(6), Tap: Search your library for a card and put that card into your hand. Then shuffle your library.
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Planar Portal Discussion
3 days ago
I forgot about Deepglow Skate and Chromatic Lantern and will put them in the deck (dont know how i could forget about the lantarn), thanks for the reminder. As for Planar Portal and Ring of Three Wishes, those are inded not so efficint and i will cut them. Your suggestion about gideon is the only one Im gonna ignore, just because I really like the card. My card total wont change with this but it wil be an improvement so thanks.
3 days ago
So at first glance, I don't think your Gideon will be very effective, so if you need cuts, I would look at him first.
Second, Planar Portal, and Ring of Three Wishes seem way too costly when you have little to no ramp in your deck, and only 35 lands. Planar Bridge is also costly, but it at least puts the tutored card onto the battlefield.Speaking of mana, you might want to throw a Chromatic Lantern in there since you're in a 5 color deck, to help you with your color fixing.
One more suggestion (I know you were looking for cuts); Deepglow Skate. It is a ridiculously strong card, and lets you ult many planeswalkers the turn you play it.
6 days ago
Thank you Jamminmagician for all of the suggestions and for pointing out a mistake I made with the the non snow covered lands (I honestly do not know what I was thinking when I made that edit). I made some edits with your suggestions in mind. I use sphinx's tutelage as a back up win condition. However did you mean Planar Bridge as a replacement for Ring of Three Wishes instead of Planar Portal.
6 days ago
Things I've always found sub optimal include your ramp package of Extraplanar Lens and 3 mana dorks, which are fragile and less useful because you're in two colours; (although admittedly kydele CAN tap for upwards of X, she gives you colourless and you don't have any filters to convert back to your staple green blue packets you need. what this means is that when you spend your mana desperately grabbing the top 10 cards of your deck, it won't matter because an opponent has a whole turn to stop you, and you're out of colours. You can hold colours, but then you get less out of your X-spells at midrange.)
I'd in general suggest replacing Fyndhorn Elves with Kiora's Follower for the two fold reason that it's a BETTER dork at all stages of the game except in your opener, with more devotion towards your commander.Imprisoned in the Moon is a solid replacement for Song of the Dryads which I wasn't aware of, great call, but why no Beast Within? Seems like a more solid, instant speed removal although admittedly doesn't remove indestructible.I'm also less solid about Boundless Realms although you seem like you are really in it for the late game here. I always recommend vorinclex or zendikar resurgent over this card, because if drawn later they provide immediate value above tapped lands, which helps more to get your explosive turns out of nowhere.
Not sure what your meta or gameplan is but this seems like a highly political deck that requires establishing a quiet board state and helping to check the big boys at the table to gain favour with the others, causing them to ignore that you have 10+ colourless mana, then boom. If that's the case, I would suggest avoiding obvious and slow win cons like Sphinx's Tutelage and Defense of the Heart unless you're going to include a flash package (Leyline, Orrery, refuge)I would also jump over Ring of Three Wishes to Planar Portal because you get an "uncounterable" (Traditionally) ability to grab whatever piece you're missing at instant speed straight to field, and your opponents won't know what you're getting until you go for it. Obviously the mana is an issue there but that's what kruphix's mana storing ability is for!
1 week ago
2 weeks ago
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3 weeks ago
Lifeline, Scarecrone, and Nim Deathmantle are all auto-includes for a Hope of Ghirapur deck. They allow you to brutally abuse its ability and recur it every turn, circumventing command tax. Metalworker, Copper Gnomes, and Ancient Tomb are also great cards, and I see a couple strict upgrades to fit them in. If you're considering Darksteel Forge, I'd add Mycosynth Lattice, since those two win the game with Nevinyrral's Disk out. (It destroys all permanents except your own) mycosynth also deals with pesky cards like Null Rod, and since you're using voltron, you'd likely win the ensuing mana-less battle. I'd also add Kuldotha Forgemaster as an additional tutor tool. Karn, Silver Golem also happens to combo with lattice to wreak havoc on lands, if that combo interests you. In a ramp heavy deck like this, I think Planar Portal would do a lot of good, especially since it actually cheapens Darksteel Forge and is a reusable tutoring engine. Also, Lightning Greaves is a strict upgrade over Swiftfoot Boots. Avarice Amulet is a very bad card, if you're looking for draw, Sword of Fire and Ice does the job better. Same deal with Vulshok Morningstar and Sword of Light and Shadow; it just does more.