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4 days ago
One of's and two of's but more specifically, I'd scrap the Wall of Omens in favor of another Twilight Drover since the tokens can be used as blockers, and even if they die that just gives you the ability to make more. If you really think you need more draw then I would still take it out for a Read the Bones. The other thing I'd take a look at is replacing Unmake with a personal favorite of mine, Angelic Purge. It may require the sac of a permanent but if you produce so many tokens losing one shouldn't be a big deal.
1 week ago
You're off to a good start.
Here are some budget friendly staple removal spells you should consider running (you don't need to run them all of course):
- Swords to Plowshares
- Doom Blade
- Go for the Throat
- Beast Within
- Abzan Charm
- Return to Dust
- Utter End
- Ravenous Chupacabra
- Acidic Slime
- Nature's Claim
Here are some budget friendly cards that can help you feed your graveyard:
Here are some budget friendly big bomb creatures you can use as win conditions and/or reanimate:
- Butcher of Malakir
- Ashen Rider
- Angel of Despair
- Reya Dawnbringer
- Angelic Arbiter
- Avatar of Woe
- Gaea's Revenge
- Giant Adephage
- Hornet Queen
- Moldgraf Monstrosity
- Pelakka Wurm
- Teysa, Envoy of Ghosts
If you want to go the reanimator angle here are some budget friendly reanimator spells:
3 weeks ago
From first look some cards you might want to take out are: Battlegrace Angel, Dawnglare Invoker, Orim's Thunder, Seer's Sundial, Staff of Nin, Curse of the Nightly Hunt, Faith's Fetters, Warstorm Surge.
I know you dont want to spend that much money on this deck but here are some quick cards that you might want to add: Sower of Discord, Steel Hellkite, Bloodgift Demon, Lightning Greaves, Swiftfoot Boots, Swords to Plowshares, Angelic Arbiter, Indulgent Tormentor, Utter End, Terminate, Chaos Warp, Unmake, Cataclysm, Quicksilver Amulet, Strionic Resonator, Blood Speaker, Rune-Scarred Demon, Sarkhan's Triumph, Armageddon, Bontu's Last Reckoning, Crux of Fate, Day of Judgment, Fumigate, Exotic Orchard, Battlefield Forge, Caves of Koilos, Relentless Assault, Angelic Skirmisher, Harvester of Souls, Rogue's Passage.
I think some of these cards are better options then what you have right now.
3 weeks ago
Thanks for the kind words mahdik! I think this is a viable, completely new archetype in orzhov pauper. In testing so far, it's competitive.
I agree with you completely, and I've added 2 Unmake to the main. Feels right from testing.
I should point out that this was originally an esper list, hence my talk of blue.
Thanks again and let me know how it goes for you! I hope more people see the deck and try it out!
4 weeks ago
I finally feel like I've find a pauper deck that feels really, REALLY, midrangey. Props to you. I will probably build it soon enough trust me.
Otherwise, I suggest you should put in 1-2, maybe 3 instant removal, like Unmake or something; in late game Castigate, Journey to Nowhere, Oblivion Ring, Chainer's Edict, Mesmeric Fiend and Mind Raker are all sorcery speed removal/discard effect, and they are really good, but like I said, late game in top-decking mode they are kinda meuh...
Otherwise, I'm repeating myself, but gosh I like your deck. I should also say this; it's not blue, nor green. Evermore, it's orzovh, a really underrepresented combination in pauper. Love it man.
1 month ago
@Vash13 Until I saw the Commander I was right there with you in doubting that this could function. The only win condition I saw was Azor's Elocutors, but Arcades, the Strategist lets all of his defenders fight. From what I can tell, this deck is fairly reliant on keeping its commander on the field, making it vulnerable to spot removal that can Unmake it or any other cards that can Grab the Reins of his commander to make it Turn Against his other forces because you'd really Dominate the game if you could separate this deck from its Commander.
2 months ago
I'm going to preface my comment with what I always do: This is all positive criticism, and I don't want you to take anything the wrong way, I'm just giving you the comments I would take myself.
I love the idea, and having ways to gain life, alone, makes it difficult for aggro/burn decks to quickly take care of you. That being said, your deck is 1) too slow. 12 of your creatures die to a 2/2 with no keywords. If they bring out a 5/5 with trample, you lose. Period. You need creatures that work for you in a vacuum. A Vampire deck is a great idea for Drainin' Em :), you can run your deck around Mavren Fein, Dusk Apostle + Sanctum Seeker. Legion Lieutenant can help boost your army, and Lingering Souls are an extremely efficient and low costing way to keep you alive early game to aggro/burn decks. Vicious Conquistador is a really good 1 drop. 2 defense and having them lose one life upon attacking is so strong, especially when boosted by the aforementioned creatures. With the new creatures, I'd remove Drana's Emissary + Cliffhaven Vampire in a heartbeat. Slow, inefficient, and do nothing for you. Speed up the tempo here is key, so you give yourself a chance to win.
2) The deck needs removal. Again, if they have a 5/5 with trample, the game's over. If you had something like Doom Blade, or Mortify, or Oblivion Ring, or Unmake, you'd be in much better shape. All are great choices.
3) There are a few cards I am not a huge fan of. Campaign of Vengeance costs you 5 mana and does you pretty much nothing. What if you're not in a position to attack? What if you only have 3 creatures out? It's just not great until many more turns in, and at that point, you've either lost, or won. I'd prefer you put in a big creature, or add removal. Trespasser's Curse doesn't do you too much either. If they're running aggro, you're toast anyway. 1 life per creature makes 0 difference. If they're running control, it won't do you anything all game long. Children of Korlis is poor at all points in the game other than turn one. Late game, it's a dead draw, and they'll wipe you to 0 before his ability gains you life, and outside of turn 1, he's a chump blocker to anything more than a 1/1. Alternatives include -> Duskborne Skymarcher has flying, Indulgent Aristocrat has lifelink and can boost other Vampires, Vicious Conquistador has big defense and a nice ability to boot.
I know I ripped your deck apart, but I really like the idea, and lifelink is a really great mechanic you can work with to make a quality deck. Best of Luck!
3 months ago
First impression of the deck is that you don't have enough lands. I would add 2-3 more. Nomad Outpost and Command Tower are both cheap, must-have tri-lands. You could also consider utility lands like Ghost Quarter and Bojuka Bog
If you are interested in another combo, Nim Deathmantle combos with your Ashnod's Altar and token producing creatures like Siege-Gang Commander for infinite death triggers/tokens/mana. Pia and Kiran Nalaar and Marionette Master are other good token makers. I think both are probably better than the Ponyback Brigade you have now.
Some cards that I think you could cut are Archfiend of Depravity, Death Denied, and Anarchist. You could also stand to trim a couple of your Alesha protecton/enablers because you don't always need one and they are poor in multiples.