Overwhelming Forces

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Overwhelming Forces

Sorcery

Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.

jamochawoke on We killed 1/3 of Europe

5 months ago

The deck is fun but honestly it's missing some of Black's power. That being explosive mana ramp, hand control, field wipes, and targeted removal. Since you're aiming to give your rats Undying anyways I'd at least run 1 wrath like Damnation, Decree of Pain, Mutilate, Killing Wave, Life's Finale, Necromantic Selection, or the ultimate end game finisher Overwhelming Forces where you don't even have to hit your own creatures and draw a card for each kill.

Ammonzy on Temptation and Depravity [Gix, Yawgmoth Praetor]

1 year ago

Profet93

Yes, I enjoy the redundancy of the maximum hand size effect as it's not unusual for the deck to have 7+ cards in hand. Especially once you have about 3-4 evasive creatures on board, Im more looking towards spamming Gix, Yawgmoth Praetor rather than play the deck itself. I believe the biggest strength of Gix as a commander is that the 99 is capable of investing into creatures, removal, and whatever subtheme you desire while not worrying about card draw cards or really win-con cards.

I'm also at a stage in my Magic life where I wish to play with more interesting cards rather than tried-and-true staples. Im even thinking of replacing Torment of Hailfire with Vorpal Sword as that would be a much more satisfying way to win or at least have impact on a game.

Helm of Obedience is cool but doesnt do enough for me to wish to spend $29 for a damaged copy minimum or around $40 for a moderated played lol.

Rings of Brighthearth definitely is a great card & I appreciate you teaching me about the possible interaction with fetchlands as I never thought about that. But I know most ppl associate Rings with a combo piece and draws lots of hate. But the ability to double Gix, Yawgmoth Praetor's ability for only an extra is very sexy and aligns with what I want to do, so its more about what would I swap out for it.

Discard is a subtheme of the deck so I dont believe singular discard cards like Mind Twist are worth a slot because we dont have enough benefits from it. The discard theme is more so to play psychological games with our opponents. So for this, I only picked the best of the discard cards. I made an exception for Overwhelming Forces from my typical removal choices because I find myself in situations where 1 player is the obvious threat and I'm 2nd place, so I dont really wish to erase my board so that the whole table is equal.

Its a pretty greedy card but I think playing EDH requires a certain amount of greed in order to pull through certain games of (high powered) casual.

Contamination and Infernal Darkness probably would be great picks to make the deck more competitive. However I believe those cards would make my friends and other players hate this deck combined with the already high-salt theme of discard haha.

Ammonzy on Temptation and Depravity [Gix, Yawgmoth Praetor]

1 year ago

Profet93

I picked Spellbook over Thought Vessel because during play testing, I discovered this deck does not really care about ramp in the early game. We much rather play a creature on T2 rather than a mana rock. So I believe in this deck, the efficiency of Spellbook overshadows Thought Vessel's ramp.

I don't like playing with Necropotence as that dwells into hard cEDH territory and draws in tons of hate. Although I like the suggestion of Alhammarret's Archive.

Rings of Brighthearth seems cool but this may be more of a win-more/greedy card for the deck. But I'll keep it in mind.

I dont view Overwhelming Forces as a boardwipe but as a high priced removal spell. There's already 3 other cards that boardwipe in Damnation, The Meathook Massacre, and Portal to Phyrexia. With the high card draw of the deck, we're likely to have 1 of them if we find ourselves in that sticky situation. However since this deck has access to so many mana doublers, its not unlikely for us to have the to throw around so is quite playable in comparison to other deck-types. It doesnt destroy our board like how Decree of Pain does, so we keep momentum while crippling the best opposing boardstate.

x2sock on Oloro's Life Allowance

3 years ago

Return to Dust is more expensive but work better than Disenchant in some cases. Any white deck which is not green might want to play Land Tax or Smothering Tithe Some good card draw card which you are missing out on is Phyrexian Arena

Some very good white removals are Path to Exile, Swords to Plowshares and Generous Gift since it can target anything. Vindicate is good aswell but just sorcery speed.

And since you are not playing that many creatures myb include smth like Damnation, Decree of Pain, Plague Wind, Overwhelming Forces, Wrath of God

And that's just me, but i like to throw in a Mana Tithe just to catch some people of gurad, they dont expect a counterspell from a white/black deck.

JackAttempts on Need help with a Ravos/Tymna …

4 years ago

https://tappedout.net/mtg-decks/ravostymna-commander/?cb=1581301250 I dont really know what to do. Im thinking of adding: Kunoros, Hound of Athreos Kambal, Consul of Allocation To Arms! Syr Konrad, the Grim Megrim Overwhelming Forces Devour in Shadow Beckon Apparition Collar the Culprit Dawn Charm

Any suggestions?

crazyhands911 on Deck & Card Pricing Calculations

4 years ago

I was wondering how the site calculates the deck prices and pulls the card prices. They now have a TCG price range, which can sometimes be rather large on a deck. I recently went thru and properly labeled 2 decks Prossh and Olivia BR Vampires with correct set identifies and added condition tags as well, hoping this would better calculate the costs.

The bottom of the range didn't change, only the top dropped down. I knew I had a Overwhelming Forces that has a $30 price difference between the promo version and the actual card. I have the promo, so I would have expected a larger change to the deck price when I added the set. The card still shows the higher priced version if you hover over the card, despite having proper identifiers, but if you sort the deck by price, it just shows up as unknown, so that is confusing.

If no set is identified, how is the deck being priced, and what are the assumptions for the bottom vs the top of the price ranges? I am trying to decide if it is worth my time to go through and properly identify my cards in my decks, and furthermore, all of the other cards in my collection, that I have setup in extra prototype decks.

mmartak on Kaptain K'rrik

4 years ago

Notes from game on 09/08/2019:

Rock Stars:

Worth Considering for Removal:

Replacements:

SideBae on Ob Nixilis, unshackled

4 years ago

Hello! So a lot of my suggestions will depend on budget/card access; since I don't know what yours is, I'll just leave all of the suggestions I think of. Feel free to ignore me.

The first thing I think of when I think of a 'demon' deck is Shadowborn Apostle . With a critical mass of these lil' buggers, you can just tutor out whichever demon is good for any given situation. Pair them with Thrumming Stone for instant fun. To take that strategy a little farther, you might consider running Shirei, Shizo's Caretaker as your general. I know he's not a demon, but his synergy with the Shadowborn Apostle s makes him an honorary demon, as far as I am concerned.

Ramp is a premium in EDH. I notice you have a few rocks already in your deck; however, I think there're better ones you can run. In general, two-mana mana-rocks are going to be a lot better than three-mana mana-rocks, if only because once you're at three mana you typically want to be doing more than just ramping. I like your Jet Medallion ; consider Thought Vessel , Mind Stone , Charcoal Diamond , Coldsteel Heart , Prismatic Lens , Mana Vault , Mox Diamond and Mana Crypt . With as many artifacts as you have, Mox Opal is usually going to be online, too.

Land-wise, I must confess confusion as to why you're running Command Tower . If I am not missing something, it's a Swamp that dies to Wasteland , Back to Basics , Blood Moon , Magus of the Moon , Ruination , Dust Bowl and friends. I think you should replace it with a basic Swamp . Temple of the False God is a land I have mixed feelings about, as it isn't exactly the sort of land you want to see in your opening seven; that being said, it can be powerful late-game. Consider Ancient Tomb , as (since it was reprinted recently) it is at a relatively low price, and it can cast two-mana mana-rocks on turn one. Additionally, in mono-black, Cabal Coffers and Cabal Stronghold are very powerful mana sources. Pairing them with Deserted Temple works pretty well, too. Consider Lake of the Dead , Shizo, Death's Storehouse and Phyrexian Tower as good utility-lands. Also, you could probably use two to four more lands in your list. Twenty-eight is pretty much were I tend to bottom out on land-count, at that's when I'm running all the zero-mana mana-rocks.

Card-draw, card-selection and tutoring are all also very important in EDH. Demonic Tutor and Vampiric Tutor are the gold-standard for tutors, though their prices tend to make them rather inaccessible. Scheming Symmetry is a good tutor if your general is out; similarly, Maralen of the Mornsong seems... worth trying. Presumably, someone is going to take thirteen and kill her, but she's probably pretty good anyway. Diabolic Tutor , which I see you run, is a good option; Dark Petition , Mastermind's Acquisition and Beseech the Queen also come to mind. In the vein of card-draw, consider Night's Whisper , Ambition's Cost , Read the Bones , Phyrexian Arena , Twilight Prophet , Staff of Nin , Ancient Craving , Sign in Blood , Necropotence , Harvester of Souls , Null Profusion , Succumb to Temptation and friends. Graveborn Muse is good even as just a second Phyrexian Arena if you only have one zombie out. If you pair Waste Not with Words of Waste , you can also generate card-advantage. Almost as good as card-draw is preventing your opponents from drawing cards -- unfortunately, in mono-black this is pretty much just Chains of Mephistopheles , which costs about as much as a used kidney these days. Usually I'd suggest Narset, Parter of Veils or Spirit of the Labyrinth .

In terms of removal, you typically don't want to settle for one-for-ones. In EDH, you're generally facing three opponents, which means you're facing three times the number of creatures/threats that you would be facing in a one-v-one. So trading a card for just one creature is often times just not enough. I don't think Ob Nixilis's Cruelty or Unholy Hunger are very good, for that reason. You may have more luck with Ashes to Ashes , Toxic Deluge , Damnation and the like... perhaps even Hex , though keep in mind you'd need six targets on the field to even cast it. Decree of Pain , Overwhelming Forces , Mutilate and Rain of Daggers are also worth considering. Black also has access to some fun pox-style cards. Innocent Blood , Barter in Blood , Liliana's Triumph or Smallpox can all be powerful in the early-game, if you're ramping with artifacts and don't have any important creatures out yet. Similarly, I should mention Pox itself -- this is easily one of the most brutal cards to resolve in EDH, right behind Ravages of War , Armageddon and Cataclysm . I haven't had much luck with it, but depending on your meta Pox may be a powerhouse.

In the Stax/Pox vein, you might consider Night of Souls' Betrayal . Doing away with some of your X/1s would make this a powerhouse, and it is an insta-kill against elf- or goblin-decks. In the right meta, Yixlid Jailer is good; though bear in mind it's a straight nonbo with Night of Souls' Betrayal .

I see you're running Leyline of the Void . Consider pairing it with Helm of Obedience . If you activate Helm of Obedience targeting an opponent while Leyline of the Void is out, the mill from the helm will be replaced with exiling the card. Thus, Helm of Obedience just makes the opponent keep trying to put the top card of their deck into their graveyard and keep exiling it instead. This results in exiling your opponent's library, and leaving Helm of Obedience tapped on the field. This combo only takes out one opponent at a time, is sure to draw a lot of hate, and requires several tutors to make it consistent, but I figured you might be interested in it. If you're good at politics (I'm not), it can be a pretty powerful A-Bomb.

In mono-black, you should consider a reanimator package. Buried Alive or Entomb combined with Animate Dead , Reanimate , Necromancy , Victimize , Dance of the Dead or even Exhume can get a fatty on the table real fast. Entomb -ing Lord of the Void turn one and Reanimate -ing him turn two (or even turn one, if you run Dark Ritual or Lotus Petal ) seems pretty good to me. Whip of Erebos is also a form of permanent-based reanimation, which has the added bonus of gaining you life.

If you're having trouble killing opponents, consider Helm of the Host . This'll add a new threat to the board every turn, provided you can keep one on the table. Bloodchief Ascension also puts down one hell of a clock. Doom Whisperer , Herald of Anguish , Carnifex Demon and Desecration Demon are all additional demons to consider.

Finally, in terms of what to cut: Start by looking for inefficient cards or over-redundant/unnecessary/underwhelming effects. Keep an eye on those cards when you play, and if you're often seeing them, wishing you could just discard them and draw another card, that's a card you should cut. It might be a baller effect, but if the cost is too high or the effect to narrow, it isn't worth running.

Good luck, man!

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