagon on Is it Pioneer Drakes?

1 month ago

Hey man!

I saw your deck while looking for some Pioneer deck ideas. Really good deck, my dad used to play Izzet Drakes while it was still in Standard. Have you considered Spellheart Chimera and Steam Vents ? In my opinion, Spellheart is better than Enigma Drake , as it has trample, but you could replace Pteramander for it too. You only have 10 lands that make Sulfur Falls enter the battlefield untapped, and I think you need more to make it more consistent. Steam Vents fits that bill perfectly, as it's a duel land while also having basic land types. I think you should replace the Temples because you want to be using up all your lands to cast spells and creatures. You could also take out a Shivan Reef to make space for a playset of Steam Vents.

Good Luck,

Hexaflexagon

Titus7007 on Izzet Is or Izzet Ain't?

1 month ago

Sorin_Markov_1947 I appreciate all the critique I can get. This deck came together last night, and I have done very little to maximmize it. I do intend to get Steam Vents in here. I am currently selling cards on EBay for just that purpose. I've considered adding Mu Yanling, Sky Dancer in here and Steam Vents counting as an island would be an added bonus.

As far as the particular instants I've chosen, they are largely thrown together from what I have and could find easily. The entire purpose is of this deck is to delay my opponent until I can get Niv-Mizzet, Parun and Torbran, Thane of Red Fell on the board together. Then I hope to keep being able to draw cards and cast instants. I do love the Adventure creatures for this purpose, but I've put very little thought into which one's may not be as good as they seem. I will check out your suggestions and make some changes. I think your certainly right about Irencrag Pyromancer

Thank you very much.

Sorin_Markov_1947 on Izzet Is or Izzet Ain't?

1 month ago

I think it's plausible. Lotus Field is the right choice for this deck IMO, as it allows you to change the mana symbols you're getting. I think only playtesting will show if that strategy will work.

If you don't mind, I'll critique other parts of the deck. Swiftwater Cliffs needs to come out for Steam Vents (preferably four of it) since this deck doesn't really care about gaining one life. Castle Vantress and/or Mystic Sanctuary might also have a home in this deck. Hypnotic Sprite is underpowered in both halves. If you want a counterspell, go with a good counterspell. If you want a creature, get a creature. Also, when you playtest, view Queen of Ice with a skeptical eye. I'm not convinced it needs to be taken out, but if you need to shrink the deck she's a good candidate.

Improbable Alliance seems to be a good fit here, as does Irencrag Pyromancer . Electrodominance works well, since it allows you to play an additional spell from your hand (essentially making it a two-for-one). Faerie Vandal might go well here.

Please correct me if I've misunderstood the purpose of the deck, because it seems you aren't maximizing the potential of the extra cards and instant/sorcery benefits.

PeanutCoffee on Raymond Scott's Powerhouse

1 month ago

I would recomend losing the focus on tap lands and look more at mana rocks/dorks (maybe even some fetches) for color fixing. It will be hard to storm off with only getting one mana a turn. With the Clock of Omens every rock and dork counts as at least 1 and 1/2 mana. Astral Cornucopia and Everflowing Chalice would work well for rocks. For dorks the tried-and-true Hedron Crawler , Silver Myr , Iron Myr , and Plague Myr

Also I would recomend Counterspell over Stoic Rebuttal

For creature you could look at Riddlesmith (to double on draw engine), Artificer's Assistant (to fix drawing and avoid mana flood), and maybe even Mirror Image to copy a creature for a little extra value. ( Mirror of the Forebears would be a better pick over Mirror Image if you have it)

For mana I would do basics over tap lands every day of the week. If you can get cards like Steam Vents that come in untapped more power to you. Mana Severance is a high risk high reward card that would synergize great with storm.

I love the build though, these are just suggestions and ideas. I have over half the decklist in my cart on TCG now! Keep up the good work!!

Skyler1776 on UB Phoenix Mill

1 month ago

Why no mainboard Jace? Also, I’d add Steam Vents so you can play Arclight if it gets stuck in your hand

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Steam Vents occurrence in decks from the last year

Standard:

All decks: 0.79%

Modern:

All decks: 0.81%

UR (Izzet): 19.8%

Commander / EDH:

All decks: 0.15%

UR (Izzet): 1.9%

RUG (Temur): 3.95%

UBR (Grixis): 1.68%